// // NativeBuffer.cs: class for handling native pointers. // // Authors: // Brian Ritchie (brianlritchie@hotmail.com) // Sureshkumar T 2004. // // Copyright (C) Brian Ritchie, 2002 // // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Text; using System.Data; using System.Data.Common; using System.Runtime.InteropServices; namespace System.Data.Odbc { sealed class NativeBuffer : IDisposable { private IntPtr _ptr; private int _length; private bool disposed; public NativeBuffer () { } public IntPtr Handle { get { return _ptr; } set { _ptr = value; } } public int Size { get { return _length; } } public void AllocBuffer (int length) { FreeBuffer (); _ptr = Marshal.AllocCoTaskMem (length); _length = length; } public void FreeBuffer () { if (_ptr == IntPtr.Zero) return; Marshal.FreeCoTaskMem (_ptr); _length = 0; _ptr = IntPtr.Zero; } public void EnsureAlloc (int length) { if (Size == length && _ptr != IntPtr.Zero) return; AllocBuffer (length); } public void Dispose (bool disposing) { if (disposed) return; FreeBuffer (); _ptr = IntPtr.Zero; disposed = true; } public void Dispose () { Dispose (true); GC.SuppressFinalize (this); } ~NativeBuffer () { Dispose (false); } public static implicit operator IntPtr (NativeBuffer buf) { return buf.Handle; } } }