// // SortSequenceContext.cs // // Author: // Jb Evain (jbevain@novell.com) // // (C) 2008 Novell, Inc. (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections.Generic; namespace System.Linq { class SortSequenceContext : SortContext { Func selector; IComparer comparer; TKey [] keys; public SortSequenceContext (Func selector, IComparer comparer, SortDirection direction, SortContext child_context) : base (direction, child_context) { this.selector = selector; this.comparer = comparer; } public override void Initialize (TElement [] elements) { if (child_context != null) child_context.Initialize (elements); keys = new TKey [elements.Length]; for (int i = 0; i < keys.Length; i++) keys [i] = selector (elements [i]); } public override int Compare (int first_index, int second_index) { int comparison = comparer.Compare (keys [first_index], keys [second_index]); if (comparison == 0 && child_context != null) return child_context.Compare (first_index, second_index); return direction == SortDirection.Descending ? -comparison : comparison; } } }