// // System.Text.RegularExpressions.MatchCollection // // Authors: // Dan Lewis (dlewis@gmx.co.uk) // Dick Porter (dick@ximian.com) // // (C) 2002 Dan Lewis // (C) 2004 Novell, Inc. // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections; namespace System.Text.RegularExpressions { [Serializable] public class MatchCollection: ICollection, IEnumerable { private Match current; // Stores all the matches before 'current'. If !current.Success, it has all the successful matches. private ArrayList list; /* No public constructor */ internal MatchCollection (Match start) { current = start; list = new ArrayList (); } public int Count { get { return FullList.Count; } } public bool IsReadOnly { get { return true; } } public bool IsSynchronized { get { return false; } } public virtual Match this [int i] { get { if (i < 0 || !TryToGet (i)) throw new ArgumentOutOfRangeException ("i"); return i < list.Count ? (Match) list [i] : current; } } public object SyncRoot { get { return list; } } public void CopyTo (Array array, int index) { FullList.CopyTo (array, index); } public IEnumerator GetEnumerator () { // If !current.Success, the list is fully populated. So, just use it. return current.Success ? new Enumerator (this) : list.GetEnumerator (); } // Returns true when: i < list.Count => this [i] == list [i] // i == list.Count && current.Success => this [i] == current private bool TryToGet (int i) { while (i > list.Count && current.Success) { list.Add (current); current = current.NextMatch (); } // Here we have: !(i > list.Count && current.Success) // or in a slightly more useful form: i > list.Count => current.Success == false return i < list.Count || current.Success; } private ICollection FullList { get { if (TryToGet (Int32.MaxValue)) { // list.Count == Int32.MaxValue && current.Success // i.e., we have more than Int32.MaxValue matches. // We can't represent that number with Int32. throw new SystemException ("too many matches"); } return list; } } class Enumerator : IEnumerator { int index; MatchCollection coll; internal Enumerator (MatchCollection coll) { this.coll = coll; index = -1; } void IEnumerator.Reset () { index = -1; } object IEnumerator.Current { get { if (index < 0) throw new InvalidOperationException ("'Current' called before 'MoveNext()'"); if (index > coll.list.Count) throw new SystemException ("MatchCollection in invalid state"); if (index == coll.list.Count && !coll.current.Success) throw new InvalidOperationException ("'Current' called after 'MoveNext()' returned false"); return index < coll.list.Count ? coll.list [index] : coll.current; } } bool IEnumerator.MoveNext () { if (index > coll.list.Count) throw new SystemException ("MatchCollection in invalid state"); if (index == coll.list.Count && !coll.current.Success) return false; return coll.TryToGet (++index); } } } }