// // System.Net.Sockets.NetworkStream.cs // // Author: // Andrew Sutton // // (C) Andrew Sutton // namespace System.Net.Sockets { // // A socket exception. Does this REALLY need to // be derived from Win32Exception? It seems a // little lame. // // This needs some work... // public class SocketException : Win32Exception { protected int error_code; protected int native_code; protected string help_link; protected string message; public SocketException () { error_code = 0; } public SocketException (int error) { error_code = error; } public SocketException (SerializationInfo info, StreamingContext cxt) { } public override int ErrorCode { get { return error_code; } } public override string HelpLink { get { return help_link; } set { help_link = value; } } public override Exception InnerException { get { return inner_exception }; } public override string Message { get { return message }; } public override int NativeErrorCode { get { return native_code; } } public override string Source { get { return source; } } public override string StackTrace { get { return stack_trace; } } public override MethodBase TargetSite { get { return target_site; } } protected override int HResult { get { return hresult; } set { hresult = value; } } public override int GetHashCode() { return native_code; } public override void GetObjectData( SerializationInfo info, StreamingContext cxt ) { // TODO: fill this in } public override string ToString() { return error_code + " " + help_link; } } }