// System.Net.Sockets.SocketAsyncEventArgs.cs // // Authors: // Marek Habersack (mhabersack@novell.com) // Gonzalo Paniagua Javier (gonzalo@novell.com) // // Copyright (c) 2008,2010 Novell, Inc. (http://www.novell.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections.Generic; using System.Reflection; using System.Security; using System.Threading; namespace System.Net.Sockets { public class SocketAsyncEventArgs : EventArgs, IDisposable { internal Socket.Worker Worker; EndPoint remote_ep; #if MOONLIGHT || NET_4_0 public Exception ConnectByNameError { get; internal set; } #endif public event EventHandler Completed; IList > _bufferList; public Socket AcceptSocket { get; set; } public byte[] Buffer { get; private set; } public IList> BufferList { get { return _bufferList; } set { if (Buffer != null && value != null) throw new ArgumentException ("Buffer and BufferList properties cannot both be non-null."); _bufferList = value; } } public int BytesTransferred { get; internal set; } public int Count { get; internal set; } public bool DisconnectReuseSocket { get; set; } public SocketAsyncOperation LastOperation { get; private set; } public int Offset { get; private set; } public EndPoint RemoteEndPoint { get { return remote_ep; } set { remote_ep = value; } } #if !NET_2_1 public IPPacketInformation ReceiveMessageFromPacketInfo { get; private set; } public SendPacketsElement[] SendPacketsElements { get; set; } public TransmitFileOptions SendPacketsFlags { get; set; } #endif [MonoTODO ("unused property")] public int SendPacketsSendSize { get; set; } public SocketError SocketError { get; set; } public SocketFlags SocketFlags { get; set; } public object UserToken { get; set; } #if MOONLIGHT && !INSIDE_SYSTEM private SocketClientAccessPolicyProtocol policy_protocol; public SocketClientAccessPolicyProtocol SocketClientAccessPolicyProtocol { get { return policy_protocol; } set { if ((value != SocketClientAccessPolicyProtocol.Tcp) && (value != SocketClientAccessPolicyProtocol.Http)) throw new ArgumentException ("Invalid value"); policy_protocol = value; } } #endif internal Socket curSocket; #if NET_2_1 public Socket ConnectSocket { get { switch (SocketError) { case SocketError.AccessDenied: return null; default: return curSocket; } } } internal bool PolicyRestricted { get; private set; } internal SocketAsyncEventArgs (bool policy) : this () { PolicyRestricted = policy; } #endif public SocketAsyncEventArgs () { Worker = new Socket.Worker (this); AcceptSocket = null; Buffer = null; BufferList = null; BytesTransferred = 0; Count = 0; DisconnectReuseSocket = false; LastOperation = SocketAsyncOperation.None; Offset = 0; RemoteEndPoint = null; #if !NET_2_1 SendPacketsElements = null; SendPacketsFlags = TransmitFileOptions.UseDefaultWorkerThread; #endif SendPacketsSendSize = -1; SocketError = SocketError.Success; SocketFlags = SocketFlags.None; UserToken = null; #if MOONLIGHT && !INSIDE_SYSTEM policy_protocol = SocketClientAccessPolicyProtocol.Tcp; #endif } ~SocketAsyncEventArgs () { Dispose (false); } void Dispose (bool disposing) { if (disposing) { if (Worker != null) { Worker.Dispose (); Worker = null; } } AcceptSocket = null; Buffer = null; BufferList = null; RemoteEndPoint = null; UserToken = null; #if !NET_2_1 SendPacketsElements = null; #endif } public void Dispose () { Dispose (true); GC.SuppressFinalize (this); } internal void SetLastOperation (SocketAsyncOperation op) { LastOperation = op; } protected virtual void OnCompleted (SocketAsyncEventArgs e) { if (e == null) return; EventHandler handler = e.Completed; if (handler != null) handler (e.curSocket, e); } public void SetBuffer (int offset, int count) { SetBufferInternal (Buffer, offset, count); } public void SetBuffer (byte[] buffer, int offset, int count) { SetBufferInternal (buffer, offset, count); } void SetBufferInternal (byte[] buffer, int offset, int count) { if (buffer != null) { if (BufferList != null) throw new ArgumentException ("Buffer and BufferList properties cannot both be non-null."); int buflen = buffer.Length; if (offset < 0 || (offset != 0 && offset >= buflen)) throw new ArgumentOutOfRangeException ("offset"); if (count < 0 || count > buflen - offset) throw new ArgumentOutOfRangeException ("count"); Count = count; Offset = offset; } Buffer = buffer; } #region Internals internal static AsyncCallback Dispatcher = new AsyncCallback (DispatcherCB); static void DispatcherCB (IAsyncResult ares) { SocketAsyncEventArgs args = (SocketAsyncEventArgs) ares.AsyncState; SocketAsyncOperation op = args.LastOperation; // Notes; // -SocketOperation.AcceptReceive not used in SocketAsyncEventArgs // -SendPackets and ReceiveMessageFrom are not implemented yet if (op == SocketAsyncOperation.Receive) args.ReceiveCallback (ares); else if (op == SocketAsyncOperation.Send) args.SendCallback (ares); #if !MOONLIGHT else if (op == SocketAsyncOperation.ReceiveFrom) args.ReceiveFromCallback (ares); else if (op == SocketAsyncOperation.SendTo) args.SendToCallback (ares); else if (op == SocketAsyncOperation.Accept) args.AcceptCallback (ares); else if (op == SocketAsyncOperation.Disconnect) args.DisconnectCallback (ares); #endif else if (op == SocketAsyncOperation.Connect) args.ConnectCallback (); /* else if (op == Socket.SocketOperation.ReceiveMessageFrom) else if (op == Socket.SocketOperation.SendPackets) */ else throw new NotImplementedException (String.Format ("Operation {0} is not implemented", op)); } internal void ReceiveCallback (IAsyncResult ares) { try { BytesTransferred = curSocket.EndReceive (ares); } catch (SocketException se){ SocketError = se.SocketErrorCode; } catch (ObjectDisposedException) { SocketError = SocketError.OperationAborted; } finally { OnCompleted (this); } } void ConnectCallback () { try { SocketError = (SocketError) Worker.result.error; } finally { OnCompleted (this); } } internal void SendCallback (IAsyncResult ares) { try { BytesTransferred = curSocket.EndSend (ares); } catch (SocketException se){ SocketError = se.SocketErrorCode; } catch (ObjectDisposedException) { SocketError = SocketError.OperationAborted; } finally { OnCompleted (this); } } #if !MOONLIGHT internal void AcceptCallback (IAsyncResult ares) { try { AcceptSocket = curSocket.EndAccept (ares); } catch (SocketException ex) { SocketError = ex.SocketErrorCode; } catch (ObjectDisposedException) { SocketError = SocketError.OperationAborted; } finally { if (AcceptSocket == null) AcceptSocket = new Socket (curSocket.AddressFamily, curSocket.SocketType, curSocket.ProtocolType, (IntPtr)(-1)); OnCompleted (this); } } internal void DisconnectCallback (IAsyncResult ares) { try { curSocket.EndDisconnect (ares); } catch (SocketException ex) { SocketError = ex.SocketErrorCode; } catch (ObjectDisposedException) { SocketError = SocketError.OperationAborted; } finally { OnCompleted (this); } } internal void ReceiveFromCallback (IAsyncResult ares) { try { BytesTransferred = curSocket.EndReceiveFrom (ares, ref remote_ep); } catch (SocketException ex) { SocketError = ex.SocketErrorCode; } catch (ObjectDisposedException) { SocketError = SocketError.OperationAborted; } finally { OnCompleted (this); } } internal void SendToCallback (IAsyncResult ares) { try { BytesTransferred = curSocket.EndSendTo (ares); } catch (SocketException ex) { SocketError = ex.SocketErrorCode; } catch (ObjectDisposedException) { SocketError = SocketError.OperationAborted; } finally { OnCompleted (this); } } #endif #endregion } }