// // System.Net.ChunkStream // // Authors: // Gonzalo Paniagua Javier (gonzalo@ximian.com) // // (C) 2003 Ximian, Inc (http://www.ximian.com) // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.Collections; using System.Globalization; using System.IO; using System.Text; namespace System.Net { class ChunkStream { enum State { None, Body, BodyFinished, Trailer } class Chunk { public byte [] Bytes; public int Offset; public Chunk (byte [] chunk) { this.Bytes = chunk; } public int Read (byte [] buffer, int offset, int size) { int nread = (size > Bytes.Length - Offset) ? Bytes.Length - Offset : size; Buffer.BlockCopy (Bytes, Offset, buffer, offset, nread); Offset += nread; return nread; } } internal WebHeaderCollection headers; int chunkSize; int chunkRead; State state; //byte [] waitBuffer; StringBuilder saved; bool sawCR; bool gotit; int trailerState; ArrayList chunks; public ChunkStream (byte [] buffer, int offset, int size, WebHeaderCollection headers) : this (headers) { Write (buffer, offset, size); } public ChunkStream (WebHeaderCollection headers) { this.headers = headers; saved = new StringBuilder (); chunks = new ArrayList (); chunkSize = -1; } public void ResetBuffer () { chunkSize = -1; chunkRead = 0; chunks.Clear (); } public void WriteAndReadBack (byte [] buffer, int offset, int size, ref int read) { if (offset + read > 0) Write (buffer, offset, offset+read); read = Read (buffer, offset, size); } public int Read (byte [] buffer, int offset, int size) { return ReadFromChunks (buffer, offset, size); } int ReadFromChunks (byte [] buffer, int offset, int size) { int count = chunks.Count; int nread = 0; for (int i = 0; i < count; i++) { Chunk chunk = (Chunk) chunks [i]; if (chunk == null) continue; if (chunk.Offset == chunk.Bytes.Length) { chunks [i] = null; continue; } nread += chunk.Read (buffer, offset + nread, size - nread); if (nread == size) break; } return nread; } public void Write (byte [] buffer, int offset, int size) { InternalWrite (buffer, ref offset, size); } void InternalWrite (byte [] buffer, ref int offset, int size) { if (state == State.None) { state = GetChunkSize (buffer, ref offset, size); if (state == State.None) return; saved.Length = 0; sawCR = false; gotit = false; } if (state == State.Body && offset < size) { state = ReadBody (buffer, ref offset, size); if (state == State.Body) return; } if (state == State.BodyFinished && offset < size) { state = ReadCRLF (buffer, ref offset, size); if (state == State.BodyFinished) return; sawCR = false; } if (state == State.Trailer && offset < size) { state = ReadTrailer (buffer, ref offset, size); if (state == State.Trailer) return; saved.Length = 0; sawCR = false; gotit = false; } if (offset < size) InternalWrite (buffer, ref offset, size); } public bool WantMore { get { return (chunkRead != chunkSize || chunkSize != 0 || state != State.None); } } public int ChunkLeft { get { return chunkSize - chunkRead; } } State ReadBody (byte [] buffer, ref int offset, int size) { if (chunkSize == 0) return State.BodyFinished; int diff = size - offset; if (diff + chunkRead > chunkSize) diff = chunkSize - chunkRead; byte [] chunk = new byte [diff]; Buffer.BlockCopy (buffer, offset, chunk, 0, diff); chunks.Add (new Chunk (chunk)); offset += diff; chunkRead += diff; return (chunkRead == chunkSize) ? State.BodyFinished : State.Body; } State GetChunkSize (byte [] buffer, ref int offset, int size) { char c = '\0'; while (offset < size) { c = (char) buffer [offset++]; if (c == '\r') { if (sawCR) ThrowProtocolViolation ("2 CR found"); sawCR = true; continue; } if (sawCR && c == '\n') break; if (c == ' ') gotit = true; if (!gotit) saved.Append (c); if (saved.Length > 20) ThrowProtocolViolation ("chunk size too long."); } if (!sawCR || c != '\n') { if (offset < size) ThrowProtocolViolation ("Missing \\n"); try { if (saved.Length > 0) chunkSize = Int32.Parse (saved.ToString (), NumberStyles.HexNumber); } catch (Exception) { ThrowProtocolViolation ("Cannot parse chunk size."); } return State.None; } chunkRead = 0; try { chunkSize = Int32.Parse (saved.ToString (), NumberStyles.HexNumber); } catch (Exception) { ThrowProtocolViolation ("Cannot parse chunk size."); } if (chunkSize == 0) { trailerState = 2; return State.Trailer; } return State.Body; } State ReadCRLF (byte [] buffer, ref int offset, int size) { if (!sawCR) { if ((char) buffer [offset++] != '\r') ThrowProtocolViolation ("Expecting \\r"); sawCR = true; if (offset == size) return State.BodyFinished; } if (sawCR && (char) buffer [offset++] != '\n') ThrowProtocolViolation ("Expecting \\n"); return State.None; } State ReadTrailer (byte [] buffer, ref int offset, int size) { char c = '\0'; // short path if (trailerState == 2 && (char) buffer [offset] == '\r' && saved.Length == 0) { offset++; if ((char) buffer [offset] == '\n') { offset++; return State.None; } offset--; } int st = trailerState; string stString = "\r\n\r"; while (offset < size && st < 4) { c = (char) buffer [offset++]; if ((st == 0 || st == 2) && c == '\r') { st++; continue; } if ((st == 1 || st == 3) && c == '\n') { st++; continue; } if (st > 0) { saved.Append (stString.Substring (0, saved.Length == 0? st-2: st)); st = 0; } } if (st < 4) { trailerState = st; if (offset < size) ThrowProtocolViolation ("Error reading trailer."); return State.Trailer; } StringReader reader = new StringReader (saved.ToString ()); string line; while ((line = reader.ReadLine ()) != null && line != "") headers.Add (line); return State.None; } static void ThrowProtocolViolation (string message) { WebException we = new WebException (message, null, WebExceptionStatus.ServerProtocolViolation, null); throw we; } } }