// // System.IO.WaitForChangedResult.cs // // Author: // Tim Coleman (tim@timcoleman.com) // // Copyright (C) Tim Coleman, 2002 // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; namespace System.IO { public struct WaitForChangedResult { #region Fields WatcherChangeTypes changeType; string name; string oldName; bool timedOut; #endregion // Fields #region Properties public WatcherChangeTypes ChangeType { get { return changeType; } set { changeType = value; } } public string Name { get { return name; } set { name = value; } } public string OldName { get { return oldName; } set { oldName = value; } } public bool TimedOut { get { return timedOut; } set { timedOut = value; } } #endregion // Properties } }