// // System.Diagnostics.Stopwatch.cs // // Authors: // Zoltan Varga (vargaz@gmail.com) // Atsushi Enomoto // // (C) 2006 Novell, Inc. // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_2_0 using System; using System.ComponentModel; namespace System.Diagnostics { public class Stopwatch { [MonoTODO ("high resolution mode support")] public static readonly long Frequency; [MonoTODO ("high resolution mode support")] public static readonly bool IsHighResolution; [MonoTODO ("high resolution mode support")] public static long GetTimestamp () { return DateTime.Now.Ticks; } public static Stopwatch StartNew () { Stopwatch s = new Stopwatch (); s.Start (); return s; } static Stopwatch () { Frequency = TimeSpan.TicksPerSecond; IsHighResolution = false; } public Stopwatch () { } long elapsed; long started; bool is_running; [MonoTODO ("high resolution mode support")] public TimeSpan Elapsed { get { return TimeSpan.FromTicks (ElapsedTicks); } } [MonoTODO ("high resolution mode support")] public long ElapsedMilliseconds { get { checked { return (long) Elapsed.TotalMilliseconds; } } } public long ElapsedTicks { get { return is_running ? GetTimestamp () - started + elapsed : elapsed; } } public bool IsRunning { get { return is_running; } } public void Reset () { elapsed = 0; is_running = false; } public void Start () { if (is_running) return; started = GetTimestamp (); is_running = true; } public void Stop () { if (!is_running) return; elapsed += GetTimestamp () - started; is_running = false; } } } #endif