// // System.ComponentModel.Design.Serialization.MemberRelationshipService // // Authors: // Ivan N. Zlatev (contact@i-nZ.net) // // (C) 2007 Ivan N. Zlatev // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_2_0 using System; using System.CodeDom; using System.ComponentModel; using System.Collections; namespace System.ComponentModel.Design.Serialization { public abstract class MemberRelationshipService { // MSDN: The default implementation stores relationships in a dictionary using weak references // so the relationship table does not keep objects alive. // private class MemberRelationshipWeakEntry { private WeakReference _ownerWeakRef; private MemberDescriptor _member; public MemberRelationshipWeakEntry (MemberRelationship relation) { _ownerWeakRef = new WeakReference (relation.Owner); _member = relation.Member; } public object Owner { get { if (_ownerWeakRef.IsAlive) return _ownerWeakRef.Target; return null; } } public MemberDescriptor Member { get { return _member; } } public static bool operator == (MemberRelationshipWeakEntry left, MemberRelationshipWeakEntry right) { if (left.Owner == right.Owner && left.Member == right.Member) return true; else return false; } public static bool operator != (MemberRelationshipWeakEntry left, MemberRelationshipWeakEntry right) { return !(left == right); } public override int GetHashCode () { if (this.Owner != null && _member != null) return _member.GetHashCode () ^ _ownerWeakRef.Target.GetHashCode (); return base.GetHashCode (); } public override bool Equals (object o) { if (o is MemberRelationshipWeakEntry) { return ((MemberRelationshipWeakEntry) o) == this; } return false; } } private Hashtable _relations; protected MemberRelationshipService () { _relations = new Hashtable (); } public abstract bool SupportsRelationship (MemberRelationship source, MemberRelationship relationship); protected virtual MemberRelationship GetRelationship (MemberRelationship source) { if (source.IsEmpty) throw new ArgumentNullException ("source"); MemberRelationshipWeakEntry entry = _relations[new MemberRelationshipWeakEntry (source)] as MemberRelationshipWeakEntry; if (entry != null) return new MemberRelationship (entry.Owner, entry.Member); return MemberRelationship.Empty; } protected virtual void SetRelationship (MemberRelationship source, MemberRelationship relationship) { if (source.IsEmpty) throw new ArgumentNullException ("source"); if (!relationship.IsEmpty && !this.SupportsRelationship (source, relationship)) throw new ArgumentException ("Relationship not supported."); _relations[new MemberRelationshipWeakEntry (source)] = new MemberRelationshipWeakEntry (relationship); } public MemberRelationship this [object owner, MemberDescriptor member] { get { return GetRelationship (new MemberRelationship (owner, member)); } set { SetRelationship (new MemberRelationship (owner, member), value); } } public MemberRelationship this [MemberRelationship source] { get { return GetRelationship (source); } set { SetRelationship (source, value); } } } } #endif