// System.ComponentModel.Design.Serialization.IDesignerSerializationManager.cs // // Author: // Alejandro Sánchez Acosta // // (C) Alejandro Sánchez Acosta // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.Collections; namespace System.ComponentModel.Design.Serialization { public interface IDesignerSerializationManager : IServiceProvider { ContextStack Context {get;} PropertyDescriptorCollection Properties {get;} void AddSerializationProvider (IDesignerSerializationProvider provider); object CreateInstance (Type type, ICollection arguments, string name, bool addToContainer); object GetInstance (string name); string GetName (object value); object GetSerializer (Type objectType, Type serializerType); Type GetType (string typeName); void RemoveSerializationProvider (IDesignerSerializationProvider provider); void ReportError (object errorInformation); void SetName (object instance, string name); event ResolveNameEventHandler ResolveName; event EventHandler SerializationComplete; } }