// // System.ComponentModel.Design.DesignerVerbCollection.cs // // Authors: // Alejandro Sánchez Acosta // Andreas Nahr (ClassDevelopment@A-SoftTech.com) // // (C) Alejandro Sánchez Acosta // (C) 2003 Andreas Nahr // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.Collections; using System.Runtime.InteropServices; namespace System.ComponentModel.Design { [ComVisible(true)] public class DesignerVerbCollection : CollectionBase { public DesignerVerbCollection() { } public DesignerVerbCollection (DesignerVerb[] value) { InnerList.AddRange (value); } public DesignerVerb this[int index] { get { return (DesignerVerb) InnerList[index]; } set { InnerList[index] = value; } } public int Add (DesignerVerb value) { return InnerList.Add ( value); } public void AddRange (DesignerVerb[] value) { InnerList.AddRange (value); } public void AddRange (DesignerVerbCollection value) { InnerList.AddRange (value); } public bool Contains (DesignerVerb value) { return InnerList.Contains (value); } public void CopyTo (DesignerVerb[] array, int index) { InnerList.CopyTo (array, index); } public int IndexOf (DesignerVerb value) { return InnerList.IndexOf (value); } public void Insert (int index, DesignerVerb value) { InnerList.Insert (index, value); } protected override void OnClear() { // Cannot think of anything we would need to do here - probably nothing } protected override void OnInsert (int index, object value) { // Cannot think of anything we would need to do here - probably nothing } protected override void OnRemove (int index, object value) { // Cannot think of anything we would need to do here - probably nothing } protected override void OnSet(int index, object oldValue, object newValue) { // Cannot think of anything we would need to do here - probably nothing } protected override void OnValidate(object value) { // Cannot think of anything we would need to do here - probably nothing } public void Remove (DesignerVerb value) { InnerList.Remove (value); } } }