// // SettingsBindableAttribute.cs // // Author: // Atsushi Enomoto // // Copyright (C) 2006 Novell, Inc. // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_2_0 namespace System.ComponentModel { [AttributeUsage (AttributeTargets.Property, AllowMultiple = false, Inherited = true)] public sealed class SettingsBindableAttribute : Attribute { public static readonly SettingsBindableAttribute Yes = new SettingsBindableAttribute (true); public static readonly SettingsBindableAttribute No = new SettingsBindableAttribute (false); public SettingsBindableAttribute (bool bindable) { this.bindable = bindable; } bool bindable; public bool Bindable { get { return bindable; } } public override int GetHashCode () { return bindable ? 1 : -1; } public override bool Equals (object obj) { SettingsBindableAttribute other = obj as SettingsBindableAttribute; return other != null && bindable == other.bindable; } } } #endif