// // System.ComponentModel.PropertyTabAttribute // // Authors: // Martin Willemoes Hansen (mwh@sysrq.dk) // Andreas Nahr (ClassDevelopment@A-SoftTech.com) // // (C) 2003 Martin Willemoes Hansen // (C) 2003 Andreas Nahr // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // namespace System.ComponentModel { [AttributeUsage(AttributeTargets.All)] public class PropertyTabAttribute : Attribute { private Type[] tabs; private PropertyTabScope[] scopes; public PropertyTabAttribute() { tabs = null; scopes = null; } public PropertyTabAttribute (string tabClassName) { string[] tabArray = {tabClassName}; this.InitializeArrays (tabArray, null); } public PropertyTabAttribute (Type tabClass) { Type[] tabArray = {tabClass}; this.InitializeArrays (tabArray, null); } public PropertyTabAttribute (string tabClassName, PropertyTabScope tabScope) { string[] tabArray = {tabClassName}; PropertyTabScope[] scopeArray = {tabScope}; this.InitializeArrays (tabArray, scopeArray); } public PropertyTabAttribute (Type tabClass, PropertyTabScope tabScope) { Type[] tabArray = {tabClass}; PropertyTabScope[] scopeArray = {tabScope}; this.InitializeArrays (tabArray, scopeArray); } public Type[] TabClasses { get { return tabs; } } public PropertyTabScope[] TabScopes { get { return scopes; } } public override bool Equals (object other) { if (!(other is PropertyTabAttribute)) return false; if (other == this) return true; return ((PropertyTabAttribute) other).TabClasses == tabs && ((PropertyTabAttribute) other).TabScopes == scopes; } public bool Equals (PropertyTabAttribute other) { return this.Equals ((object) other); } public override int GetHashCode() { // FIXME check if other Hashcode is needed return base.GetHashCode (); } protected string[] TabClassNames { get { // FIXME untested, maybe wrong string[] tabClassName = (string[]) (Array.CreateInstance (typeof (string), tabs.Length)); for (int x = 0; x < tabs.Length; x++) tabClassName[x] = tabs[x].AssemblyQualifiedName; return tabClassName; } } protected void InitializeArrays (string[] tabClassNames, PropertyTabScope[] tabScopes) { // FIXME untested, maybe wrong Type[] tabClasses = (Type[]) (Array.CreateInstance (typeof (Type), tabClassNames.Length)); for (int x = 0; x < tabClassNames.Length; x++) tabClasses[x] = Type.GetType (tabClassNames[x], false); tabs = tabClasses; scopes = tabScopes; } protected void InitializeArrays (Type[] tabClasses, PropertyTabScope[] tabScopes) { // FIXME untested, maybe wrong tabs = tabClasses; scopes = tabScopes; } } }