// // System.ComponentModel.PasswordPropertyTextAttribute // // Authors: // Marek Habersack (grendello@gmail.com) // // (C) 2007 Marek Habersack // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // #if NET_2_0 namespace System.ComponentModel { [AttributeUsageAttribute(AttributeTargets.All)] public sealed class PasswordPropertyTextAttribute : Attribute { public static readonly PasswordPropertyTextAttribute Default; public static readonly PasswordPropertyTextAttribute No; public static readonly PasswordPropertyTextAttribute Yes; bool _password; public bool Password { get { return _password; } } static PasswordPropertyTextAttribute () { No = new PasswordPropertyTextAttribute (false); Yes = new PasswordPropertyTextAttribute (true); Default = No; } public PasswordPropertyTextAttribute () : this (false) { } public PasswordPropertyTextAttribute (bool password) { this._password = password; } public override bool Equals (object o) { if (!(o is PasswordPropertyTextAttribute)) return false; return ((PasswordPropertyTextAttribute) o).Password == Password; } public override int GetHashCode () { return Password.GetHashCode (); } public override bool IsDefaultAttribute () { return Default.Equals (this); } } } #endif