// // System.ComponentModel.DesignerSerializationVisibilityAttribute.cs // // Author: // Miguel de Icaza (miguel@ximian.com) // Andreas Nahr (ClassDevelopment@A-SoftTech.com) // // (C) Ximian, Inc. http://www.ximian.com // (C) 2003 Andreas Nahr // // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // namespace System.ComponentModel { [AttributeUsage (AttributeTargets.Method | AttributeTargets.Property)] public sealed class DesignerSerializationVisibilityAttribute : Attribute { private DesignerSerializationVisibility visibility; public static readonly DesignerSerializationVisibilityAttribute Default= new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Visible); public static readonly DesignerSerializationVisibilityAttribute Content = new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Content); public static readonly DesignerSerializationVisibilityAttribute Hidden = new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Hidden); public static readonly DesignerSerializationVisibilityAttribute Visible= new DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility.Visible); public DesignerSerializationVisibilityAttribute (DesignerSerializationVisibility vis) { visibility = vis; } public DesignerSerializationVisibility Visibility { get { return visibility; } } public override bool Equals (object obj) { if (!(obj is DesignerSerializationVisibilityAttribute)) return false; if (obj == this) return true; return ((DesignerSerializationVisibilityAttribute) obj).Visibility == visibility; } public override int GetHashCode () { return visibility.GetHashCode (); } public override bool IsDefaultAttribute () { return visibility == DesignerSerializationVisibilityAttribute.Default.Visibility; } } }