// // System.ComponentModel.DesignerCategoryAttribute.cs // // Authors: // Alan Tam Siu Lung (Tam@SiuLung.com) // Andreas Nahr (ClassDevelopment@A-SoftTech.com) // // (C) 2003 Andreas Nahr // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // namespace System.ComponentModel { [AttributeUsage(AttributeTargets.Class)] public sealed class DesignerCategoryAttribute : Attribute { private string category; public static readonly DesignerCategoryAttribute Component = new DesignerCategoryAttribute ("Component"); public static readonly DesignerCategoryAttribute Form = new DesignerCategoryAttribute ("Form"); public static readonly DesignerCategoryAttribute Generic = new DesignerCategoryAttribute ("Designer"); public static readonly DesignerCategoryAttribute Default = new DesignerCategoryAttribute (string.Empty); public DesignerCategoryAttribute () { this.category = string.Empty; } public DesignerCategoryAttribute (string category) { this.category = category; } public override object TypeId { get { return GetType (); } } public string Category { get { return category; } } public override bool Equals (object obj) { if (!(obj is DesignerCategoryAttribute)) return false; if (obj == this) return true; return ((DesignerCategoryAttribute) obj).Category == category; } public override int GetHashCode () { return category.GetHashCode (); } public override bool IsDefaultAttribute () { return category == DesignerCategoryAttribute.Default.Category; } } }