// // System.ComponentModel.ComponentResourceManager.cs // // Author: // Andreas Nahr (ClassDevelopment@A-SoftTech.com) // Gert Driesen (drieseng@users.sourceforge.net) // // (C) 2003 Andreas Nahr // // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections; using System.Collections.Specialized; using System.Globalization; using System.Reflection; using System.Resources; namespace System.ComponentModel { public class ComponentResourceManager : ResourceManager { public ComponentResourceManager () { } public ComponentResourceManager (Type t) : base (t) { } public void ApplyResources (object value, string objectName) { ApplyResources (value, objectName, (CultureInfo) null); } public virtual void ApplyResources (object value, string objectName, CultureInfo culture) { if (value == null) throw new ArgumentNullException ("value"); if (objectName == null) throw new ArgumentNullException ("objectName"); if (culture == null) culture = CultureInfo.CurrentUICulture; Hashtable resources = IgnoreCase ? CollectionsUtil.CreateCaseInsensitiveHashtable () : new Hashtable (); BuildResources (culture, resources); string objKey = objectName + "."; CompareOptions compareOptions = IgnoreCase ? CompareOptions.IgnoreCase : CompareOptions.None; Type type = value.GetType (); BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.Instance; if (IgnoreCase) bindingFlags |= BindingFlags.IgnoreCase; foreach (DictionaryEntry de in resources) { string resName = (string) de.Key; if (!culture.CompareInfo.IsPrefix (resName, objKey, compareOptions)) continue; string propName = resName.Substring (objKey.Length); PropertyInfo pinfo = type.GetProperty (propName, bindingFlags); if (pinfo == null || !pinfo.CanWrite) continue; object resValue = de.Value; if (resValue == null || pinfo.PropertyType.IsInstanceOfType (resValue)) pinfo.SetValue (value, resValue, null); } } void BuildResources (CultureInfo culture, Hashtable resources) { // first load resources for less specific culture if (culture != culture.Parent) { BuildResources (culture.Parent, resources); } ResourceSet rs = GetResourceSet (culture, true, false); if (rs != null) { foreach (DictionaryEntry de in rs) resources [(string) de.Key] = de.Value; } } } }