// // System.ComponentModel.Component.cs // // Author: // Miguel de Icaza (miguel@ximian.com) // // (C) Ximian, Inc. http://www.ximian.com // using System; namespace System.ComponentModel { // // Component class. // // // // Longer description // public class Component : MarshalByRefObject, IComponent, IDisposable { EventHandlerList event_handlers; ISite mySite; // // Component Constructor // public Component () { } // // Get IContainer of this Component // public IContainer Container { get { return mySite.Container; } } protected bool DesignMode { get { return mySite.DesignMode; } } protected EventHandlerList Events { get { // Note: space vs. time tradeoff // We create the object here if it's never be accessed before. This potentially // saves space. However, we must check each time the propery is accessed to // determine whether we need to create the object, which increases overhead. // We could put the creation in the contructor, but that would waste space // if it were never used. However, accessing this property would be faster. if (null == event_handlers) { event_handlers = new EventHandlerList(); } return event_handlers; } } public virtual ISite Site { get { return mySite; } set { mySite = value; } } ~Component() { // FIXME: Not sure this is correct. Dispose(true); Disposed(this, EventArgs.Empty); } // // Dispose resources used by this component // public virtual void Dispose () { // FIXME: Not sure this is correct. Dispose(false); Disposed(this, EventArgs.Empty); } // // Controls disposal of resources used by this. // // // Controls which resources are released // // // if release_all is set to true, both managed and unmanaged // resources should be released. If release_all is set to false, // only unmanaged resources should be disposed // protected virtual void Dispose (bool release_all) { } // // Implements the IServiceProvider interface // protected virtual object GetService (Type service) { // FIXME: Not sure what this should do. return null; } // // FIXME: Figure out this one. // public event EventHandler Disposed; } }