// // System.ComponentModel.Component.cs // // Author: // Miguel de Icaza (miguel@ximian.com) // Andreas Nahr (ClassDevelopment@A-SoftTech.com) // // (C) Ximian, Inc. http://www.ximian.com // (C) 2003 Andreas Nahr // using System; using System.ComponentModel; namespace System.ComponentModel { [DesignerCategory ("Component")] public class Component : MarshalByRefObject, IComponent, IDisposable { private EventHandlerList event_handlers; private ISite mySite; private object disposedEvent = new object (); public Component () { event_handlers = null; } [Browsable (false), DesignerSerializationVisibility (DesignerSerializationVisibility.Hidden)] public IContainer Container { get { if (mySite == null) return null; return mySite.Container; } } [Browsable (false), DesignerSerializationVisibility (DesignerSerializationVisibility.Hidden)] protected bool DesignMode { get { if (mySite == null) return false; return mySite.DesignMode; } } protected EventHandlerList Events { get { // Note: space vs. time tradeoff // We create the object here if it's never be accessed before. This potentially // saves space. However, we must check each time the propery is accessed to // determine whether we need to create the object, which increases overhead. // We could put the creation in the contructor, but that would waste space // if it were never used. However, accessing this property would be faster. if (null == event_handlers) event_handlers = new EventHandlerList(); return event_handlers; } } [Browsable (false), DesignerSerializationVisibility (DesignerSerializationVisibility.Hidden)] public virtual ISite Site { get { return mySite; } set { mySite = value; } } ~Component() { Dispose (false); } public void Dispose () { Dispose (true); GC.SuppressFinalize (this); } // // Controls disposal of resources used by this. // // // Controls which resources are released // // // if release_all is set to true, both managed and unmanaged // resources should be released. If release_all is set to false, // only unmanaged resources should be disposed // protected virtual void Dispose (bool release_all) { if (release_all) { EventHandler eh = (EventHandler) Events [disposedEvent]; if (eh != null) eh (this, EventArgs.Empty); } mySite = null; } protected virtual object GetService (Type service) { if (mySite != null) { return mySite.GetService(service); } return null; } public override string ToString () { if (mySite == null) return GetType ().ToString (); return String.Format ("{0} [{1}]", mySite.Name, GetType ().ToString ()); } [Browsable (false), EditorBrowsable (EditorBrowsableState.Advanced)] public event EventHandler Disposed { add { Events.AddHandler (disposedEvent, value); } remove { Events.RemoveHandler (disposedEvent, value); } } } }