// Vector2l.cs // // Author: // Rodrigo Kumpera (rkumpera@novell.com) // // (C) 2008 Novell, Inc. (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Runtime.InteropServices; namespace Mono.Simd { [StructLayout(LayoutKind.Sequential, Pack = 0, Size = 16)] public struct Vector2l { private long x; private long y; public long X { get { return x; } set { x = value; } } public long Y { get { return y; } set { y = value; } } public Vector2l (long x, long y) { this.x = x; this.y = y; } [Acceleration (AccelMode.SSE2)] public static Vector2l operator + (Vector2l v1, Vector2l v2) { return new Vector2l (v1.x + v2.x, v1.y + v2.y); } [Acceleration (AccelMode.SSE2)] public static Vector2l operator - (Vector2l v1, Vector2l v2) { return new Vector2l (v1.x - v2.x, v1.y - v2.y); } [Acceleration (AccelMode.SSE2)] public static unsafe Vector2l operator << (Vector2l v1, int amount) { return new Vector2l (v1.x << amount, v1.y << amount); } [Acceleration (AccelMode.SSE2)] public static Vector2l operator & (Vector2l v1, Vector2l v2) { return new Vector2l (v1.x & v2.x, v1.y & v2.y); } [Acceleration (AccelMode.SSE2)] public static Vector2l operator | (Vector2l v1, Vector2l v2) { return new Vector2l (v1.x | v2.x, v1.y | v2.y); } [Acceleration (AccelMode.SSE2)] public static Vector2l operator ^ (Vector2l v1, Vector2l v2) { return new Vector2l (v1.x ^ v2.x, v1.y ^ v2.y); } [Acceleration (AccelMode.SSE2)] public static Vector2l UnpackLow (Vector2l v1, Vector2l v2) { return new Vector2l (v1.x, v2.x); } [Acceleration (AccelMode.SSE2)] public static Vector2l UnpackHigh (Vector2l v1, Vector2l v2) { return new Vector2l (v1.y, v2.y); } [Acceleration (AccelMode.SSE2)] public static unsafe Vector2l ShiftRightLogic (Vector2l v1, int amount) { return new Vector2l ((long)((ulong)(v1.x) >> amount), (long)((ulong)(v1.y) >> amount)); } [Acceleration (AccelMode.SSE2)] public static unsafe long ExtractByteMask (Vector2l va) { int res = 0; byte *a = (byte*)&va; for (int i = 0; i < 16; ++i) res |= (*a++ & 0x80) >> 7 << i; return res; } [Acceleration (AccelMode.SSE41)] public static Vector2l CompareEqual (Vector2l v1, Vector2l v2) { return new Vector2l ((long)(v1.x == v2.x ? -1 : 0), (long)(v1.y == v2.y ? -1 : 0)); } [Acceleration (AccelMode.SSE41)] public static Vector2l CompareGreaterThan (Vector2l v1, Vector2l v2) { return new Vector2l ((long)(v1.x > v2.x ? -1 : 0), (long)(v1.y > v2.y ? -1 : 0)); } [Acceleration (AccelMode.SSE1)] public static unsafe explicit operator Vector2d (Vector2l v) { Vector2d* p = (Vector2d*)&v; return *p; } [Acceleration (AccelMode.SSE1)] public static unsafe explicit operator Vector4f (Vector2l v) { Vector4f* p = (Vector4f*)&v; return *p; } [Acceleration (AccelMode.SSE1)] [CLSCompliant(false)] public static unsafe explicit operator Vector2ul (Vector2l v) { Vector2ul* p = (Vector2ul*)&v; return *p; } [Acceleration (AccelMode.SSE1)] public static unsafe explicit operator Vector4i (Vector2l v) { Vector4i* p = (Vector4i*)&v; return *p; } [Acceleration (AccelMode.SSE1)] [CLSCompliant(false)] public static unsafe explicit operator Vector4ui (Vector2l v) { Vector4ui* p = (Vector4ui*)&v; return *p; } [Acceleration (AccelMode.SSE1)] public static unsafe explicit operator Vector8s (Vector2l v) { Vector8s* p = (Vector8s*)&v; return *p; } [Acceleration (AccelMode.SSE1)] [CLSCompliant(false)] public static unsafe explicit operator Vector8us (Vector2l v) { Vector8us* p = (Vector8us*)&v; return *p; } [Acceleration (AccelMode.SSE1)] [CLSCompliant(false)] public static unsafe explicit operator Vector16sb (Vector2l v) { Vector16sb* p = (Vector16sb*)&v; return *p; } [Acceleration (AccelMode.SSE1)] public static unsafe explicit operator Vector16b (Vector2l v) { Vector16b* p = (Vector16b*)&v; return *p; } [Acceleration (AccelMode.SSE1)] public static Vector2l LoadAligned (ref Vector2l v) { return v; } [Acceleration (AccelMode.SSE1)] public static void StoreAligned (ref Vector2l res, Vector2l val) { res = val; } [CLSCompliant(false)] [Acceleration (AccelMode.SSE1)] public static unsafe Vector2l LoadAligned (Vector2l *v) { return *v; } [CLSCompliant(false)] [Acceleration (AccelMode.SSE1)] public static unsafe void StoreAligned (Vector2l *res, Vector2l val) { *res = val; } } }