/* Transport Security Layer (TLS) * Copyright (c) 2003 Carlos Guzmán Álvarez * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ using System; namespace Mono.Security.Protocol.Tls.Handshake.Client { internal class TlsServerHello : TlsHandshakeMessage { #region FIELDS private TlsProtocol protocol; private byte[] random; private byte[] sessionId; private TlsCipherSuite cipherSuite; private byte compressionMethod; #endregion #region CONSTRUCTORS public TlsServerHello(TlsSession session, byte[] buffer) : base(session, TlsHandshakeType.ServerHello, buffer) { } #endregion #region METHODS public override void UpdateSession() { base.UpdateSession(); Session.SetSessionId(this.sessionId); Session.Context.ServerRandom = this.random; Session.Context.Cipher = this.cipherSuite; Session.Context.CompressionMethod = this.compressionMethod; Session.Context.Cipher.SessionState = Session.Context; } #endregion #region PROTECTED_METHODS protected override void Parse() { // Read protocol version this.protocol = (TlsProtocol)ReadInt16(); // Read random - Unix time + Random bytes this.random = ReadBytes(32); // Read Session id int length = (int)ReadByte(); if (length > 0) { this.sessionId = ReadBytes(length); } // Read cipher suite short cipherCode = ReadInt16(); if (Session.SupportedCiphers.IndexOf(cipherCode) == -1) { // The server has sent an invalid ciphersuite throw new TlsException("Invalid cipher suite received from server"); } cipherSuite = Session.SupportedCiphers[cipherCode]; // Read compression methods ( always 0 ) compressionMethod = ReadByte(); } #endregion } }