// Transport Security Layer (TLS) // Copyright (c) 2003-2004 Carlos Guzman Alvarez // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; namespace Mono.Security.Protocol.Tls.Handshake { internal abstract class HandshakeMessage : TlsStream { #region Fields private Context context; private HandshakeType handshakeType; private ContentType contentType; #endregion #region Properties public Context Context { get { return this.context; } } public HandshakeType HandshakeType { get { return this.handshakeType; } } public ContentType ContentType { get { return this.contentType; } } #endregion #region Constructors public HandshakeMessage( Context context, HandshakeType handshakeType) : this(context, handshakeType, ContentType.Handshake) { } public HandshakeMessage( Context context, HandshakeType handshakeType, ContentType contentType) : base() { this.context = context; this.handshakeType = handshakeType; this.contentType = contentType; } public HandshakeMessage( Context context, HandshakeType handshakeType, byte[] data) : base(data) { this.context = context; this.handshakeType = handshakeType; } #endregion #region Abstract Methods protected abstract void ProcessAsTls1(); protected abstract void ProcessAsSsl3(); #endregion #region Methods public void Process() { switch (this.Context.SecurityProtocol) { case SecurityProtocolType.Tls: case SecurityProtocolType.Default: this.ProcessAsTls1(); break; case SecurityProtocolType.Ssl3: this.ProcessAsSsl3(); break; case SecurityProtocolType.Ssl2: default: throw new NotSupportedException("Unsupported security protocol type"); } } public virtual void Update() { if (this.CanWrite) { this.context.HandshakeMessages.Write(this.EncodeMessage()); this.Reset(); } } public virtual byte[] EncodeMessage() { byte[] result = null; if (CanWrite) { TlsStream c = new TlsStream(); c.Write((byte)HandshakeType); c.WriteInt24((int)this.Length); c.Write(this.ToArray()); result = c.ToArray(); } return result; } #endregion } }