// Transport Security Layer (TLS) // Copyright (c) 2003-2004 Carlos Guzman Alvarez // Copyright (C) 2006 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.IO; using System.Security.Cryptography; namespace Mono.Security.Protocol.Tls { internal class TlsCipherSuite : CipherSuite { private const int MacHeaderLength = 13; private byte[] header; private object headerLock = new object (); #region Constructors public TlsCipherSuite( short code, string name, CipherAlgorithmType cipherAlgorithmType, HashAlgorithmType hashAlgorithmType, ExchangeAlgorithmType exchangeAlgorithmType, bool exportable, bool blockMode, byte keyMaterialSize, byte expandedKeyMaterialSize, short effectiveKeyBytes, byte ivSize, byte blockSize) :base(code, name, cipherAlgorithmType, hashAlgorithmType, exchangeAlgorithmType, exportable, blockMode, keyMaterialSize, expandedKeyMaterialSize, effectiveKeyBytes, ivSize, blockSize) { } #endregion #region MAC Generation Methods public override byte[] ComputeServerRecordMAC(ContentType contentType, byte[] fragment) { lock (headerLock) { if (header == null) header = new byte [MacHeaderLength]; ulong seqnum = (Context is ClientContext) ? Context.ReadSequenceNumber : Context.WriteSequenceNumber; Write (header, 0, seqnum); header [8] = (byte)contentType; Write (header, 9, this.Context.Protocol); Write (header, 11, (short)fragment.Length); HashAlgorithm mac = this.ServerHMAC; mac.TransformBlock (header, 0, header.Length, header, 0); mac.TransformBlock (fragment, 0, fragment.Length, fragment, 0); // hack, else the method will allocate a new buffer of the same length (negative half the optimization) mac.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0); return mac.Hash; } } public override byte[] ComputeClientRecordMAC(ContentType contentType, byte[] fragment) { lock (headerLock) { if (header == null) header = new byte [MacHeaderLength]; ulong seqnum = (Context is ClientContext) ? Context.WriteSequenceNumber : Context.ReadSequenceNumber; Write (header, 0, seqnum); header [8] = (byte)contentType; Write (header, 9, this.Context.Protocol); Write (header, 11, (short)fragment.Length); HashAlgorithm mac = this.ClientHMAC; mac.TransformBlock (header, 0, header.Length, header, 0); mac.TransformBlock (fragment, 0, fragment.Length, fragment, 0); // hack, else the method will allocate a new buffer of the same length (negative half the optimization) mac.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0); return mac.Hash; } } #endregion #region Key Generation Methods public override void ComputeMasterSecret(byte[] preMasterSecret) { // Create master secret this.Context.MasterSecret = new byte[preMasterSecret.Length]; this.Context.MasterSecret = this.PRF( preMasterSecret, "master secret", this.Context.RandomCS, 48); DebugHelper.WriteLine(">>>> MasterSecret", this.Context.MasterSecret); } public override void ComputeKeys() { // Create keyblock TlsStream keyBlock = new TlsStream( this.PRF( this.Context.MasterSecret, "key expansion", this.Context.RandomSC, this.KeyBlockSize)); this.Context.Negotiating.ClientWriteMAC = keyBlock.ReadBytes(this.HashSize); this.Context.Negotiating.ServerWriteMAC = keyBlock.ReadBytes(this.HashSize); this.Context.ClientWriteKey = keyBlock.ReadBytes(this.KeyMaterialSize); this.Context.ServerWriteKey = keyBlock.ReadBytes(this.KeyMaterialSize); if (this.IvSize != 0) { this.Context.ClientWriteIV = keyBlock.ReadBytes(this.IvSize); this.Context.ServerWriteIV = keyBlock.ReadBytes(this.IvSize); } else { this.Context.ClientWriteIV = CipherSuite.EmptyArray; this.Context.ServerWriteIV = CipherSuite.EmptyArray; } DebugHelper.WriteLine(">>>> KeyBlock", keyBlock.ToArray()); DebugHelper.WriteLine(">>>> ClientWriteKey", this.Context.ClientWriteKey); DebugHelper.WriteLine(">>>> ClientWriteIV", this.Context.ClientWriteIV); DebugHelper.WriteLine(">>>> ClientWriteMAC", this.Context.Negotiating.ClientWriteMAC); DebugHelper.WriteLine(">>>> ServerWriteKey", this.Context.ServerWriteKey); DebugHelper.WriteLine(">>>> ServerWriteIV", this.Context.ServerWriteIV); DebugHelper.WriteLine(">>>> ServerWriteMAC", this.Context.Negotiating.ServerWriteMAC); ClientSessionCache.SetContextInCache (this.Context); // Clear no more needed data keyBlock.Reset(); } #endregion } }