// // TlsMultiBuffer.cs // // Author: // Martin Baulig // // Copyright (c) 2014-2016 Xamarin Inc. (http://www.xamarin.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. using System; namespace Mono.Security.Interface { public class TlsMultiBuffer { MemoryChunk first, last; private class MemoryChunk : BufferOffsetSize { public MemoryChunk next; public MemoryChunk (byte[] buffer, int offset, int size) : base (buffer, offset, size) { } } public bool IsEmpty { get { return first == null; } } public bool IsSingle { get { return first != null && first.next == null; } } public void Add (TlsBuffer buffer) { Add (buffer.Buffer, buffer.Offset, buffer.Size); } public void Add (byte[] buffer) { Add (buffer, 0, buffer.Length); } public void Add (byte[] buffer, int offset, int size) { var chunk = new MemoryChunk (buffer, offset, size); if (last == null) first = last = chunk; else { last.next = chunk; last = chunk; } } public BufferOffsetSize[] GetBufferArray () { int count = 0; for (var ptr = first; ptr != null; ptr = ptr.next) count++; var array = new BufferOffsetSize [count]; count = 0; for (var ptr = first; ptr != null; ptr = ptr.next) array [count++] = ptr; return array; } public void Clear () { for (var ptr = first; ptr != null; ptr = ptr.next) ptr.Dispose (); first = last = null; } public BufferOffsetSize GetBuffer () { int totalSize = 0; for (var ptr = first; ptr != null; ptr = ptr.next) totalSize += ptr.Size; var outBuffer = new BufferOffsetSize (new byte [totalSize]); int offset = 0; for (var ptr = first; ptr != null; ptr = ptr.next) { Buffer.BlockCopy (ptr.Buffer, ptr.Offset, outBuffer.Buffer, offset, ptr.Size); offset += ptr.Size; } return outBuffer; } public BufferOffsetSize StealBuffer () { if (IsSingle) { var retval = first; first = last = null; return retval; } return GetBuffer (); } } }