// // ARC4Managed.cs: Alleged RC4(tm) compatible symmetric stream cipher // RC4 is a trademark of RSA Security // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Globalization; using System.Security.Cryptography; namespace Mono.Security.Cryptography { // References: // a. Usenet 1994 - RC4 Algorithm revealed // http://www.qrst.de/html/dsds/rc4.htm public class ARC4Managed : RC4, ICryptoTransform { private byte[] key; private byte[] state; private byte x; private byte y; private bool m_disposed; public ARC4Managed () : base () { state = new byte [256]; m_disposed = false; } ~ARC4Managed () { Dispose (true); } protected override void Dispose (bool disposing) { if (!m_disposed) { x = 0; y = 0; if (key != null) { Array.Clear (key, 0, key.Length); key = null; } Array.Clear (state, 0, state.Length); state = null; GC.SuppressFinalize (this); m_disposed = true; } } public override byte[] Key { get { if (KeyValue == null) GenerateKey (); return (byte[]) KeyValue.Clone (); } set { if (value == null) throw new ArgumentNullException ("Key"); KeyValue = key = (byte[]) value.Clone (); KeySetup (key); } } public bool CanReuseTransform { get { return false; } } public override ICryptoTransform CreateEncryptor (byte[] rgbKey, byte[] rgvIV) { Key = rgbKey; return (ICryptoTransform) this; } public override ICryptoTransform CreateDecryptor (byte[] rgbKey, byte[] rgvIV) { Key = rgbKey; return CreateEncryptor (); } public override void GenerateIV () { // not used for a stream cipher IV = new byte [0]; } public override void GenerateKey () { KeyValue = KeyBuilder.Key (KeySizeValue >> 3); } public bool CanTransformMultipleBlocks { get { return true; } } public int InputBlockSize { get { return 1; } } public int OutputBlockSize { get { return 1; } } private void KeySetup (byte[] key) { byte index1 = 0; byte index2 = 0; for (int counter = 0; counter < 256; counter++) state [counter] = (byte) counter; x = 0; y = 0; for (int counter = 0; counter < 256; counter++) { index2 = (byte) (key [index1] + state [counter] + index2); // swap byte byte tmp = state [counter]; state [counter] = state [index2]; state [index2] = tmp; index1 = (byte) ((index1 + 1) % key.Length); } } private void CheckInput (byte[] inputBuffer, int inputOffset, int inputCount) { if (inputBuffer == null) throw new ArgumentNullException ("inputBuffer"); if (inputOffset < 0) throw new ArgumentOutOfRangeException ("inputOffset", "< 0"); if (inputCount < 0) throw new ArgumentOutOfRangeException ("inputCount", "< 0"); // ordered to avoid possible integer overflow if (inputOffset > inputBuffer.Length - inputCount) throw new ArgumentException ("inputBuffer", Locale.GetText ("Overflow")); } public int TransformBlock (byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset) { CheckInput (inputBuffer, inputOffset, inputCount); // check output parameters if (outputBuffer == null) throw new ArgumentNullException ("outputBuffer"); if (outputOffset < 0) throw new ArgumentOutOfRangeException ("outputOffset", "< 0"); // ordered to avoid possible integer overflow if (outputOffset > outputBuffer.Length - inputCount) throw new ArgumentException ("outputBuffer", Locale.GetText ("Overflow")); return InternalTransformBlock (inputBuffer, inputOffset, inputCount, outputBuffer, outputOffset); } private int InternalTransformBlock (byte[] inputBuffer, int inputOffset, int inputCount, byte[] outputBuffer, int outputOffset) { byte xorIndex; for (int counter = 0; counter < inputCount; counter ++) { x = (byte) (x + 1); y = (byte) (state [x] + y); // swap byte byte tmp = state [x]; state [x] = state [y]; state [y] = tmp; xorIndex = (byte) (state [x] + state [y]); outputBuffer [outputOffset + counter] = (byte) (inputBuffer [inputOffset + counter] ^ state [xorIndex]); } return inputCount; } public byte[] TransformFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount) { CheckInput (inputBuffer, inputOffset, inputCount); byte[] output = new byte [inputCount]; InternalTransformBlock (inputBuffer, inputOffset, inputCount, output, 0); return output; } } }