// // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // Auto-generated file - DO NOT EDIT! // Please edit bitconverter.xsl if you want to make changes. using System; namespace Mono.PEToolkit { /// /// Little-endian bit converter. /// public sealed class LEBitConverter { internal interface IConverter { short ToInt16(byte [] val, int idx); ushort ToUInt16(byte [] val, int idx); int ToInt32(byte [] val, int idx); uint ToUInt32(byte [] val, int idx); long ToInt64(byte [] val, int idx); ulong ToUInt64(byte [] val, int idx); } public static readonly bool Native = System.BitConverter.IsLittleEndian; private static readonly IConverter impl = System.BitConverter.IsLittleEndian ? new LEConverter() as IConverter : new BEConverter() as IConverter; private LEBitConverter() { // Never instantiated. } /// unsafe public static short SwapInt16(short x) { short* p = stackalloc short [1]; *p = x; byte* bp = (byte*) p; byte b = bp [0]; bp [0] = bp [1]; bp [1] = b; return *p; } /// unsafe public static ushort SwapUInt16(ushort x) { ushort* p = stackalloc ushort [1]; *p = x; byte* bp = (byte*) p; byte b = bp [0]; bp [0] = bp [1]; bp [1] = b; return *p; } /// unsafe public static int SwapInt32(int x) { int* p = stackalloc int [1]; *p = x; byte* bp = (byte*) p; byte b = bp [0]; bp [0] = bp [3]; bp [3] = b; b = bp [1]; bp [1] = bp [2]; bp [2] = b; return *p; } /// unsafe public static uint SwapUInt32(uint x) { uint* p = stackalloc uint [1]; *p = x; byte* bp = (byte*) p; byte b = bp [0]; bp [0] = bp [3]; bp [3] = b; b = bp [1]; bp [1] = bp [2]; bp [2] = b; return *p; } /// unsafe public static long SwapInt64(long x) { long* p = stackalloc long [1]; *p = x; byte* bp = (byte*) p; byte b = bp [0]; bp [0] = bp [7]; bp [7] = b; b = bp [1]; bp [1] = bp [6]; bp [6] = b; b = bp [2]; bp [2] = bp [5]; bp [5] = b; b = bp [3]; bp [3] = bp [4]; bp [4] = b; return *p; } /// unsafe public static ulong SwapUInt64(ulong x) { ulong* p = stackalloc ulong [1]; *p = x; byte* bp = (byte*) p; byte b = bp [0]; bp [0] = bp [7]; bp [7] = b; b = bp [1]; bp [1] = bp [6]; bp [6] = b; b = bp [2]; bp [2] = bp [5]; bp [5] = b; b = bp [3]; bp [3] = bp [4]; bp [4] = b; return *p; } internal sealed class LEConverter : IConverter { /// public short ToInt16(byte [] val, int idx) { return BitConverter.ToInt16(val, idx); } /// public ushort ToUInt16(byte [] val, int idx) { return BitConverter.ToUInt16(val, idx); } /// public int ToInt32(byte [] val, int idx) { return BitConverter.ToInt32(val, idx); } /// public uint ToUInt32(byte [] val, int idx) { return BitConverter.ToUInt32(val, idx); } /// public long ToInt64(byte [] val, int idx) { return BitConverter.ToInt64(val, idx); } /// public ulong ToUInt64(byte [] val, int idx) { return BitConverter.ToUInt64(val, idx); } } internal sealed class BEConverter : IConverter { /// public short ToInt16(byte [] val, int idx) { return SwapInt16(BitConverter.ToInt16(val, idx)); } /// public ushort ToUInt16(byte [] val, int idx) { return SwapUInt16(BitConverter.ToUInt16(val, idx)); } /// public int ToInt32(byte [] val, int idx) { return SwapInt32(BitConverter.ToInt32(val, idx)); } /// public uint ToUInt32(byte [] val, int idx) { return SwapUInt32(BitConverter.ToUInt32(val, idx)); } /// public long ToInt64(byte [] val, int idx) { return SwapInt64(BitConverter.ToInt64(val, idx)); } /// public ulong ToUInt64(byte [] val, int idx) { return SwapUInt64(BitConverter.ToUInt64(val, idx)); } } /// public static short ToInt16(byte [] val, int idx) { return impl.ToInt16(val, idx); } /// public static ushort ToUInt16(byte [] val, int idx) { return impl.ToUInt16(val, idx); } /// public static int ToInt32(byte [] val, int idx) { return impl.ToInt32(val, idx); } /// public static uint ToUInt32(byte [] val, int idx) { return impl.ToUInt32(val, idx); } /// public static long ToInt64(byte [] val, int idx) { return impl.ToInt64(val, idx); } /// public static ulong ToUInt64(byte [] val, int idx) { return impl.ToUInt64(val, idx); } } }