// // Mono.Messaging.RabbitMQ // // Authors: // Michael Barker (mike@middlesoft.co.uk) // // (C) 2008 Michael Barker // // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections; using System.ComponentModel; using System.IO; using System.Text; using RabbitMQ.Client; using RabbitMQ.Client.Content; using RabbitMQ.Client.Events; using RabbitMQ.Client.Exceptions; using RabbitMQ.Client.MessagePatterns; using RabbitMQ.Util; namespace Mono.Messaging.RabbitMQ { /// /// A context containing a connection and a model, holds state information /// regarding current messaging context. /// /// Do not share across threads. /// public class MessagingContext : IMessagingContext { private readonly MessageFactory helper; private readonly CreateConnectionDelegate createConnection; private IConnection cn; private MessagingContextPool contextPool = null; private IModel model = null; private String host = null; private bool isDisposed = false; private Object syncObj = new Object (); public MessagingContext (MessageFactory factory, string host, CreateConnectionDelegate createConnection) { this.helper = factory; this.host = host; this.createConnection = createConnection; } public IConnection Connection { get { if (null == cn) { cn = createConnection (host); } return cn; } } public IModel Model { get { if (null == model) { model = Connection.CreateModel (); } return model; } } internal MessagingContextPool Pool { set { contextPool = value; } get { return contextPool; } } internal string Host { set { if (host != value) { ResetConnection (); host = value; } } get { return host; } } public IMessage Receive (QueueReference qRef, TimeSpan timeout, IsMatch matcher, bool ack) { if (matcher == null) { return Receive (qRef, MessageFactory.TimeSpanToMillis (timeout), ack); } else { return ReceiveWithMatcher (qRef, MessageFactory.TimeSpanToMillis (timeout), matcher, ack); } } private IMessage Receive (QueueReference qRef, int timeout, bool ack) { IModel _model = Model; string finalName = _model.QueueDeclare (qRef.Queue, false); using (Subscription sub = new Subscription (_model, finalName)) { BasicDeliverEventArgs result; if (sub.Next (timeout, out result)) { IMessage m = helper.ReadMessage (qRef, result); if (ack) sub.Ack (result); return m; } else { throw new MonoMessagingException ("No Message Available"); } } } private IMessage ReceiveWithMatcher (QueueReference qRef, int timeout, IsMatch matcher, bool ack) { IModel _model = Model; string finalName = _model.QueueDeclare (qRef.Queue, false); using (Subscription sub = new Subscription (_model, finalName)) { BasicDeliverEventArgs result; while (sub.Next (timeout, out result)) { if (matcher (result)) { IMessage m = helper.ReadMessage (qRef, result); if (ack) sub.Ack (result); return m; } } throw new MessageUnavailableException ("Message not available"); } } public void Send (QueueReference qRef, IMessage message) { IModel _model = Model; string finalName = _model.QueueDeclare (qRef.Queue, false); IMessageBuilder mb = helper.WriteMessage (_model, message); model.BasicPublish ("", finalName, (IBasicProperties) mb.GetContentHeader (), mb.GetContentBody ()); } public void Delete (QueueReference qRef) { Model.QueueDelete (qRef.Queue, false, false, false); } public void Purge (QueueReference qRef) { Model.QueuePurge (qRef.Queue, false); } public void Dispose () { if (model != null) { model.Close (); model = null; } if (null != contextPool) { contextPool.ReturnContext (this); return; } Dispose (true); GC.SuppressFinalize (this); } private void ResetConnection () { if (cn != null) cn.Dispose (); } protected virtual void Dispose (bool disposing) { lock (syncObj) { if (!isDisposed && disposing) { isDisposed = true; ResetConnection (); } } } } }