// // Threshold.cs // // Authors: // Alexander Chebaturkin (chebaturkin@gmail.com) // // Copyright (C) 2012 Alexander Chebaturkin // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System.Collections.Generic; namespace Mono.CodeContracts.Static.Analysis.Numerical { public abstract class Threshold { protected int NextFree; protected readonly List Values; protected abstract T MinusInfinity { get; } protected abstract T PlusInfinity { get; } protected abstract T Zero { get; } public int Count { get { return Values.Count; } } protected Threshold (int size) { Values = new List (size) {MinusInfinity, Zero, PlusInfinity}; NextFree = 3; } public bool Add (T value) { if (NextFree == Values.Count) return false; var idx = 0; while (idx < NextFree && LessThan (Values[idx], value)) idx++; if (Values[idx].Equals (value)) return false; Values.Insert (idx, value); NextFree++; return true; } protected abstract bool LessThan (T a, T b); public T GetNext (T value) { var index = BinarySearch (value, 0, NextFree - 1); if (index >= 0) return Values[index]; var nextIndex = ~index; //because binary search returns position of next item if not found return Values[nextIndex]; } public T GetPrevious (T value) { var index = BinarySearch (value, 0, NextFree - 1); if (index >= 0) return Values[index]; var nextIndex = ~index; return Values[nextIndex - 1]; } public int BinarySearch (T value, int low, int hi) { while (low <= hi) { var median = low + ((hi - low) >> 1); if (Values[median].Equals (value)) return median; if (LessThan (Values[median], value)) low = median + 1; else hi = median - 1; } return ~low; } } }