// // Microsoft.VisualBasic.ForEachEnum.cs // // Author: // Duncan Mak (duncan@ximian.com) // // (C) 2004 Novell Inc. // // // // Copyright (c) 2002-2003 Mainsoft Corporation. // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using System.Collections; namespace Microsoft.VisualBasic { internal class ForEachEnum : IEnumerator { Microsoft.VisualBasic.Collection collection; int index; public ForEachEnum (Collection Collection) { this.collection = Collection; } public void AdjustIndex (int itemIndex, bool remove) { if (itemIndex <= index) { if (remove) index --; else index ++; } } public bool MoveNext () { index ++; if (index > collection.Count) return false; return true; } public void Reset () { index = 0; } public object Current { get { if (index > collection.Count) return null; return collection [index]; } } } }