// // MSBuild.cs: Task that can run .*proj files // // Author: // Marek Sieradzki (marek.sieradzki@gmail.com) // // (C) 2005 Marek Sieradzki // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #if NET_2_0 using System; using System.Collections; using Microsoft.Build.Framework; using Microsoft.Build.Utilities; namespace Microsoft.Build.Tasks { public class MSBuild : TaskExtension { ITaskItem[] projects; string properties; bool rebaseOutputs; bool runEachTargetSeparately; bool stopOnFirstFailure; ITaskItem[] targetOutputs; string[] targets; public MSBuild () { } public override bool Execute () { string filename; bool result = true; foreach (ITaskItem project in projects) { filename = project.GetMetadata ("FullPath"); result = BuildEngine.BuildProjectFile (filename, targets, new Hashtable (), new Hashtable ()); if (result == false) break; } return result; } [Required] public ITaskItem[] Projects { get { return projects; } set { projects = value; } } public string Properties { get { return properties; } set { properties = value; } } public bool RebaseOutputs { get { return rebaseOutputs; } set { rebaseOutputs = value; } } public bool RunEachTargetSeparately { get { return runEachTargetSeparately; } set { runEachTargetSeparately = value; } } public bool StopOnFirstFailure { get { return stopOnFirstFailure; } set { stopOnFirstFailure = value; } } public ITaskItem[] TargetOutputs { get { return targetOutputs; } } public string[] Targets { get { return targets; } set { targets = value; } } } } #endif