// // DefaultLayout.cs // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // Copyright (c) 2006 Jonathan Pobst // // Authors: // Jonathan Pobst (monkey@jpobst.com) // using System; using System.Drawing; namespace System.Windows.Forms.Layout { class DefaultLayout : LayoutEngine { void LayoutDockedChildren (Control parent, Control[] controls) { Rectangle space = parent.DisplayRectangle; // Deal with docking; go through in reverse, MS docs say that lowest Z-order is closest to edge for (int i = controls.Length - 1; i >= 0; i--) { Control child = controls[i]; if (!child.VisibleInternal || child.ControlLayoutType == Control.LayoutType.Anchor) continue; switch (child.Dock) { case DockStyle.None: // Do nothing break; case DockStyle.Left: child.SetImplicitBounds (space.Left, space.Y, child.Width, space.Height); space.X += child.Width; space.Width -= child.Width; break; case DockStyle.Top: child.SetImplicitBounds (space.Left, space.Y, space.Width, child.Height); space.Y += child.Height; space.Height -= child.Height; break; case DockStyle.Right: child.SetImplicitBounds (space.Right - child.Width, space.Y, child.Width, space.Height); space.Width -= child.Width; break; case DockStyle.Bottom: child.SetImplicitBounds (space.Left, space.Bottom - child.Height, space.Width, child.Height); space.Height -= child.Height; break; } } for (int i = controls.Length - 1; i >= 0; i--) { Control child = controls[i]; if (child.VisibleInternal && (child.ControlLayoutType == Control.LayoutType.Dock) && (child.Dock == DockStyle.Fill)) child.SetBounds (space.Left, space.Top, space.Width, space.Height); } } void LayoutAnchoredChildren (Control parent, Control[] controls) { Rectangle space = parent.DisplayRectangle; for (int i = 0; i < controls.Length; i++) { int left; int top; int width; int height; Control child = controls[i]; if (!child.VisibleInternal || child.ControlLayoutType == Control.LayoutType.Dock) continue; AnchorStyles anchor = child.Anchor; left = child.Left; top = child.Top; width = child.Width; height = child.Height; if ((anchor & AnchorStyles.Right) != 0) { if ((anchor & AnchorStyles.Left) != 0) width = space.Width - child.dist_right - left; else left = space.Width - child.dist_right - width; } else if ((anchor & AnchorStyles.Left) == 0) { // left+=diff_width/2 will introduce rounding errors (diff_width removed from svn after r51780) // This calculates from scratch every time: left = left + (space.Width - (left + width + child.dist_right)) / 2; } if ((anchor & AnchorStyles.Bottom) != 0) { if ((anchor & AnchorStyles.Top) != 0) height = space.Height - child.dist_bottom - top; else top = space.Height - child.dist_bottom - height; } else if ((anchor & AnchorStyles.Top) == 0) { // top += diff_height/2 will introduce rounding errors (diff_height removed from after r51780) // This calculates from scratch every time: top = top + (space.Height - (top + height + child.dist_bottom)) / 2; } // Sanity if (width < 0) width = 0; if (height < 0) height = 0; child.SetBounds (left, top, width, height); } } public override bool Layout (object container, LayoutEventArgs args) { Control parent = container as Control; Control[] controls = parent.Controls.GetAllControls (); LayoutDockedChildren (parent, controls); LayoutAnchoredChildren (parent, controls); return false; } } }