// // GroupBoxRenderer.cs // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // // Copyright (c) 2006 Novell, Inc. // // Authors: // Jonathan Pobst (monkey@jpobst.com) // #if NET_2_0 using System.Drawing; using System.Windows.Forms.VisualStyles; namespace System.Windows.Forms { public sealed class GroupBoxRenderer { private static bool always_use_visual_styles = false; #region Private Constructor private GroupBoxRenderer () { } #endregion #region Public Static Methods public static void DrawGroupBox (Graphics g, Rectangle bounds, GroupBoxState state) { DrawGroupBox (g, bounds, String.Empty, null, Color.Empty, TextFormatFlags.Default, state); } public static void DrawGroupBox (Graphics g, Rectangle bounds, string groupBoxText, Font font, GroupBoxState state) { DrawGroupBox (g, bounds, groupBoxText, font, Color.Empty, TextFormatFlags.Default, state); } public static void DrawGroupBox (Graphics g, Rectangle bounds, string groupBoxText, Font font, Color textColor, GroupBoxState state) { DrawGroupBox (g, bounds, groupBoxText, font, textColor, TextFormatFlags.Default, state); } public static void DrawGroupBox (Graphics g, Rectangle bounds, string groupBoxText, Font font, TextFormatFlags flags, GroupBoxState state) { DrawGroupBox (g, bounds, groupBoxText, font, Color.Empty, flags, state); } public static void DrawGroupBox (Graphics g, Rectangle bounds, string groupBoxText, Font font, Color textColor, TextFormatFlags flags, GroupBoxState state) { Size font_size = TextRenderer.MeasureText (groupBoxText, font); if (Application.RenderWithVisualStyles || always_use_visual_styles == true) { VisualStyleRenderer vsr; Rectangle new_bounds; switch (state) { case GroupBoxState.Normal: default: vsr = new VisualStyleRenderer (VisualStyleElement.Button.GroupBox.Normal); new_bounds = new Rectangle (bounds.Left, bounds.Top + (int)(font_size.Height / 2) - 1, bounds.Width, bounds.Height - (int)(font_size.Height / 2) + 1); break; case GroupBoxState.Disabled: vsr = new VisualStyleRenderer (VisualStyleElement.Button.GroupBox.Disabled); new_bounds = new Rectangle (bounds.Left, bounds.Top + (int)(font_size.Height / 2) - 2, bounds.Width, bounds.Height - (int)(font_size.Height / 2) + 2); break; } // Don't paint over the background where we are going to put the text Region old_clip = g.Clip; g.SetClip (new Rectangle (bounds.Left + 9, bounds.Top, font_size.Width - 3, font_size.Height), System.Drawing.Drawing2D.CombineMode.Exclude); if (groupBoxText == String.Empty) vsr.DrawBackground (g, bounds); else vsr.DrawBackground (g, new_bounds); g.Clip = old_clip; if (textColor == Color.Empty) textColor = vsr.GetColor (ColorProperty.TextColor); if (groupBoxText != String.Empty) TextRenderer.DrawText (g, groupBoxText, font, new Point (bounds.Left + 8, bounds.Top), textColor, flags); } else { // MS has a pretty big bug when rendering the non-visual styles group box. Instead of using the height // part of the bounds as height, they use it as the bottom, so the boxes are drawn in completely different // places. Rather than emulate this bug, we do it correctly. After googling for a while, I don't think // anyone has ever actually used this class for anything, so it should be fine. :) Rectangle new_bounds = new Rectangle (bounds.Left, bounds.Top + (int)(font_size.Height / 2) - 1, bounds.Width, bounds.Height - (int)(font_size.Height / 2) + 1); // Don't paint over the background where we are going to put the text Region old_clip = g.Clip; g.SetClip (new Rectangle (bounds.Left + 9, bounds.Top, font_size.Width - 3, font_size.Height), System.Drawing.Drawing2D.CombineMode.Exclude); ControlPaint.DrawBorder3D (g, new_bounds, Border3DStyle.Etched); g.Clip = old_clip; if (groupBoxText != String.Empty) TextRenderer.DrawText (g, groupBoxText, font, new Point (bounds.Left + 8, bounds.Top), textColor, flags); } } public static bool IsBackgroundPartiallyTransparent (GroupBoxState state) { if (!VisualStyleRenderer.IsSupported) return false; VisualStyleRenderer vsr; switch (state) { case GroupBoxState.Normal: default: vsr = new VisualStyleRenderer (VisualStyleElement.Button.GroupBox.Normal); break; case GroupBoxState.Disabled: vsr = new VisualStyleRenderer (VisualStyleElement.Button.GroupBox.Disabled); break; } return vsr.IsBackgroundPartiallyTransparent (); } public static void DrawParentBackground (Graphics g, Rectangle bounds, Control childControl) { if (!VisualStyleRenderer.IsSupported) return; VisualStyleRenderer vsr = new VisualStyleRenderer (VisualStyleElement.Button.GroupBox.Normal); vsr.DrawParentBackground (g, bounds, childControl); } #endregion #region Public Static Properties public static bool RenderMatchingApplicationState { get { return !always_use_visual_styles; } set { always_use_visual_styles = !value; } } #endregion } } #endif