// // ResXDataNodeHandler.cs : ResXDataNodeHandler is the base class for the // handler classes which are used to abstract away the different ways in // which the ResXDataNode members behave based on the resource type / how // it is stored in the resx file / whether it has been stored in a resx // file as determined by tests against the .net framework. // // The IWritableHandler interface signifies a handler can return a copy // of the resource in the string form it appeared in the resx file thus // avoiding the need for instantiation. // // Author: // Gary Barnett (gary.barnett.mono@gmail.com) // // Copyright (C) Gary Barnett (2012) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. using System; using System.ComponentModel.Design; using System.Reflection; namespace System.Resources { internal interface IWritableHandler { string DataString { get;} } internal abstract class ResXDataNodeHandler { protected ResXDataNodeHandler () { } public abstract object GetValue (ITypeResolutionService typeResolver); public abstract object GetValue (AssemblyName [] assemblyNames); public abstract string GetValueTypeName (ITypeResolutionService typeResolver); public abstract string GetValueTypeName (AssemblyName [] assemblyNames); //override by any inheritor that doesnt want to send the default output of GetValue to be written to ResXFile public virtual object GetValueForResX () { return GetValue ((AssemblyName []) null); } protected Type ResolveType (string typeString) { // FIXME: check the test that shows you cant load a type with just a fullname from current assembly is valid return Type.GetType (typeString); } protected Type ResolveType (string typeString, AssemblyName [] assemblyNames) { Type result = null; if (assemblyNames != null) { foreach (AssemblyName assem in assemblyNames) { Assembly myAssembly = Assembly.Load (assem); result = myAssembly.GetType (typeString, false); if (result != null) return result; } } if (result == null) result = ResolveType (typeString); return result; } protected Type ResolveType (string typeString, ITypeResolutionService typeResolver) { Type result = null; if (typeResolver != null) result = typeResolver.GetType (typeString); if (result == null) result = ResolveType (typeString); return result; } } }