using System.Globalization; static partial class SR { internal static string GetString(string name, params object[] args) { return GetString (CultureInfo.InvariantCulture, name, args); } internal static string GetString(CultureInfo culture, string name, params object[] args) { return string.Format (culture, name, args); } internal static string GetString(string name) { return name; } internal static string GetString(CultureInfo culture, string name) { return name; } internal static string Format(string resourceFormat, params object[] args) { if (args != null) { return string.Format (CultureInfo.InvariantCulture, resourceFormat, args); } return resourceFormat; } internal static string Format(string resourceFormat, object p1) { return string.Format (CultureInfo.InvariantCulture, resourceFormat, p1); } internal static string Format(string resourceFormat, object p1, object p2) { return string.Format (CultureInfo.InvariantCulture, resourceFormat, p1, p2); } internal static string Format(string resourceFormat, object p1, object p2, object p3) { return string.Format (CultureInfo.InvariantCulture, resourceFormat, p1, p2, p3); } } namespace System.Runtime.CompilerServices { class FriendAccessAllowedAttribute : Attribute { } }