1 // ****************************************************************
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2 // This is free software licensed under the NUnit license. You
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3 // may obtain a copy of the license as well as information regarding
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4 // copyright ownership at http://nunit.org/?p=license&r=2.4.
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5 // ****************************************************************
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7 using System.Reflection;
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10 // Common Information about all NUnit assemblies is controlled through the following
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11 // set of attributes. Change these attribute values to modify the information
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12 // associated with an assembly.
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14 //[assembly: AssemblyTitle("")]
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15 //[assembly: AssemblyDescription("")]
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16 [assembly: AssemblyConfiguration("")]
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17 [assembly: AssemblyCompany("NUnit.org")]
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18 [assembly: AssemblyProduct("NUnit")]
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19 [assembly: AssemblyCopyright("Copyright (C) 2002-2007 Charlie Poole.\r\nCopyright (C) 2002-2004 James W. Newkirk, Michael C. Two, Alexei A. Vorontsov.\r\nCopyright (C) 2000-2002 Philip Craig.\r\nAll Rights Reserved.")]
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20 [assembly: AssemblyTrademark("")]
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21 [assembly: AssemblyCulture("")]
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24 // Version information for an assembly consists of the following four values:
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31 // You can specify all the values or you can default the Revision and Build Numbers
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32 // by using the '*' as shown below:
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34 [assembly: AssemblyVersion("2.4.8")]
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