2 <project name="NUnit-Console?" default="build">
6 * bin.dir - bin directory
7 * src.dir - source location(build) or target(copy)
8 * build.debug - (true|false) debug build?
9 * build.defines.csc - build defines for build config
12 <target name="build" depends="copy">
14 <csc target="exe" output="${bin.dir}/nunit-console.exe"
15 debug="${build.debug}" define="${build.defines.csc}">
16 <sources basedir="${src.dir}/nunit-console">
17 <include name="*.cs"/>
19 <references basedir="${bin.dir}">
20 <include name="nunit.core.dll"/>
21 <include name="nunit.util.dll"/>
25 <copy file="${src.dir}/nunit-console/nunit-console.exe.config" todir="${bin.dir}"/>
30 <copy todir="${src.dir}/nunit-console">
32 <include name="nunit-console.csproj"/>
33 <include name="nunit-console.build"/>
34 <include name="app.ico"/>
35 <include name="AssemblyInfo.cs"/>
36 <include name="ConsoleUi.cs"/>
37 <include name="nunit-console.exe.config"/>