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[mono.git] / mcs / mcs / modifiers.cs
1 //
2 // modifiers.cs: Modifier handling.
3 // 
4 using System;
5 using System.Reflection;
6
7 namespace Mono.CSharp {
8         public class Modifiers {
9
10                 //
11                 // The ordering of the following 4 constants
12                 // has been carefully done.
13                 //
14                 public const int PROTECTED = 0x0001;
15                 public const int PUBLIC    = 0x0002;
16                 public const int PRIVATE   = 0x0004;
17                 public const int INTERNAL  = 0x0008;
18                 public const int NEW       = 0x0010;
19                 public const int ABSTRACT  = 0x0020;
20                 public const int SEALED    = 0x0040;
21                 public const int STATIC    = 0x0080;
22                 public const int READONLY  = 0x0100;
23                 public const int VIRTUAL   = 0x0200;
24                 public const int OVERRIDE  = 0x0400;
25                 public const int EXTERN    = 0x0800;
26                 public const int VOLATILE  = 0x1000;
27                 public const int UNSAFE    = 0x2000;
28                 public const int TOP       = 0x2000;
29
30                 public const int Accessibility =
31                         PUBLIC | PROTECTED | INTERNAL | PRIVATE;
32                 
33                 static public string Name (int i)
34                 {
35                         string s = "";
36                         
37                         switch (i) {
38                         case Modifiers.NEW:
39                                 s = "new"; break;
40                         case Modifiers.PUBLIC:
41                                 s = "public"; break;
42                         case Modifiers.PROTECTED:
43                                 s = "protected"; break;
44                         case Modifiers.INTERNAL:
45                                 s = "internal"; break;
46                         case Modifiers.PRIVATE:
47                                 s = "private"; break;
48                         case Modifiers.ABSTRACT:
49                                 s = "abstract"; break;
50                         case Modifiers.SEALED:
51                                 s = "sealed"; break;
52                         case Modifiers.STATIC:
53                                 s = "static"; break;
54                         case Modifiers.READONLY:
55                                 s = "readonly"; break;
56                         case Modifiers.VIRTUAL:
57                                 s = "virtual"; break;
58                         case Modifiers.OVERRIDE:
59                                 s = "override"; break;
60                         case Modifiers.EXTERN:
61                                 s = "extern"; break;
62                         case Modifiers.VOLATILE:
63                                 s = "volatile"; break;
64                         }
65
66                         return s;
67                 }
68
69                 public static TypeAttributes TypeAttr (int mod_flags, TypeContainer caller)
70                 {
71                         TypeAttributes t = 0;
72                         bool top_level = caller.IsTopLevel;
73                         
74                         if (top_level){
75                                 if ((mod_flags & PUBLIC) != 0)
76                                         t |= TypeAttributes.Public;
77                                 if ((mod_flags & PRIVATE) != 0)
78                                         t |= TypeAttributes.NotPublic;
79                         } else {
80                                 if ((mod_flags & PUBLIC) != 0)
81                                         t |= TypeAttributes.NestedPublic;
82                                 if ((mod_flags & PRIVATE) != 0)
83                                         t |= TypeAttributes.NestedPrivate;
84                                 if ((mod_flags & PROTECTED) != 0 && (mod_flags & INTERNAL) != 0)
85                                         t |= TypeAttributes.NestedFamORAssem;
86                                 if ((mod_flags & PROTECTED) != 0)
87                                         t |= TypeAttributes.NestedFamily;
88                                 if ((mod_flags & INTERNAL) != 0)
89                                         t |= TypeAttributes.NestedAssembly;
90                         }
91                         
92                         if ((mod_flags & SEALED) != 0)
93                                 t |= TypeAttributes.Sealed;
94                         if ((mod_flags & ABSTRACT) != 0)
95                                 t |= TypeAttributes.Abstract;
96
97                         // If we do not have static constructors, static methods
98                         // can be invoked without initializing the type.
99                         if (!caller.HaveStaticConstructor)
100                                 t |= TypeAttributes.BeforeFieldInit;
101                                 
102                         return t;
103                 }
104
105                 public static FieldAttributes FieldAttr (int mod_flags)
106                 {
107                         FieldAttributes fa = 0;
108
109                         if ((mod_flags & PUBLIC) != 0)
110                                 fa |= FieldAttributes.Public;
111                         if ((mod_flags & PRIVATE) != 0)
112                                 fa |= FieldAttributes.Private;
113                         if ((mod_flags & PROTECTED) != 0 && (mod_flags & INTERNAL) != 0)
114                                 fa |= FieldAttributes.FamORAssem;
115                         if ((mod_flags & PROTECTED) != 0)
116                                 fa |= FieldAttributes.Family;
117                         if ((mod_flags & INTERNAL) != 0)
118                                 fa |= FieldAttributes.Assembly;
119                         
120                         if ((mod_flags & STATIC) != 0)
121                                 fa |= FieldAttributes.Static;
122                         if ((mod_flags & READONLY) != 0)
123                                 fa |= FieldAttributes.InitOnly;
124
125                         return fa;
126                 }
127
128                 public static MethodAttributes MethodAttr (int mod_flags)
129                 {
130                         MethodAttributes ma = 0;
131
132                         if ((mod_flags & PUBLIC) != 0)
133                                 ma |= MethodAttributes.Public;
134                         if ((mod_flags & PRIVATE) != 0)
135                                 ma |= MethodAttributes.Private;
136                         if ((mod_flags & PROTECTED) != 0 && (mod_flags & INTERNAL) != 0)
137                                 ma |= MethodAttributes.FamORAssem;
138                         if ((mod_flags & PROTECTED) != 0)
139                                 ma |= MethodAttributes.Family;
140                         if ((mod_flags & INTERNAL) != 0)
141                                 ma |= MethodAttributes.Assembly;
142                         
143
144                         if ((mod_flags & STATIC) != 0)
145                                 ma |= MethodAttributes.Static;
146                         if ((mod_flags & ABSTRACT) != 0){
147                                 ma |= MethodAttributes.Abstract | MethodAttributes.Virtual |
148                                         MethodAttributes.HideBySig;
149                         }
150                         if ((mod_flags & SEALED) != 0)
151                                 ma |= MethodAttributes.Final;
152                         if ((mod_flags & VIRTUAL) != 0)
153                                 ma |= MethodAttributes.Virtual;
154
155                         if ((mod_flags & OVERRIDE) != 0)
156                                 ma |= MethodAttributes.Virtual | MethodAttributes.HideBySig;
157                         else {
158                                 if ((ma & MethodAttributes.Virtual) != 0)
159                                         ma |= MethodAttributes.NewSlot;
160                         }
161                         
162                         if ((mod_flags & NEW) != 0)
163                                 ma |= MethodAttributes.HideBySig;
164                         
165                         return ma;
166                 }
167
168                 // <summary>
169                 //   Checks the object @mod modifiers to be in @allowed.
170                 //   Returns the new mask.  Side effect: reports any
171                 //   incorrect attributes. 
172                 // </summary>
173                 public static int Check (int allowed, int mod, int def_access, Location l)
174                 {
175                         int invalid_flags  = (~allowed) & mod;
176                         int i;
177
178                         if (invalid_flags == 0){
179                                 int a = mod;
180
181                                 if ((mod & Modifiers.UNSAFE) != 0){
182                                         if (!RootContext.Unsafe){
183                                                 Report.Error (227, l,
184                                                               "Unsafe code requires the --unsafe command " +
185                                                               "line option to be specified");
186                                         }
187                                 }
188                                 
189                                 //
190                                 // If no accessibility bits provided
191                                 // then provide the defaults.
192                                 //
193                                 if ((mod & Accessibility) == 0){
194                                         mod |= def_access;
195                                         return mod;
196                                 }
197
198                                 //
199                                 // Make sure that no conflicting accessibility
200                                 // bits have been set.  Protected+Internal is
201                                 // allowed, that is why they are placed on bits
202                                 // 1 and 4 (so the shift 3 basically merges them)
203                                 //
204                                 a &= 15;
205                                 a |= (a >> 3);
206                                 a = ((a & 2) >> 1) + (a & 5);
207                                 a = ((a & 4) >> 2) + (a & 3);
208                                 if (a > 1)
209                                         Report.Error (107, l, "More than one protection modifier specified");
210                                 
211                                 return mod;
212                         }
213                         
214                         for (i = 1; i < TOP; i <<= 1){
215                                 if ((i & invalid_flags) == 0)
216                                         continue;
217
218                                 Report.Error (106, l, "the modifier `" + Name (i) +
219                                               "' is not valid for this item");
220                         }
221
222                         return allowed & mod;
223                 }
224         }
225 }