2 // location.cs: Keeps track of the location of source code entity
6 // Atsushi Enomoto <atsushi@ximian.com>
8 // Copyright 2001 Ximian, Inc.
9 // Copyright 2005 Novell, Inc.
14 using System.Collections;
15 using Mono.CompilerServices.SymbolWriter;
17 namespace Mono.CSharp {
19 /// This is one single source file.
22 /// This is intentionally a class and not a struct since we need
23 /// to pass this by reference.
25 public class SourceFile : ISourceFile {
26 public readonly string Name;
27 public readonly string Path;
28 public readonly int Index;
29 public bool AutoGenerated;
30 public bool IsIncludeFile;
33 byte[] guid, checksum;
35 public SourceFile (string name, string path, int index, bool is_include)
40 this.IsIncludeFile = is_include;
43 public SourceFileEntry SourceFileEntry {
47 SourceFileEntry ISourceFile.Entry {
51 public void SetChecksum (byte[] guid, byte[] checksum)
54 this.checksum = checksum;
57 public virtual void DefineSymbolInfo (MonoSymbolWriter symwriter)
60 file = symwriter.DefineDocument (Path, guid, checksum);
62 file = symwriter.DefineDocument (Path);
64 file.SetAutoGenerated ();
68 public override string ToString ()
70 return String.Format ("SourceFile ({0}:{1}:{2}:{3})",
71 Name, Path, Index, SourceFileEntry);
75 public class CompilationUnit : SourceFile, ICompileUnit
77 CompileUnitEntry comp_unit;
78 Hashtable include_files;
79 Hashtable conditionals;
81 public CompilationUnit (string name, string path, int index)
82 : base (name, path, index, false)
85 public void AddFile (SourceFile file)
87 if (include_files == null)
88 include_files = new Hashtable ();
90 if (!include_files.Contains (file.Path))
91 include_files.Add (file.Path, file);
94 public void AddDefine (string value)
96 if (conditionals == null)
97 conditionals = new Hashtable (2);
99 conditionals [value] = true;
102 public void AddUndefine (string value)
104 if (conditionals == null)
105 conditionals = new Hashtable (2);
107 conditionals [value] = null;
110 CompileUnitEntry ICompileUnit.Entry {
111 get { return comp_unit; }
114 public CompileUnitEntry CompileUnitEntry {
115 get { return comp_unit; }
118 public override void DefineSymbolInfo (MonoSymbolWriter symwriter)
120 base.DefineSymbolInfo (symwriter);
122 comp_unit = symwriter.DefineCompilationUnit (SourceFileEntry);
124 if (include_files != null) {
125 foreach (SourceFile include in include_files.Values) {
126 include.DefineSymbolInfo (symwriter);
127 comp_unit.AddFile (include.SourceFileEntry);
132 public bool IsConditionalDefined (string value)
134 if (conditionals != null) {
135 object res = conditionals [value];
139 // When conditional was undefined
140 if (conditionals.Contains (value))
144 return RootContext.IsConditionalDefined (value);
149 /// Keeps track of the location in the program
153 /// This uses a compact representation and a couple of auxiliary
154 /// structures to keep track of tokens to (file,line and column)
155 /// mappings. The usage of the bits is:
157 /// - 16 bits for "checkpoint" which is a mixed concept of
158 /// file and "line segment"
159 /// - 8 bits for line delta (offset) from the line segment
160 /// - 8 bits for column number.
162 /// http://lists.ximian.com/pipermail/mono-devel-list/2004-December/009508.html
164 public struct Location {
168 public readonly int LineOffset;
169 public readonly int CompilationUnit;
170 public readonly int File;
172 public Checkpoint (int compile_unit, int file, int line)
175 CompilationUnit = compile_unit;
176 LineOffset = line - (int) (line % (1 << line_delta_bits));
180 static ArrayList source_list;
181 static ArrayList compile_units;
182 static Hashtable source_files;
183 static int checkpoint_bits;
184 static int source_count;
185 static int current_source;
186 static int current_compile_unit;
187 static int line_delta_bits;
188 static int line_delta_mask;
189 static int column_bits;
190 static int column_mask;
191 static Checkpoint [] checkpoints;
192 static int checkpoint_index;
194 public readonly static Location Null = new Location (-1);
195 public static bool InEmacs;
199 source_files = new Hashtable ();
200 source_list = new ArrayList ();
201 compile_units = new ArrayList ();
203 current_compile_unit = 0;
204 checkpoints = new Checkpoint [10];
207 public static void Reset ()
209 source_files = new Hashtable ();
210 source_list = new ArrayList ();
211 compile_units = new ArrayList ();
213 current_compile_unit = 0;
218 // This must be called before parsing/tokenizing any files.
220 static public void AddFile (string name)
222 string path = Path.GetFullPath (name);
224 if (source_files.Contains (path)){
225 int id = (int) source_files [path];
226 string other_name = ((SourceFile) source_list [id - 1]).Name;
227 if (name.Equals (other_name))
228 Report.Warning (2002, 1, "Source file `{0}' specified multiple times", other_name);
230 Report.Warning (2002, 1, "Source filenames `{0}' and `{1}' both refer to the same file: {2}", name, other_name, path);
234 source_files.Add (path, ++source_count);
235 CompilationUnit unit = new CompilationUnit (name, path, source_count);
236 source_list.Add (unit);
237 compile_units.Add (unit);
240 // IList<CompilationUnit>
241 static public ArrayList SourceFiles {
243 return compile_units;
248 // After adding all source files we want to compile with AddFile(), this method
249 // must be called to `reserve' an appropriate number of bits in the token for the
250 // source file. We reserve some extra space for files we encounter via #line
251 // directives while parsing.
253 static public void Initialize ()
255 checkpoints = new Checkpoint [source_list.Count * 2];
256 if (checkpoints.Length > 0)
257 checkpoints [0] = new Checkpoint (0, 0, 0);
262 line_delta_mask = 0xFF00;
263 checkpoint_index = 0;
264 checkpoint_bits = 16;
268 // This is used when we encounter a #line preprocessing directive.
270 static public SourceFile LookupFile (CompilationUnit comp_unit, string name)
273 if (!Path.IsPathRooted (name)) {
274 string root = Path.GetDirectoryName (comp_unit.Path);
275 path = Path.Combine (root, name);
279 if (!source_files.Contains (path)) {
280 if (source_count >= (1 << checkpoint_bits))
281 return new SourceFile (name, path, 0, true);
283 source_files.Add (path, ++source_count);
284 SourceFile retval = new SourceFile (name, path, source_count, true);
285 source_list.Add (retval);
289 int index = (int) source_files [path];
290 return (SourceFile) source_list [index - 1];
293 static public void Push (CompilationUnit compile_unit, SourceFile file)
295 current_source = file != null ? file.Index : -1;
296 current_compile_unit = compile_unit != null ? compile_unit.Index : -1;
297 // File is always pushed before being changed.
301 // If we're compiling with debugging support, this is called between parsing
302 // and code generation to register all the source files with the
305 static public void DefineSymbolDocuments (MonoSymbolWriter symwriter)
307 foreach (CompilationUnit unit in compile_units)
308 unit.DefineSymbolInfo (symwriter);
311 public Location (int row)
316 public Location (int row, int column)
327 int max = checkpoint_index < 10 ?
328 checkpoint_index : 10;
329 for (int i = 0; i < max; i++) {
330 int offset = checkpoints [checkpoint_index - i].LineOffset;
331 delta = row - offset;
333 delta < (1 << line_delta_bits) &&
334 checkpoints [checkpoint_index - i].File == current_source) {
335 target = checkpoint_index - i;
340 AddCheckpoint (current_compile_unit, current_source, row);
341 target = checkpoint_index;
342 delta = row % (1 << line_delta_bits);
345 (long) (delta << column_bits) +
346 (long) (target << (line_delta_bits + column_bits));
347 token = l > 0xFFFFFFFF ? 0 : (int) l;
351 static void AddCheckpoint (int compile_unit, int file, int row)
353 if (checkpoints.Length == ++checkpoint_index) {
354 Checkpoint [] tmp = new Checkpoint [checkpoint_index * 2];
355 Array.Copy (checkpoints, tmp, checkpoints.Length);
358 checkpoints [checkpoint_index] = new Checkpoint (compile_unit, file, row);
361 public override string ToString ()
363 if (column_bits == 0 || InEmacs)
364 return Name + "(" + Row.ToString () + "):";
366 return Name + "(" + Row.ToString () + "," + Column.ToString () +
367 (Column == column_mask ? "+):" : "):");
371 /// Whether the Location is Null
374 get { return token == 0; }
380 if (token == 0 || index == 0)
383 SourceFile file = (SourceFile) source_list [index - 1];
388 int CheckpointIndex {
389 get { return (int) ((token & 0xFFFF0000) >> (line_delta_bits + column_bits)); }
396 return checkpoints [CheckpointIndex].LineOffset + ((token & line_delta_mask) >> column_bits);
404 int col = (int) (token & column_mask);
405 return col == 255 ? 1 : col;
411 return (int) (token & column_mask) == 255;
415 public int CompilationUnitIndex {
419 if (checkpoints.Length <= CheckpointIndex) throw new Exception (String.Format ("Should not happen. Token is {0:X04}, checkpoints are {1}, index is {2}", token, checkpoints.Length, CheckpointIndex));
420 return checkpoints [CheckpointIndex].CompilationUnit;
428 if (checkpoints.Length <= CheckpointIndex) throw new Exception (String.Format ("Should not happen. Token is {0:X04}, checkpoints are {1}, index is {2}", token, checkpoints.Length, CheckpointIndex));
429 return checkpoints [CheckpointIndex].File;
433 // The ISymbolDocumentWriter interface is used by the symbol writer to
434 // describe a single source file - for each source file there's exactly
435 // one corresponding ISymbolDocumentWriter instance.
437 // This class has an internal hash table mapping source document names
438 // to such ISymbolDocumentWriter instances - so there's exactly one
439 // instance per document.
441 // This property returns the ISymbolDocumentWriter instance which belongs
442 // to the location's source file.
444 // If we don't have a symbol writer, this property is always null.
445 public SourceFile SourceFile {
450 return (SourceFile) source_list [index - 1];
454 public CompilationUnit CompilationUnit {
456 int index = CompilationUnitIndex;
459 return (CompilationUnit) source_list [index - 1];
464 public class LocatedToken
466 public readonly Location Location;
467 public readonly string Value;
469 public LocatedToken (Location loc, string value)
475 public override string ToString ()
477 return Location.ToString () + Value;