3 // Copyright (c) Microsoft Corporation. All rights reserved.
10 internal static partial class AppContextDefaultValues
12 static partial void PopulateDefaultValuesPartial(string platformIdentifier, string profile, int version)
14 // When defining a new switch you should add it to the last known version.
15 // For instance, if you are adding a switch in .NET 4.6 (the release after 4.5.2) you should defined your switch
17 // if (version <= 40502) ...
18 // This ensures that all previous versions of that platform (up-to 4.5.2) will get the old behavior by default
19 // NOTE: When adding a default value for a switch please make sure that the default value is added to ALL of the existing platforms!
20 // NOTE: When adding a new if statement for the version please ensure that ALL previous switches are enabled (ie. don't use else if)
21 switch (platformIdentifier)
28 LocalAppContext.DefineSwitchDefault("Switch.System.Xml.DontThrowOnInvalidSurrogatePairs", true);
29 LocalAppContext.DefineSwitchDefault("Switch.System.Xml.IgnoreEmptyKeySequences", true);
33 LocalAppContext.DefineSwitchDefault("Switch.System.Xml.IgnoreKindInUtcTimeSerialization", true);
38 case "WindowsPhoneApp":
42 LocalAppContext.DefineSwitchDefault("Switch.System.Xml.DontThrowOnInvalidSurrogatePairs", true);
43 LocalAppContext.DefineSwitchDefault("Switch.System.Xml.IgnoreEmptyKeySequences", true);
44 LocalAppContext.DefineSwitchDefault("Switch.System.Xml.IgnoreKindInUtcTimeSerialization", true);