Merge pull request #3487 from marek-safar/rs-Threading
[mono.git] / mcs / class / referencesource / System.WorkflowServices / ImageResources.Designer.cs
1 //------------------------------------------------------------------------------
2 // <auto-generated>
3 //     This code was generated by a tool.
4 //     Runtime Version:2.0.50727.312
5 //
6 //     Changes to this file may cause incorrect behavior and will be lost if
7 //     the code is regenerated.
8 // </auto-generated>
9 //------------------------------------------------------------------------------
10
11 namespace System.ServiceModel {
12     using System;
13     
14     
15     /// <summary>
16     ///   A strongly-typed resource class, for looking up localized strings, etc.
17     /// </summary>
18     // This class was auto-generated by the StronglyTypedResourceBuilder
19     // class via a tool like ResGen or Visual Studio.
20     // To add or remove a member, edit your .ResX file then rerun ResGen
21     // with the /str option, or rebuild your VS project.
22     [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23     [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24     [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25     internal class ImageResources {
26         
27         private static global::System.Resources.ResourceManager resourceMan;
28         
29         private static global::System.Globalization.CultureInfo resourceCulture;
30         
31         [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32         internal ImageResources() {
33         }
34         
35         /// <summary>
36         ///   Returns the cached ResourceManager instance used by this class.
37         /// </summary>
38         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39         internal static global::System.Resources.ResourceManager ResourceManager {
40             get {
41                 if (object.ReferenceEquals(resourceMan, null)) {
42                     global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ImageResources", typeof(ImageResources).Assembly);
43                     resourceMan = temp;
44                 }
45                 return resourceMan;
46             }
47         }
48         
49         /// <summary>
50         ///   Overrides the current thread's CurrentUICulture property for all
51         ///   resource lookups using this strongly typed resource class.
52         /// </summary>
53         [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54         internal static global::System.Globalization.CultureInfo Culture {
55             get {
56                 return resourceCulture;
57             }
58             set {
59                 resourceCulture = value;
60             }
61         }
62         
63         internal static System.Drawing.Bitmap Add {
64             get {
65                 object obj = ResourceManager.GetObject("Add", resourceCulture);
66                 return ((System.Drawing.Bitmap)(obj));
67             }
68         }
69         
70         internal static System.Drawing.Bitmap AddContract {
71             get {
72                 object obj = ResourceManager.GetObject("AddContract", resourceCulture);
73                 return ((System.Drawing.Bitmap)(obj));
74             }
75         }
76         
77         internal static System.Drawing.Bitmap AddOperation {
78             get {
79                 object obj = ResourceManager.GetObject("AddOperation", resourceCulture);
80                 return ((System.Drawing.Bitmap)(obj));
81             }
82         }
83         
84         internal static System.Drawing.Bitmap Arrow {
85             get {
86                 object obj = ResourceManager.GetObject("Arrow", resourceCulture);
87                 return ((System.Drawing.Bitmap)(obj));
88             }
89         }
90         
91         internal static System.Drawing.Bitmap Check {
92             get {
93                 object obj = ResourceManager.GetObject("Check", resourceCulture);
94                 return ((System.Drawing.Bitmap)(obj));
95             }
96         }
97         
98         internal static System.Drawing.Bitmap Contract {
99             get {
100                 object obj = ResourceManager.GetObject("Contract", resourceCulture);
101                 return ((System.Drawing.Bitmap)(obj));
102             }
103         }
104         
105         internal static System.Drawing.Bitmap Delete {
106             get {
107                 object obj = ResourceManager.GetObject("Delete", resourceCulture);
108                 return ((System.Drawing.Bitmap)(obj));
109             }
110         }
111         
112         internal static System.Drawing.Bitmap Down {
113             get {
114                 object obj = ResourceManager.GetObject("Down", resourceCulture);
115                 return ((System.Drawing.Bitmap)(obj));
116             }
117         }
118         
119         internal static System.Drawing.Bitmap Import {
120             get {
121                 object obj = ResourceManager.GetObject("Import", resourceCulture);
122                 return ((System.Drawing.Bitmap)(obj));
123             }
124         }
125         
126         internal static System.Drawing.Bitmap ImportedContract {
127             get {
128                 object obj = ResourceManager.GetObject("ImportedContract", resourceCulture);
129                 return ((System.Drawing.Bitmap)(obj));
130             }
131         }
132         
133         internal static System.Drawing.Bitmap Operation {
134             get {
135                 object obj = ResourceManager.GetObject("Operation", resourceCulture);
136                 return ((System.Drawing.Bitmap)(obj));
137             }
138         }
139         
140         internal static System.Drawing.Bitmap Up {
141             get {
142                 object obj = ResourceManager.GetObject("Up", resourceCulture);
143                 return ((System.Drawing.Bitmap)(obj));
144             }
145         }
146     }
147 }