1 //------------------------------------------------------------------------------
2 // <copyright file="ApplyTemplatesAction.cs" company="Microsoft">
3 // Copyright (c) Microsoft Corporation. All rights reserved.
5 // <owner current="true" primary="true">Microsoft</owner>
6 //------------------------------------------------------------------------------
8 namespace System.Xml.Xsl.XsltOld {
9 using Res = System.Xml.Utils.Res;
11 using System.Diagnostics;
12 using System.Collections;
14 using System.Xml.XPath;
16 internal class ApplyTemplatesAction : ContainerAction {
17 private const int ProcessedChildren = 2;
18 private const int ProcessNextNode = 3;
19 private const int PositionAdvanced = 4;
20 private const int TemplateProcessed = 5;
22 private int selectKey = Compiler.InvalidQueryKey;
23 private XmlQualifiedName mode;
26 // <xsl:template match="*|/" [mode="?"]>
27 // <xsl:apply-templates [mode="?"]/>
31 private static ApplyTemplatesAction s_BuiltInRule = new ApplyTemplatesAction();
33 internal static ApplyTemplatesAction BuiltInRule() {
34 Debug.Assert(s_BuiltInRule != null);
38 internal static ApplyTemplatesAction BuiltInRule(XmlQualifiedName mode) {
39 return(mode == null || mode.IsEmpty) ? BuiltInRule() : new ApplyTemplatesAction(mode);
42 internal ApplyTemplatesAction() {}
44 private ApplyTemplatesAction(XmlQualifiedName mode) {
45 Debug.Assert(mode != null);
49 internal override void Compile(Compiler compiler) {
50 CompileAttributes(compiler);
51 CompileContent(compiler);
54 internal override bool CompileAttribute(Compiler compiler) {
55 string name = compiler.Input.LocalName;
56 string value = compiler.Input.Value;
57 if (Ref.Equal(name, compiler.Atoms.Select )) {
58 this.selectKey = compiler.AddQuery(value);
60 else if (Ref.Equal(name, compiler.Atoms.Mode )) {
61 Debug.Assert(this.mode == null);
62 if (compiler.AllowBuiltInMode && value == "*") {
63 this.mode = Compiler.BuiltInMode;
66 this.mode = compiler.CreateXPathQName(value);
76 private void CompileContent(Compiler compiler) {
77 NavigatorInput input = compiler.Input;
79 if (compiler.Recurse()) {
81 switch (input.NodeType) {
82 case XPathNodeType.Element:
83 compiler.PushNamespaceScope();
84 string nspace = input.NamespaceURI;
85 string name = input.LocalName;
87 if (Ref.Equal(nspace, input.Atoms.UriXsl)) {
88 if (Ref.Equal(name, input.Atoms.Sort)) {
89 AddAction(compiler.CreateSortAction());
91 else if (Ref.Equal(name, input.Atoms.WithParam)) {
92 WithParamAction par = compiler.CreateWithParamAction();
93 CheckDuplicateParams(par.Name);
97 throw compiler.UnexpectedKeyword();
101 throw compiler.UnexpectedKeyword();
106 case XPathNodeType.Comment:
107 case XPathNodeType.ProcessingInstruction:
108 case XPathNodeType.Whitespace:
109 case XPathNodeType.SignificantWhitespace:
113 throw XsltException.Create(Res.Xslt_InvalidContents, "apply-templates");
116 while (compiler.Advance());
122 internal override void Execute(Processor processor, ActionFrame frame) {
123 Debug.Assert(processor != null && frame != null);
125 switch (frame.State) {
127 processor.ResetParams();
128 processor.InitSortArray();
129 if (this.containedActions != null && this.containedActions.Count > 0) {
130 processor.PushActionFrame(frame);
131 frame.State = ProcessedChildren;
134 goto case ProcessedChildren;
135 case ProcessedChildren:
136 if (this.selectKey == Compiler.InvalidQueryKey) {
137 if (! frame.Node.HasChildren) {
141 frame.InitNewNodeSet(frame.Node.SelectChildren(XPathNodeType.All));
144 frame.InitNewNodeSet(processor.StartQuery(frame.NodeSet, this.selectKey));
146 if (processor.SortArray.Count != 0) {
147 frame.SortNewNodeSet(processor, processor.SortArray);
149 frame.State = ProcessNextNode;
150 goto case ProcessNextNode;
152 case ProcessNextNode:
153 Debug.Assert(frame.State == ProcessNextNode);
154 Debug.Assert(frame.NewNodeSet != null);
156 if (frame.NewNextNode(processor)) {
157 frame.State = PositionAdvanced;
158 goto case PositionAdvanced;
165 case PositionAdvanced:
166 Debug.Assert(frame.State == PositionAdvanced);
168 processor.PushTemplateLookup(frame.NewNodeSet, this.mode, /*importsOf:*/null);
170 frame.State = TemplateProcessed;
173 case TemplateProcessed:
174 frame.State = ProcessNextNode;
175 goto case ProcessNextNode;
178 Debug.Fail("Invalid ApplyTemplatesAction execution state");