Add [Category ("NotWorking")] to failing test.
[mono.git] / mcs / class / project_template_ios.txt
1 <?xml version="1.0" encoding="utf-8"?>
2 <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
3   <PropertyGroup>
4     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
5     <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
6     <ProductVersion>10.0.0</ProductVersion>
7     <SchemaVersion>2.0</SchemaVersion>
8     <ProjectGuid>PROJECT_GUID_GOES_HERE</ProjectGuid>
9     <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
10     <OutputType>Library</OutputType>
11     <AppDesignerFolder>Properties</AppDesignerFolder>
12     <RootNamespace>System.Reactive</RootNamespace>
13     <IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
14     <AssemblyName>ASSEMBLY_NAME_GOES_HERE</AssemblyName>
15     <ProductSignAssembly>true</ProductSignAssembly>
16     <DefineConstants>NO_TASK_DELAY;NO_WINDOWS_THREADING;NO_REMOTING;NO_REFLECTION_EMIT;HAS_AWAIT;NUNIT;$(SignAssemblySpec)</DefineConstants>
17     <additionalargs>-delaySign</additionalargs>
18   </PropertyGroup>
19   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
20     <DebugSymbols>True</DebugSymbols>
21     <DebugType>full</DebugType>
22     <Optimize>False</Optimize>
23     <OutputPath>bin\Debug</OutputPath>
24     <ConsolePause>False</ConsolePause>
25     <WarningLevel>4</WarningLevel>
26     <DefineConstants>DEBUG;NO_TASK_DELAY;NO_WINDOWS_THREADING;NO_REMOTING;NO_REFLECTION_EMIT;HAS_AWAIT;NUNIT;$(SignAssemblySpec)</DefineConstants>
27   </PropertyGroup>
28   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
29     <DebugType>none</DebugType>
30     <Optimize>True</Optimize>
31     <OutputPath>bin\Release</OutputPath>
32     <ConsolePause>False</ConsolePause>
33     <WarningLevel>4</WarningLevel>
34   </PropertyGroup>
35   <PropertyGroup>
36     <!--
37     <TargetFrameworkIdentifier>iOS</TargetFrameworkIdentifier>
38     <TargetFrameworkVersion>v2.0.5</TargetFrameworkVersion>
39     -->
40     <!-- NoStdLib>true</NoStdLib -->
41     <BuildPlatform>MOBILE</BuildPlatform>
42     <BuildFlavor>MONOTOUCH</BuildFlavor>
43   </PropertyGroup>
44   <Import Project="..\..\..\Common.targets" />
45   <PropertyGroup>
46     <DocumentationFile>$(OutputPath)\$(AssemblyName).XML</DocumentationFile>
47   </PropertyGroup>
48   <ItemGroup>
49     <Reference Include="System" />
50     <Reference Include="System.Core" />
51     <Reference Include="MonoTouch.NUnitLite" />
52     OPTIONAL_MONOTOUCH_NUNITLITE
53   </ItemGroup>
54   <ItemGroup>
55     PROJECT_REFERENCES_GO_HERE
56     <!--
57     <ProjectReference Include="..\Andr.Unit\Android.NUnitLite\Android.NUnitLite.csproj">
58       <Project>{6A005891-A3D6-4398-A729-F645397D573A}</Project>
59       <Name>Android.NUnitLite</Name>
60     </ProjectReference>
61     -->
62   </ItemGroup>
63   <ItemGroup>
64     SOURCES_GO_HERE
65     <!--
66     <Compile Include="..\..\..\Microsoft.Reactive.Testing\ColdObservable.cs">
67       <Link>ColdObservable.cs</Link>
68     </Compile>
69     -->
70     RESOURCES_GO_HERE
71   </ItemGroup>
72   <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
73   <ItemGroup>
74     <Folder Include="Properties\" />
75   </ItemGroup>
76 </Project>