Merge pull request #121 from LogosBible/processfixes
[mono.git] / mcs / class / corlib / System.Threading.Tasks / Scheduler.cs
1 // Scheduler.cs
2 //
3 // Copyright (c) 2008 Jérémie "Garuma" Laval
4 //
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
7 // in the Software without restriction, including without limitation the rights
8 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 // copies of the Software, and to permit persons to whom the Software is
10 // furnished to do so, subject to the following conditions:
11 //
12 // The above copyright notice and this permission notice shall be included in
13 // all copies or substantial portions of the Software.
14 //
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21 // THE SOFTWARE.
22 //
23 //
24
25 #if NET_4_0 || MOBILE
26 using System;
27 using System.Collections.Concurrent;
28
29 namespace System.Threading.Tasks
30 {
31         internal class Scheduler: TaskScheduler
32         {
33                 readonly IProducerConsumerCollection<Task> workQueue;
34                 readonly ThreadWorker[]        workers;
35                 readonly ManualResetEvent      pulseHandle = new ManualResetEvent (false);
36
37                 public Scheduler ()
38                         : this (Environment.ProcessorCount, ThreadPriority.Normal)
39                 {
40                         
41                 }
42                 
43                 public Scheduler (int maxWorker, ThreadPriority priority)
44                 {
45                         workQueue = new ConcurrentQueue<Task> ();
46                         workers = new ThreadWorker [maxWorker];
47                         
48                         for (int i = 0; i < maxWorker; i++) {
49                                 workers [i] = new ThreadWorker (workers, i, workQueue, new CyclicDeque<Task> (), priority, pulseHandle);
50                                 workers [i].Pulse ();
51                         }
52                 }
53
54                 protected internal override void QueueTask (Task t)
55                 {
56                         // Add to the shared work pool
57                         workQueue.TryAdd (t);
58                         // Wake up some worker if they were asleep
59                         PulseAll ();
60                 }
61
62                 internal override void ParticipateUntil (Task task)
63                 {
64                         if (task.IsCompleted)
65                                 return;
66
67                         ManualResetEventSlim evt = new ManualResetEventSlim (false);
68                         task.ContinueWith (_ => evt.Set (), TaskContinuationOptions.ExecuteSynchronously);
69                         if (evt.IsSet || task.IsCompleted)
70                                 return;
71                         
72                         ParticipateUntilInternal (task, evt, -1);
73                 }
74                 
75                 internal override bool ParticipateUntil (Task task, ManualResetEventSlim evt, int millisecondsTimeout)
76                 {
77                         if (task.IsCompleted)
78                                 return false;
79
80                         bool isFromPredicate = true;
81                         task.ContinueWith (_ => { isFromPredicate = false; evt.Set (); }, TaskContinuationOptions.ExecuteSynchronously);
82
83                         ParticipateUntilInternal (task, evt, millisecondsTimeout);
84
85                         if (task.IsCompleted)
86                                 return false;
87
88                         return isFromPredicate;
89                 }
90                 
91                 internal void ParticipateUntilInternal (Task self, ManualResetEventSlim evt, int millisecondsTimeout)
92                 {
93                         ThreadWorker.ParticipativeWorkerMethod (self, evt, millisecondsTimeout, workQueue, workers, pulseHandle);
94                 }
95
96                 static bool TaskCompletedPredicate (Task self)
97                 {
98                         return self.IsCompleted;
99                 }
100                 
101                 internal override void PulseAll ()
102                 {
103                         pulseHandle.Set ();
104                 }
105                 
106                 public void Dispose ()
107                 {
108                         foreach (ThreadWorker w in workers)
109                                 w.Dispose ();
110                 }
111                 #region Scheduler dummy stubs
112                 protected override System.Collections.Generic.IEnumerable<Task> GetScheduledTasks ()
113                 {
114                         throw new System.NotImplementedException();
115                 }
116
117                 protected internal override bool TryDequeue (Task task)
118                 {
119                         throw new System.NotImplementedException();
120                 }
121
122                 protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued)
123                 {
124                         task.Execute (null);
125                         return true;
126                 }
127                 
128                 public override int MaximumConcurrencyLevel {
129                         get {
130                                 return base.MaximumConcurrencyLevel;
131                         }
132                 }
133                 #endregion
134         }
135 }
136 #endif