3 // Copyright (c) 2008 Jérémie "Garuma" Laval
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
7 // in the Software without restriction, including without limitation the rights
8 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 // copies of the Software, and to permit persons to whom the Software is
10 // furnished to do so, subject to the following conditions:
12 // The above copyright notice and this permission notice shall be included in
13 // all copies or substantial portions of the Software.
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 #if NET_4_0 || BOOTSTRAP_NET_4_0
27 using System.Collections.Concurrent;
29 namespace System.Threading.Tasks
31 internal class Scheduler: TaskScheduler, IScheduler
33 readonly IProducerConsumerCollection<Task> workQueue;
34 readonly ThreadWorker[] workers;
35 readonly EventWaitHandle pulseHandle = new AutoResetEvent (false);
38 : this (Environment.ProcessorCount, ThreadPriority.Normal)
43 public Scheduler (int maxWorker, ThreadPriority priority)
45 workQueue = new ConcurrentQueue<Task> ();
46 workers = new ThreadWorker [maxWorker];
48 for (int i = 0; i < maxWorker; i++) {
49 workers [i] = new ThreadWorker (this, workers, i, workQueue, priority, pulseHandle);
54 public void AddWork (Task t)
56 // Add to the shared work pool
58 // Wake up some worker if they were asleep
62 public void ParticipateUntil (Task task)
67 ParticipateUntil (() => task.IsCompleted);
70 public bool ParticipateUntil (Task task, Func<bool> predicate)
75 bool isFromPredicate = false;
77 ParticipateUntil (delegate {
79 isFromPredicate = true;
82 return task.IsCompleted;
85 return isFromPredicate;
88 // Called with Task.WaitAll(someTasks) or Task.WaitAny(someTasks) so that we can remove ourselves
89 // also when our wait condition is ok
90 public void ParticipateUntil (Func<bool> predicate)
92 ThreadWorker.WorkerMethod (predicate, workQueue, workers);
95 public void PulseAll ()
100 public void Dispose ()
102 foreach (ThreadWorker w in workers)
105 #region Scheduler dummy stubs
106 protected override System.Collections.Generic.IEnumerable<Task> GetScheduledTasks ()
108 throw new System.NotImplementedException();
111 protected internal override void QueueTask (Task task)
113 throw new System.NotImplementedException();
116 protected internal override bool TryDequeue (Task task)
118 throw new System.NotImplementedException();
121 protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued)
123 throw new System.NotImplementedException();
126 public override int MaximumConcurrencyLevel {
128 return base.MaximumConcurrencyLevel;