Kill more compiler context code.
[mono.git] / mcs / class / corlib / System.Threading.Tasks / CyclicDeque.cs
1 // 
2 // CyclicDeque.cs
3 //  
4 // Author:
5 //       Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
6 // 
7 // Copyright (c) 2009 Jérémie "Garuma" Laval
8 // 
9 // Permission is hereby granted, free of charge, to any person obtaining a copy
10 // of this software and associated documentation files (the "Software"), to deal
11 // in the Software without restriction, including without limitation the rights
12 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13 // copies of the Software, and to permit persons to whom the Software is
14 // furnished to do so, subject to the following conditions:
15 // 
16 // The above copyright notice and this permission notice shall be included in
17 // all copies or substantial portions of the Software.
18 // 
19 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25 // THE SOFTWARE.
26
27 #if NET_4_0 || MOBILE
28
29 using System;
30 using System.Collections.Generic;
31 using System.Threading;
32
33 #if INSIDE_MONO_PARALLEL
34 namespace Mono.Threading.Tasks
35 #else
36 namespace System.Threading.Tasks
37 #endif
38 {
39 #if INSIDE_MONO_PARALLEL
40         public
41 #endif
42         class CyclicDeque<T> : IConcurrentDeque<T>
43         {
44                 const int BaseSize = 11;
45                 
46                 long bottom;
47                 long top;
48                 long upperBound;
49                 CircularArray<T> array = new CircularArray<T> (BaseSize);
50                 
51                 public void PushBottom (T obj)
52                 {
53                         /* Read is implemented as a simple load operation on 64bits
54                          * so no need to make the distinction ourselves
55                          */
56                         long b = Interlocked.Read (ref bottom);
57                         var a = array;
58                         
59                         // Take care of growing
60                         if (b - upperBound >= a.Size - 1) {
61                                 upperBound = Interlocked.Read (ref top);
62                                 a = a.Grow (b, upperBound);
63                                 array = a;
64                         }
65                         
66                         // Register the new value
67                         a.segment[b % a.size] = obj;
68                         Interlocked.Increment (ref bottom);
69                 }
70                 
71                 public PopResult PopBottom (out T obj)
72                 {
73                         obj = default (T);
74                         
75                         long b = Interlocked.Decrement (ref bottom);
76                         var a = array;
77                         long t = Interlocked.Read (ref top);
78                         long size = b - t;
79                         
80                         if (size < 0) {
81                                 // Set bottom to t
82                                 Interlocked.Add (ref bottom, t - b);
83                                 return PopResult.Empty;
84                         }
85                         
86                         obj = a.segment[b % a.size];
87                         if (size > 0)
88                                 return PopResult.Succeed;
89                         Interlocked.Add (ref bottom, t + 1 - b);
90                         
91                         if (Interlocked.CompareExchange (ref top, t + 1, t) != t)
92                                 return PopResult.Empty;
93                         
94                         return PopResult.Succeed;
95                 }
96                 
97                 public PopResult PopTop (out T obj)
98                 {
99                         obj = default (T);
100                         
101                         long t = Interlocked.Read (ref top);
102                         long b = Interlocked.Read (ref bottom);
103                         
104                         if (b - t <= 0)
105                                 return PopResult.Empty;
106                         
107                         if (Interlocked.CompareExchange (ref top, t + 1, t) != t)
108                                 return PopResult.Abort;
109                         
110                         var a = array;
111                         obj = a.segment[t % a.size];
112                         
113                         return PopResult.Succeed;
114                 }
115                 
116                 public IEnumerable<T> GetEnumerable ()
117                 {
118                         var a = array;
119                         return a.GetEnumerable (bottom, ref top);
120                 }
121         }
122         
123         internal class CircularArray<T>
124         {
125                 readonly int baseSize;
126                 public readonly int size;
127                 public readonly T[] segment;
128                 
129                 public CircularArray (int baseSize)
130                 {
131                         this.baseSize = baseSize;
132                         this.size = 1 << baseSize;
133                         this.segment = new T[size];
134                 }
135                 
136                 public long Size {
137                         get {
138                                 return size;
139                         }
140                 }
141                 
142                 public T this[long index] {
143                         get {
144                                 return segment[index % size];
145                         }
146                         set {
147                                 segment[index % size] = value;
148                         }
149                 }
150                 
151                 public CircularArray<T> Grow (long bottom, long top)
152                 {
153                         var grow = new CircularArray<T> (baseSize + 1);
154                         
155                         for (long i = top; i < bottom; i++) {
156                                 grow.segment[i] = segment[i % size];
157                         }
158                         
159                         return grow;
160                 }
161                 
162                 public IEnumerable<T> GetEnumerable (long bottom, ref long top)
163                 {
164                         long instantTop = top;
165                         T[] slice = new T[bottom - instantTop];
166                         int destIndex = -1;
167                         for (long i = instantTop; i < bottom; i++)
168                                 slice[++destIndex] = segment[i % size];
169
170                         return RealGetEnumerable (slice, bottom, top, instantTop);
171                 }
172
173                 IEnumerable<T> RealGetEnumerable (T[] slice, long bottom, long realTop, long initialTop)
174                 {
175                         int destIndex = (int)(realTop - initialTop - 1);
176                         for (long i = realTop; i < bottom; ++i)
177                                 yield return slice[++destIndex];
178                 }
179         }
180 }
181 #endif