2 // System.Threading.Timer.cs
5 // Dick Porter (dick@ximian.com)
6 // Gonzalo Paniagua Javier (gonzalo@ximian.com)
8 // (C) 2001, 2002 Ximian, Inc. http://www.ximian.com
9 // Copyright (C) 2004-2009 Novell, Inc (http://www.novell.com)
11 // Permission is hereby granted, free of charge, to any person obtaining
12 // a copy of this software and associated documentation files (the
13 // "Software"), to deal in the Software without restriction, including
14 // without limitation the rights to use, copy, modify, merge, publish,
15 // distribute, sublicense, and/or sell copies of the Software, and to
16 // permit persons to whom the Software is furnished to do so, subject to
17 // the following conditions:
19 // The above copyright notice and this permission notice shall be
20 // included in all copies or substantial portions of the Software.
22 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
25 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
26 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 using System.Runtime.InteropServices;
32 using System.Collections;
34 namespace System.Threading
37 public sealed class Timer : MarshalByRefObject, IDisposable
39 static Scheduler scheduler = Scheduler.Instance;
40 #region Timer instance fields
41 TimerCallback callback;
45 long next_run; // in ticks. Only 'Scheduler' can change it except for new timers without due time.
48 public Timer (TimerCallback callback, object state, int dueTime, int period)
50 Init (callback, state, dueTime, period);
53 public Timer (TimerCallback callback, object state, long dueTime, long period)
55 Init (callback, state, dueTime, period);
58 public Timer (TimerCallback callback, object state, TimeSpan dueTime, TimeSpan period)
60 Init (callback, state, (long)dueTime.TotalMilliseconds, (long)period.TotalMilliseconds);
64 public Timer (TimerCallback callback, object state, uint dueTime, uint period)
66 // convert all values to long - with a special case for -1 / 0xffffffff
67 long d = (dueTime == UInt32.MaxValue) ? Timeout.Infinite : (long) dueTime;
68 long p = (period == UInt32.MaxValue) ? Timeout.Infinite : (long) period;
69 Init (callback, state, d, p);
72 public Timer (TimerCallback callback)
74 Init (callback, this, Timeout.Infinite, Timeout.Infinite);
77 void Init (TimerCallback callback, object state, long dueTime, long period)
80 throw new ArgumentNullException ("callback");
82 this.callback = callback;
85 Change (dueTime, period, true);
88 public bool Change (int dueTime, int period)
90 return Change (dueTime, period, false);
93 public bool Change (TimeSpan dueTime, TimeSpan period)
95 return Change ((long)dueTime.TotalMilliseconds, (long)period.TotalMilliseconds, false);
99 public bool Change (uint dueTime, uint period)
101 // convert all values to long - with a special case for -1 / 0xffffffff
102 long d = (dueTime == UInt32.MaxValue) ? Timeout.Infinite : (long) dueTime;
103 long p = (period == UInt32.MaxValue) ? Timeout.Infinite : (long) period;
104 return Change (d, p, false);
107 public void Dispose ()
113 scheduler.Remove (this);
116 public bool Change (long dueTime, long period)
118 return Change (dueTime, period, false);
121 const long MaxValue = UInt32.MaxValue - 1;
123 bool Change (long dueTime, long period, bool first)
125 if (dueTime > MaxValue)
126 throw new ArgumentOutOfRangeException ("Due time too large");
128 if (period > MaxValue)
129 throw new ArgumentOutOfRangeException ("Period too large");
131 // Timeout.Infinite == -1, so this accept everything greater than -1
132 if (dueTime < Timeout.Infinite)
133 throw new ArgumentOutOfRangeException ("dueTime");
135 if (period < Timeout.Infinite)
136 throw new ArgumentOutOfRangeException ("period");
141 due_time_ms = dueTime;
146 } else if (dueTime < 0) { // Infinite == -1
148 /* No need to call Change () */
154 nr = dueTime * TimeSpan.TicksPerMillisecond + DateTime.GetTimeMonotonic ();
157 scheduler.Change (this, nr);
161 public bool Dispose (WaitHandle notifyObject)
163 if (notifyObject == null)
164 throw new ArgumentNullException ("notifyObject");
166 NativeEventCalls.SetEvent_internal (notifyObject.Handle);
170 sealed class TimerComparer : IComparer {
171 public int Compare (object x, object y)
173 Timer tx = (x as Timer);
176 Timer ty = (y as Timer);
179 long result = tx.next_run - ty.next_run;
181 return x == y ? 0 : -1;
182 return result > 0 ? 1 : -1;
186 sealed class Scheduler {
187 static Scheduler instance;
192 instance = new Scheduler ();
195 public static Scheduler Instance {
196 get { return instance; }
201 list = new SortedList (new TimerComparer (), 1024);
202 Thread thread = new Thread (SchedulerThread);
203 thread.IsBackground = true;
207 public void Remove (Timer timer)
209 // We do not keep brand new items or those with no due time.
210 if (timer.next_run == 0 || timer.next_run == Int64.MaxValue)
214 // If this is the next item due (index = 0), the scheduler will wake up and find nothing.
215 // No need to Pulse ()
216 InternalRemove (timer);
220 public void Change (Timer timer, long new_next_run)
223 InternalRemove (timer);
224 if (new_next_run == Int64.MaxValue) {
225 timer.next_run = new_next_run;
229 if (!timer.disposed) {
230 // We should only change next_run after removing and before adding
231 timer.next_run = new_next_run;
233 // If this timer is next in line, wake up the scheduler
234 if (list.GetByIndex (0) == timer)
235 Monitor.Pulse (this);
240 // This should be the only caller to list.Add!
241 void Add (Timer timer)
243 // Make sure there are no collisions (10000 ticks == 1ms, so we should be safe here)
244 int idx = list.IndexOfKey (timer);
246 bool up = (Int64.MaxValue - timer.next_run) > 20000 ? true : false;
254 if (idx >= list.Count)
256 Timer t2 = (Timer) list.GetByIndex (idx);
257 if (t2.next_run != timer.next_run)
261 list.Add (timer, timer);
265 int InternalRemove (Timer timer)
267 int idx = list.IndexOfKey (timer);
273 void SchedulerThread ()
275 Thread.CurrentThread.Name = "Timer-Scheduler";
276 ArrayList new_time = new ArrayList (512);
278 long ticks = DateTime.GetTimeMonotonic ();
282 int count = list.Count;
283 for (i = 0; i < count; i++) {
284 Timer timer = (Timer) list.GetByIndex (i);
285 if (timer.next_run > ticks)
291 ThreadPool.QueueUserWorkItem (new WaitCallback (data => {
293 timer.callback (data);
296 long period = timer.period_ms;
297 long due_time = timer.due_time_ms;
298 bool no_more = (period == -1 || ((period == 0 || period == Timeout.Infinite) && due_time != Timeout.Infinite));
300 timer.next_run = Int64.MaxValue;
302 timer.next_run = DateTime.GetTimeMonotonic () + TimeSpan.TicksPerMillisecond * timer.period_ms;
303 new_time.Add (timer);
307 // Reschedule timers with a new due time
308 count = new_time.Count;
309 for (i = 0; i < count; i++) {
310 Timer timer = (Timer) new_time [i];
314 ShrinkIfNeeded (new_time, 512);
317 int capacity = list.Capacity;
319 if (capacity > 1024 && count > 0 && (capacity / count) > 3)
320 list.Capacity = count * 2;
322 long min_next_run = Int64.MaxValue;
324 min_next_run = ((Timer) list.GetByIndex (0)).next_run;
328 if (min_next_run != Int64.MaxValue) {
329 long diff = min_next_run - DateTime.GetTimeMonotonic ();
330 ms_wait = (int)(diff / TimeSpan.TicksPerMillisecond);
335 // Wait until due time or a timer is changed and moves from/to the first place in the list.
336 Monitor.Wait (this, ms_wait);
341 void ShrinkIfNeeded (ArrayList list, int initial)
343 int capacity = list.Capacity;
344 int count = list.Count;
345 if (capacity > initial && count > 0 && (capacity / count) > 3)
346 list.Capacity = count * 2;
352 Console.WriteLine ("BEGIN--");
353 for (int i = 0; i < list.Count; i++) {
354 Timer timer = (Timer) list.GetByIndex (i);
355 Console.WriteLine ("{0}: {1}", i, timer.next_run);
357 Console.WriteLine ("END----");