2 // System.Threading.Timer.cs
5 // Dick Porter (dick@ximian.com)
6 // Gonzalo Paniagua Javier (gonzalo@ximian.com)
8 // (C) 2001, 2002 Ximian, Inc. http://www.ximian.com
9 // Copyright (C) 2004-2009 Novell, Inc (http://www.novell.com)
11 // Permission is hereby granted, free of charge, to any person obtaining
12 // a copy of this software and associated documentation files (the
13 // "Software"), to deal in the Software without restriction, including
14 // without limitation the rights to use, copy, modify, merge, publish,
15 // distribute, sublicense, and/or sell copies of the Software, and to
16 // permit persons to whom the Software is furnished to do so, subject to
17 // the following conditions:
19 // The above copyright notice and this permission notice shall be
20 // included in all copies or substantial portions of the Software.
22 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
25 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
26 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 using System.Runtime.InteropServices;
32 using System.Collections;
34 namespace System.Threading
37 public sealed class Timer
41 : MarshalByRefObject, IDisposable
44 static readonly Scheduler scheduler = Scheduler.Instance;
45 #region Timer instance fields
46 TimerCallback callback;
50 long next_run; // in ticks. Only 'Scheduler' can change it except for new timers without due time.
53 public Timer (TimerCallback callback, object state, int dueTime, int period)
55 Init (callback, state, dueTime, period);
58 public Timer (TimerCallback callback, object state, long dueTime, long period)
60 Init (callback, state, dueTime, period);
63 public Timer (TimerCallback callback, object state, TimeSpan dueTime, TimeSpan period)
65 Init (callback, state, (long)dueTime.TotalMilliseconds, (long)period.TotalMilliseconds);
69 public Timer (TimerCallback callback, object state, uint dueTime, uint period)
71 // convert all values to long - with a special case for -1 / 0xffffffff
72 long d = (dueTime == UInt32.MaxValue) ? Timeout.Infinite : (long) dueTime;
73 long p = (period == UInt32.MaxValue) ? Timeout.Infinite : (long) period;
74 Init (callback, state, d, p);
77 public Timer (TimerCallback callback)
79 Init (callback, this, Timeout.Infinite, Timeout.Infinite);
82 void Init (TimerCallback callback, object state, long dueTime, long period)
85 throw new ArgumentNullException ("callback");
87 this.callback = callback;
90 Change (dueTime, period, true);
93 public bool Change (int dueTime, int period)
95 return Change (dueTime, period, false);
98 public bool Change (TimeSpan dueTime, TimeSpan period)
100 return Change ((long)dueTime.TotalMilliseconds, (long)period.TotalMilliseconds, false);
103 [CLSCompliant(false)]
104 public bool Change (uint dueTime, uint period)
106 // convert all values to long - with a special case for -1 / 0xffffffff
107 long d = (dueTime == UInt32.MaxValue) ? Timeout.Infinite : (long) dueTime;
108 long p = (period == UInt32.MaxValue) ? Timeout.Infinite : (long) period;
109 return Change (d, p, false);
112 public void Dispose ()
118 scheduler.Remove (this);
121 public bool Change (long dueTime, long period)
123 return Change (dueTime, period, false);
126 const long MaxValue = UInt32.MaxValue - 1;
128 bool Change (long dueTime, long period, bool first)
130 if (dueTime > MaxValue)
131 throw new ArgumentOutOfRangeException ("dueTime", "Due time too large");
133 if (period > MaxValue)
134 throw new ArgumentOutOfRangeException ("period", "Period too large");
136 // Timeout.Infinite == -1, so this accept everything greater than -1
137 if (dueTime < Timeout.Infinite)
138 throw new ArgumentOutOfRangeException ("dueTime");
140 if (period < Timeout.Infinite)
141 throw new ArgumentOutOfRangeException ("period");
146 due_time_ms = dueTime;
151 } else if (dueTime < 0) { // Infinite == -1
153 /* No need to call Change () */
159 nr = dueTime * TimeSpan.TicksPerMillisecond + DateTime.GetTimeMonotonic ();
162 scheduler.Change (this, nr);
166 public bool Dispose (WaitHandle notifyObject)
168 if (notifyObject == null)
169 throw new ArgumentNullException ("notifyObject");
171 NativeEventCalls.SetEvent_internal (notifyObject.Handle);
175 sealed class TimerComparer : IComparer {
176 public int Compare (object x, object y)
178 Timer tx = (x as Timer);
181 Timer ty = (y as Timer);
184 long result = tx.next_run - ty.next_run;
186 return x == y ? 0 : -1;
187 return result > 0 ? 1 : -1;
191 sealed class Scheduler {
192 static Scheduler instance;
194 ManualResetEvent changed;
198 instance = new Scheduler ();
201 public static Scheduler Instance {
202 get { return instance; }
207 changed = new ManualResetEvent (false);
208 list = new SortedList (new TimerComparer (), 1024);
209 Thread thread = new Thread (SchedulerThread);
210 thread.IsBackground = true;
214 public void Remove (Timer timer)
216 // We do not keep brand new items or those with no due time.
217 if (timer.next_run == 0 || timer.next_run == Int64.MaxValue)
221 // If this is the next item due (index = 0), the scheduler will wake up and find nothing.
222 // No need to Pulse ()
223 InternalRemove (timer);
227 public void Change (Timer timer, long new_next_run)
231 InternalRemove (timer);
232 if (new_next_run == Int64.MaxValue) {
233 timer.next_run = new_next_run;
237 if (!timer.disposed) {
238 // We should only change next_run after removing and before adding
239 timer.next_run = new_next_run;
241 // If this timer is next in line, wake up the scheduler
242 wake = (list.GetByIndex (0) == timer);
249 // lock held by caller
250 int FindByDueTime (long nr)
253 int max = list.Count - 1;
259 Timer t = (Timer) list.GetByIndex (min);
260 if (t.next_run == nr)
270 int half = min + ((max - min) >> 1);
271 Timer t = (Timer) list.GetByIndex (half);
272 if (nr == t.next_run)
283 // This should be the only caller to list.Add!
284 void Add (Timer timer)
286 // Make sure there are no collisions (10000 ticks == 1ms, so we should be safe here)
287 // Do not use list.IndexOfKey here. See bug #648130
288 int idx = FindByDueTime (timer.next_run);
290 bool up = (Int64.MaxValue - timer.next_run) > 20000 ? true : false;
298 if (idx >= list.Count)
300 Timer t2 = (Timer) list.GetByIndex (idx);
301 if (t2.next_run != timer.next_run)
305 list.Add (timer, timer);
309 int InternalRemove (Timer timer)
311 int idx = list.IndexOfKey (timer);
317 static WaitCallback TimerCaller = new WaitCallback (TimerCB);
318 static void TimerCB (object o)
320 Timer timer = (Timer) o;
322 timer.callback (timer.state);
326 void SchedulerThread ()
328 Thread.CurrentThread.Name = "Timer-Scheduler";
329 ArrayList new_time = new ArrayList (512);
332 long ticks = DateTime.GetTimeMonotonic ();
337 int count = list.Count;
338 for (i = 0; i < count; i++) {
339 Timer timer = (Timer) list.GetByIndex (i);
340 if (timer.next_run > ticks)
347 ThreadPool.QueueUserWorkItem (TimerCaller, timer);
349 ThreadPool.UnsafeQueueUserWorkItem (TimerCaller, timer);
351 long period = timer.period_ms;
352 long due_time = timer.due_time_ms;
353 bool no_more = (period == -1 || ((period == 0 || period == Timeout.Infinite) && due_time != Timeout.Infinite));
355 timer.next_run = Int64.MaxValue;
357 timer.next_run = DateTime.GetTimeMonotonic () + TimeSpan.TicksPerMillisecond * timer.period_ms;
358 new_time.Add (timer);
362 // Reschedule timers with a new due time
363 count = new_time.Count;
364 for (i = 0; i < count; i++) {
365 Timer timer = (Timer) new_time [i];
369 ShrinkIfNeeded (new_time, 512);
372 int capacity = list.Capacity;
374 if (capacity > 1024 && count > 0 && (capacity / count) > 3)
375 list.Capacity = count * 2;
377 long min_next_run = Int64.MaxValue;
379 min_next_run = ((Timer) list.GetByIndex (0)).next_run;
383 if (min_next_run != Int64.MaxValue) {
384 long diff = (min_next_run - DateTime.GetTimeMonotonic ()) / TimeSpan.TicksPerMillisecond;
385 if (diff > Int32.MaxValue)
386 ms_wait = Int32.MaxValue - 1;
388 ms_wait = (int)(diff);
394 // Wait until due time or a timer is changed and moves from/to the first place in the list.
395 changed.WaitOne (ms_wait);
399 void ShrinkIfNeeded (ArrayList list, int initial)
401 int capacity = list.Capacity;
402 int count = list.Count;
403 if (capacity > initial && count > 0 && (capacity / count) > 3)
404 list.Capacity = count * 2;
410 Console.WriteLine ("BEGIN--");
411 for (int i = 0; i < list.Count; i++) {
412 Timer timer = (Timer) list.GetByIndex (i);
413 Console.WriteLine ("{0}: {1}", i, timer.next_run);
415 Console.WriteLine ("END----");