Avoid a .cctor on the initialization path.
[mono.git] / mcs / class / corlib / System.Text / EncoderReplacementFallbackBuffer.cs
1 //
2 // EncoderReplacementFallbackBuffer.cs
3 //
4 // Author:
5 //      Atsushi Enomoto <atsushi@ximian.com>
6 //
7
8 //
9 // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
10 //
11 // Permission is hereby granted, free of charge, to any person obtaining
12 // a copy of this software and associated documentation files (the
13 // "Software"), to deal in the Software without restriction, including
14 // without limitation the rights to use, copy, modify, merge, publish,
15 // distribute, sublicense, and/or sell copies of the Software, and to
16 // permit persons to whom the Software is furnished to do so, subject to
17 // the following conditions:
18 // 
19 // The above copyright notice and this permission notice shall be
20 // included in all copies or substantial portions of the Software.
21 // 
22 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
25 // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
26 // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
27 // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
28 // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 //
30
31 namespace System.Text
32 {
33         // This EncoderFallbackBuffer is simple. It ignores the input buffers.
34         // EncoderFallbackBuffer users could implement their own complex 
35         // fallback buffers.
36
37         public sealed class EncoderReplacementFallbackBuffer
38                 : EncoderFallbackBuffer
39         {
40                 string replacement;
41                 int current;
42                 bool fallback_assigned;
43
44                 public EncoderReplacementFallbackBuffer (
45                         EncoderReplacementFallback fallback)
46                 {
47                         if (fallback == null)
48                                 throw new ArgumentNullException ("fallback");
49                         replacement = fallback.DefaultString;
50                         current = 0;
51                 }
52
53                 public override int Remaining {
54                         get { return replacement.Length - current; }
55                 }
56
57                 public override bool Fallback (char charUnknown, int index)
58                 {
59                         return Fallback (index);
60                 }
61
62                 public override bool Fallback (char charUnknownHigh, char charUnknownLow, int index)
63                 {
64                         return Fallback (index);
65                 }
66
67                 // hmm, what is this index for???
68                 private bool Fallback (int index)
69                 {
70                         if (fallback_assigned && Remaining != 0)
71                                 throw new ArgumentException ("Reentrant Fallback method invocation occured. It might be because either this FallbackBuffer is incorrectly shared by multiple threads, invoked inside Encoding recursively, or Reset invocation is forgotten.");
72                         if (index < 0)
73                                 throw new ArgumentOutOfRangeException ("index");
74                         fallback_assigned = true;
75                         current = 0;
76
77                         return replacement.Length > 0;
78                 }
79
80                 public override char GetNextChar ()
81                 {
82                         if (current >= replacement.Length)
83                                 return char.MinValue;
84                         return replacement [current++];
85                 }
86
87                 public override bool MovePrevious ()
88                 {
89                         if (current == 0)
90                                 return false;
91                         current--;
92                         return true;
93                 }
94
95                 public override void Reset ()
96                 {
97                         current = 0;
98                 }
99         }
100 }
101