* ObjectWriter.cs: Fixed and Simplified WriteGenericArray and
[mono.git] / mcs / class / corlib / System.Runtime.Serialization.Formatters.Binary / ObjectWriter.cs
1 // ObjectWriter.cs\r
2 //\r
3 // Author:\r
4 //   Lluis Sanchez Gual (lluis@ideary.com)\r
5 //\r
6 // (C) 2003 Lluis Sanchez Gual\r
7 \r
8 using System;\r
9 using System.IO;\r
10 using System.Collections;\r
11 using System.Runtime.Serialization;\r
12 using System.Runtime.Remoting.Messaging;\r
13 using System.Reflection;\r
14 using System.Globalization;\r
15 \r
16 namespace System.Runtime.Serialization.Formatters.Binary\r
17 {\r
18         abstract class TypeMetadata\r
19         {\r
20                 public TypeMetadata (Type instanceType)\r
21                 {\r
22                         InstanceType = instanceType;\r
23                         TypeAssembly = instanceType.Assembly;\r
24                 }\r
25                 \r
26                 public Assembly TypeAssembly;\r
27                 public Type InstanceType;\r
28                 \r
29                 public abstract void WriteAssemblies (ObjectWriter ow, BinaryWriter writer);\r
30                 public abstract void WriteTypeData (ObjectWriter ow, BinaryWriter writer);\r
31                 public abstract void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data);\r
32                 \r
33                 public virtual bool IsCompatible (TypeMetadata other)\r
34                 {\r
35                         return true;\r
36                 }\r
37         }\r
38         \r
39         class SerializableTypeMetadata: TypeMetadata\r
40         {\r
41                 Type[] types;\r
42                 string[] names;\r
43                 \r
44                 public SerializableTypeMetadata (Type itype, SerializationInfo info): base (itype)\r
45                 {\r
46                         types = new Type [info.MemberCount];\r
47                         names = new string [info.MemberCount];\r
48 \r
49                         SerializationInfoEnumerator e = info.GetEnumerator ();\r
50 \r
51                         int n = 0;\r
52                         while (e.MoveNext ())\r
53                         {\r
54                                 types[n] = e.ObjectType;\r
55                                 names[n] = e.Name;\r
56                                 n++;\r
57                         }\r
58 \r
59                         if (info.FullTypeName != InstanceType.FullName || info.AssemblyName != TypeAssembly.FullName) \r
60                         {\r
61                                 TypeAssembly = Assembly.Load (info.AssemblyName);\r
62                                 InstanceType = TypeAssembly.GetType (info.FullTypeName);\r
63                         }\r
64                 }\r
65                 \r
66                 public override bool IsCompatible (TypeMetadata other)\r
67                 {\r
68                         if (!(other is SerializableTypeMetadata)) return false;\r
69                         \r
70                         SerializableTypeMetadata tm = (SerializableTypeMetadata)other;\r
71                         if (types.Length != tm.types.Length) return false;\r
72                         if (TypeAssembly != tm.TypeAssembly) return false;\r
73                         if (InstanceType != tm.InstanceType) return false;\r
74                         for (int n=0; n<types.Length; n++)\r
75                         {\r
76                                 if (types[n] != tm.types[n]) return false;\r
77                                 if (names[n] != tm.names[n]) return false;\r
78                         }\r
79                         return true;\r
80                 }\r
81                 \r
82                 public override void WriteAssemblies (ObjectWriter ow, BinaryWriter writer)\r
83                 {\r
84                         foreach (Type mtype in types)\r
85                         {\r
86                                 Type type = mtype;\r
87                                 while (type.IsArray) \r
88                                         type = type.GetElementType();\r
89                                         \r
90                                 ow.WriteAssembly (writer, type.Assembly);\r
91                         }\r
92                 }\r
93                 \r
94                 public override void WriteTypeData (ObjectWriter ow, BinaryWriter writer)\r
95                 {\r
96                         writer.Write (types.Length);\r
97 \r
98                         // Names of fields\r
99                         foreach (string name in names)\r
100                                 writer.Write (name);\r
101 \r
102                         // Types of fields\r
103                         foreach (Type type in types)\r
104                                 ObjectWriter.WriteTypeCode (writer, type);\r
105 \r
106                         // Type specs of fields\r
107                         foreach (Type type in types)\r
108                                 ow.WriteTypeSpec (writer, type);\r
109                 }\r
110                 \r
111                 public override void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data)\r
112                 {\r
113                         SerializationInfo info = (SerializationInfo) data;\r
114                         SerializationInfoEnumerator e = info.GetEnumerator ();\r
115 \r
116                         while (e.MoveNext ())\r
117                                 ow.WriteValue (writer, e.ObjectType, e.Value);\r
118                 }\r
119         }\r
120         \r
121         class MemberTypeMetadata: TypeMetadata\r
122         {\r
123                 MemberInfo[] members;\r
124                 \r
125                 public MemberTypeMetadata (Type type, StreamingContext context): base (type)\r
126                 {\r
127                         members = FormatterServices.GetSerializableMembers (type, context);\r
128                 }\r
129 \r
130                 public override void WriteAssemblies (ObjectWriter ow, BinaryWriter writer)\r
131                 {\r
132                         foreach (FieldInfo field in members)\r
133                         {\r
134                                 Type type = field.FieldType;\r
135                                 while (type.IsArray) \r
136                                         type = type.GetElementType();\r
137                                         \r
138                                 ow.WriteAssembly (writer, type.Assembly);\r
139                         }\r
140                 }\r
141                 \r
142                 public override void WriteTypeData (ObjectWriter ow, BinaryWriter writer)\r
143                 {\r
144                         writer.Write (members.Length);\r
145 \r
146                         // Names of fields\r
147                         foreach (FieldInfo field in members) {\r
148                                 if (field.DeclaringType == InstanceType)\r
149                                         writer.Write (field.Name);\r
150                                 else\r
151                                         writer.Write (field.DeclaringType.Name + "+" + field.Name);\r
152                         }\r
153 \r
154                         // Types of fields\r
155                         foreach (FieldInfo field in members)\r
156                                 ObjectWriter.WriteTypeCode (writer, field.FieldType);\r
157 \r
158                         // Type specs of fields\r
159                         foreach (FieldInfo field in members)\r
160                                 ow.WriteTypeSpec (writer, field.FieldType);\r
161                 }\r
162                 \r
163                 public override void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data)\r
164                 {\r
165                         object[] values = FormatterServices.GetObjectData (data, members);\r
166                         for (int n=0; n<values.Length; n++)\r
167                                 ow.WriteValue (writer, ((FieldInfo)members[n]).FieldType, values[n]);\r
168                 }\r
169         }\r
170         \r
171         internal class ObjectWriter\r
172         {\r
173                 ObjectIDGenerator _idGenerator = new ObjectIDGenerator();\r
174                 Hashtable _cachedMetadata = new Hashtable();\r
175                 Queue _pendingObjects = new Queue();\r
176                 Hashtable _assemblyCache = new Hashtable();\r
177                 \r
178                 // Type metadata that can be shared with all serializers\r
179                 static Hashtable _cachedTypes = new Hashtable();\r
180 \r
181                 internal static Assembly CorlibAssembly = typeof(string).Assembly;\r
182 \r
183                 ISurrogateSelector _surrogateSelector;\r
184                 StreamingContext _context;\r
185                 FormatterAssemblyStyle _assemblyFormat;\r
186                 \r
187                 class MetadataReference\r
188                 {\r
189                         public TypeMetadata Metadata;\r
190                         public long ObjectID;\r
191                         \r
192                         public MetadataReference (TypeMetadata metadata, long id)\r
193                         {\r
194                                 Metadata = metadata;\r
195                                 ObjectID = id;\r
196                         }\r
197                 }\r
198                 \r
199                 public ObjectWriter (ISurrogateSelector surrogateSelector, StreamingContext context, FormatterAssemblyStyle assemblyFormat)\r
200                 {\r
201                         _surrogateSelector = surrogateSelector;\r
202                         _context = context;\r
203                         _assemblyFormat = assemblyFormat;\r
204                 }\r
205 \r
206                 public void WriteObjectGraph (BinaryWriter writer, object obj, Header[] headers)\r
207                 {\r
208                         _pendingObjects.Clear();\r
209                         if (headers != null) QueueObject (headers);\r
210                         QueueObject (obj);\r
211                         WriteQueuedObjects (writer);\r
212                         WriteSerializationEnd (writer);\r
213                 }\r
214 \r
215                 public void QueueObject (object obj)\r
216                 {\r
217                         _pendingObjects.Enqueue (obj);\r
218                 }\r
219 \r
220                 public void WriteQueuedObjects (BinaryWriter writer)\r
221                 {\r
222 \r
223                         while (_pendingObjects.Count > 0)\r
224                                 WriteObjectInstance (writer, _pendingObjects.Dequeue(), false);\r
225                 }\r
226 \r
227                 public void WriteObjectInstance (BinaryWriter writer, object obj, bool isValueObject)\r
228                 {\r
229                         bool firstTime;\r
230                         long id;\r
231 \r
232                         // If the object is a value type (not boxed) then there is no need\r
233                         // to register it in the id generator, because it won't have other\r
234                         // references to it\r
235 \r
236                         if (isValueObject) id = _idGenerator.NextId;\r
237                         else id = _idGenerator.GetId (obj, out firstTime);\r
238 \r
239                         if (obj is string) {\r
240                                 WriteString (writer, id, (string)obj);\r
241                         }\r
242                         else if (obj is Array) {\r
243                                 WriteArray (writer, id, (Array)obj);\r
244                         }\r
245                         else\r
246                                 WriteObject (writer, id, obj);\r
247                 }\r
248 \r
249                 public static void WriteSerializationEnd (BinaryWriter writer)\r
250                 {\r
251                         writer.Write ((byte) BinaryElement.End);\r
252                 }\r
253 \r
254                 private void WriteObject (BinaryWriter writer, long id, object obj)\r
255                 {\r
256                         object data;\r
257                         TypeMetadata metadata;\r
258 \r
259                         GetObjectData (obj, out metadata, out data);\r
260                         MetadataReference metadataReference = (MetadataReference)_cachedMetadata [metadata.InstanceType];\r
261 \r
262                         if (metadataReference != null && metadata.IsCompatible (metadataReference.Metadata))\r
263                         {\r
264                                 // An object of the same type has already been serialized\r
265                                 // It is not necessary to write again type metadata\r
266 \r
267                                 writer.Write ((byte) BinaryElement.RefTypeObject);\r
268                                 writer.Write ((int)id);\r
269 \r
270                                 writer.Write ((int)metadataReference.ObjectID);\r
271                                 metadata.WriteObjectData (this, writer, data);\r
272                                 return;\r
273                         }\r
274 \r
275                         if (metadataReference == null)\r
276                         {\r
277                                 metadataReference = new MetadataReference (metadata, id);\r
278                                 _cachedMetadata [metadata.InstanceType] = metadataReference;\r
279                         }\r
280 \r
281                         BinaryElement objectTag;\r
282 \r
283                         int assemblyId;\r
284                         if (metadata.TypeAssembly == CorlibAssembly)\r
285                         {\r
286                                 // A corlib type\r
287                                 objectTag = BinaryElement.RuntimeObject;\r
288                                 assemblyId = -1;\r
289                         }\r
290                         else\r
291                         {\r
292                                 objectTag = BinaryElement.ExternalObject;\r
293                                 assemblyId = WriteAssembly (writer, metadata.TypeAssembly);\r
294                         }\r
295 \r
296                         // Registers the assemblies needed for each field\r
297                         // If there are assemblies that where not registered before this object,\r
298                         // write them now\r
299 \r
300                         metadata.WriteAssemblies (this, writer);\r
301 \r
302                         // Writes the object\r
303 \r
304                         writer.Write ((byte) objectTag);\r
305                         writer.Write ((int)id);\r
306                         writer.Write (metadata.InstanceType.FullName);\r
307                         \r
308                         metadata.WriteTypeData (this, writer);\r
309                         if (assemblyId != -1) writer.Write (assemblyId);\r
310                         \r
311                         metadata.WriteObjectData (this, writer, data);\r
312                 }\r
313 \r
314                 private void GetObjectData (object obj, out TypeMetadata metadata, out object data)\r
315                 {\r
316                         Type instanceType = obj.GetType();\r
317 \r
318                         // Check if the formatter has a surrogate selector \96 if it does, \r
319                         // check if the surrogate selector handles objects of the given type. \r
320 \r
321                         if (_surrogateSelector != null)\r
322                         {\r
323                                 ISurrogateSelector selector;\r
324                                 ISerializationSurrogate surrogate = _surrogateSelector.GetSurrogate (instanceType, _context, out selector);\r
325                                 if (surrogate != null)\r
326                                 {\r
327                                         SerializationInfo info = new SerializationInfo (instanceType, new FormatterConverter ());\r
328                                         surrogate.GetObjectData (obj, info, _context);\r
329                                         metadata = new SerializableTypeMetadata (instanceType, info);\r
330                                         data = info;\r
331                                         return;\r
332                                 }\r
333                         }\r
334 \r
335                         // Check if the object is marked with the Serializable attribute\r
336 \r
337                         if (!instanceType.IsSerializable)\r
338                                 throw new SerializationException ("Type " + instanceType +\r
339                                                                   " is not marked as Serializable " + \r
340                                                                   "and does not implement ISerializable.");\r
341 \r
342                         ISerializable ser = obj as ISerializable;\r
343 \r
344                         if (ser != null) \r
345                         {\r
346                                 SerializationInfo info = new SerializationInfo (instanceType, new FormatterConverter ());\r
347                                 ser.GetObjectData (info, _context);\r
348                                 metadata = new SerializableTypeMetadata (instanceType, info);\r
349                                 data = info;\r
350                         } \r
351                         else \r
352                         {\r
353                                 data = obj;\r
354                                 if (_context.Context != null)\r
355                                 {\r
356                                         // Don't cache metadata info when the Context property is not null sice\r
357                                         // we can't control the number of possible contexts in this case\r
358                                         metadata = new MemberTypeMetadata (instanceType, _context);\r
359                                         return;\r
360                                 }\r
361                                 \r
362                                 metadata = null;\r
363                                 lock (_cachedTypes)\r
364                                 {\r
365                                         Hashtable typesTable = (Hashtable) _cachedTypes [_context.State];\r
366                                         if (typesTable != null)\r
367                                         {\r
368                                                 metadata = (TypeMetadata) typesTable [instanceType];\r
369                                                 if (metadata == null) \r
370                                                 {\r
371                                                         metadata = CreateMemberTypeMetadata (instanceType);\r
372                                                         typesTable [instanceType] = metadata;\r
373                                                 }\r
374                                         }\r
375                                         else\r
376                                         {\r
377                                                 metadata = CreateMemberTypeMetadata (instanceType);\r
378                                                 typesTable = new Hashtable ();\r
379                                                 typesTable [instanceType] = metadata;\r
380                                                 _cachedTypes [_context.State] = typesTable;\r
381                                         }\r
382                                 }\r
383                         }\r
384                 }\r
385                 \r
386                 TypeMetadata CreateMemberTypeMetadata (Type type)\r
387                 {\r
388                         if (!BinaryCommon.UseReflectionSerialization) {\r
389                                 Type metaType = CodeGenerator.GenerateMetadataType (type, _context);\r
390                                 return (TypeMetadata) Activator.CreateInstance (metaType);\r
391                         }\r
392                         else\r
393                                 return new MemberTypeMetadata (type, _context);\r
394                 }\r
395 \r
396                 private void WriteArray (BinaryWriter writer, long id, Array array)\r
397                 {\r
398                         // There are 4 ways of serializing arrays:\r
399                         // The element GenericArray (7) can be used for all arrays.\r
400                         // The element ArrayOfPrimitiveType (15) can be used for single-dimensional\r
401                         // arrays of primitive types\r
402                         // The element ArrayOfObject (16) can be used for single-dimensional Object arrays\r
403                         // The element ArrayOfString (17) can be used for single-dimensional string arrays\r
404 \r
405                         Type elementType = array.GetType().GetElementType();\r
406 \r
407                         if (elementType == typeof (object) && array.Rank == 1) {\r
408                                 WriteObjectArray (writer, id, array);\r
409                         }\r
410                         else if (elementType == typeof (string) && array.Rank == 1) {\r
411                                 WriteStringArray (writer, id, array);\r
412                         }\r
413                         else if (BinaryCommon.IsPrimitive(elementType) && array.Rank == 1) {\r
414                                 WritePrimitiveTypeArray (writer, id, array);\r
415                         }\r
416                         else\r
417                                 WriteGenericArray (writer, id, array);\r
418                 }\r
419 \r
420                 private void WriteGenericArray (BinaryWriter writer, long id, Array array)\r
421                 {\r
422                         Type elementType = array.GetType().GetElementType();\r
423 \r
424                         // Registers and writes the assembly of the array element type if needed\r
425 \r
426                         if (!elementType.IsArray)\r
427                                 WriteAssembly (writer, elementType.Assembly);\r
428 \r
429                         // Writes the array\r
430 \r
431                         writer.Write ((byte) BinaryElement.GenericArray);\r
432                         writer.Write ((int)id);\r
433                         \r
434                         // Write the structure of the array\r
435 \r
436                         if (elementType.IsArray) \r
437                                 writer.Write ((byte) ArrayStructure.Jagged);\r
438                         else if (array.Rank == 1)\r
439                                 writer.Write ((byte) ArrayStructure.SingleDimensional);\r
440                         else\r
441                                 writer.Write ((byte) ArrayStructure.MultiDimensional);\r
442 \r
443                         // Write the number of dimensions and the length\r
444                         // of each dimension\r
445 \r
446                         writer.Write (array.Rank);\r
447                         for (int n=0; n<array.Rank; n++)\r
448                                 writer.Write (array.GetUpperBound (n) + 1);\r
449 \r
450                         // Writes the type\r
451                         WriteTypeCode (writer, elementType);\r
452                         WriteTypeSpec (writer, elementType);\r
453 \r
454                         // Writes the values. For single-dimension array, a special tag is used\r
455                         // to represent multiple consecutive null values. I don't know why this\r
456                         // optimization is not used for multidimensional arrays.\r
457 \r
458                         if (array.Rank == 1 && !elementType.IsValueType)\r
459                         {\r
460                                 WriteSingleDimensionArrayElements (writer, array, elementType);\r
461                         }\r
462                         else\r
463                         {\r
464                                 foreach (object item in array)\r
465                                         WriteValue (writer, elementType, item);\r
466                         }\r
467                 }\r
468 \r
469                 private void WriteObjectArray (BinaryWriter writer, long id, Array array)\r
470                 {\r
471                         writer.Write ((byte) BinaryElement.ArrayOfObject);\r
472                         writer.Write ((int)id);\r
473                         writer.Write (array.Length);    // Single dimension. Just write the length\r
474                         WriteSingleDimensionArrayElements (writer, array, typeof (object));\r
475                 }\r
476 \r
477                 private void WriteStringArray (BinaryWriter writer, long id, Array array)\r
478                 {\r
479                         writer.Write ((byte) BinaryElement.ArrayOfString);\r
480                         writer.Write ((int)id);\r
481                         writer.Write (array.Length);    // Single dimension. Just write the length\r
482                         WriteSingleDimensionArrayElements (writer, array, typeof (string));\r
483                 }\r
484 \r
485                 private void WritePrimitiveTypeArray (BinaryWriter writer, long id, Array array)\r
486                 {\r
487                         writer.Write ((byte) BinaryElement.ArrayOfPrimitiveType);\r
488                         writer.Write ((int)id);\r
489                         writer.Write (array.Length);    // Single dimension. Just write the length\r
490 \r
491                         Type elementType = array.GetType().GetElementType();\r
492                         WriteTypeSpec (writer, elementType);\r
493 \r
494                         switch (Type.GetTypeCode (elementType))\r
495                         {\r
496                                 case TypeCode.Boolean:\r
497                                         foreach (bool item in (bool[]) array)\r
498                                                 writer.Write (item);\r
499                                         break;\r
500 \r
501                                 case TypeCode.Byte:\r
502                                         writer.Write ((byte[]) array);\r
503                                         break;\r
504 \r
505                                 case TypeCode.Char:\r
506                                         foreach (char item in (char[]) array)\r
507                                                 writer.Write (item);\r
508                                         break;\r
509 \r
510                                 case TypeCode.DateTime: \r
511                                         foreach (DateTime item in (DateTime[]) array)\r
512                                                 writer.Write (item.Ticks);\r
513                                         break;\r
514 \r
515                                 case TypeCode.Decimal:\r
516                                         foreach (decimal item in (decimal[]) array)\r
517                                                 writer.Write (item);\r
518                                         break;\r
519 \r
520                                 case TypeCode.Double:\r
521                                         foreach (double item in (double[]) array)\r
522                                                 writer.Write (item);\r
523                                         break;\r
524 \r
525                                 case TypeCode.Int16:\r
526                                         foreach (short item in (short[]) array)\r
527                                                 writer.Write (item);\r
528                                         break;\r
529 \r
530                                 case TypeCode.Int32:\r
531                                         foreach (int item in (int[]) array)\r
532                                                 writer.Write (item);\r
533                                         break;\r
534 \r
535                                 case TypeCode.Int64:\r
536                                         foreach (long item in (long[]) array)\r
537                                                 writer.Write (item);\r
538                                         break;\r
539 \r
540                                 case TypeCode.SByte:\r
541                                         foreach (sbyte item in (sbyte[]) array)\r
542                                                 writer.Write (item);\r
543                                         break;\r
544 \r
545                                 case TypeCode.Single:\r
546                                         foreach (float item in (float[]) array)\r
547                                                 writer.Write (item);\r
548                                         break;\r
549 \r
550                                 case TypeCode.UInt16:\r
551                                         foreach (ushort item in (ushort[]) array)\r
552                                                 writer.Write (item);\r
553                                         break;\r
554 \r
555                                 case TypeCode.UInt32:\r
556                                         foreach (uint item in (uint[]) array)\r
557                                                 writer.Write (item);\r
558                                         break;\r
559 \r
560                                 case TypeCode.UInt64:\r
561                                         foreach (ulong item in (ulong[]) array)\r
562                                                 writer.Write (item);\r
563                                         break;\r
564 \r
565                                 case TypeCode.String:\r
566                                         foreach (string item in (string[]) array)\r
567                                                 writer.Write (item);\r
568                                         break;\r
569 \r
570                                 default:\r
571                                         if (elementType == typeof (TimeSpan)) {\r
572                                                 foreach (TimeSpan item in (TimeSpan[]) array)\r
573                                                         writer.Write (item.Ticks);\r
574                                         }\r
575                                         else\r
576                                                 throw new NotSupportedException ("Unsupported primitive type: " + elementType.FullName);\r
577                                         break;\r
578                         }                       \r
579                 }\r
580 \r
581                 private void WriteSingleDimensionArrayElements (BinaryWriter writer, Array array, Type elementType)\r
582                 {\r
583                         int numNulls = 0;\r
584                         foreach (object val in array)\r
585                         {\r
586                                 if (val != null && numNulls > 0)\r
587                                 {\r
588                                         WriteNullFiller (writer, numNulls);\r
589                                         WriteValue (writer, elementType, val);\r
590                                         numNulls = 0;\r
591                                 }\r
592                                 else if (val == null)\r
593                                         numNulls++;\r
594                                 else\r
595                                         WriteValue (writer, elementType, val);\r
596                         }\r
597                         if (numNulls > 0)\r
598                                 WriteNullFiller (writer, numNulls);\r
599                 }\r
600 \r
601                 private void WriteNullFiller (BinaryWriter writer, int numNulls)\r
602                 {\r
603                         if (numNulls == 1) {\r
604                                 writer.Write ((byte) BinaryElement.NullValue);\r
605                         }\r
606                         else if (numNulls == 2) {\r
607                                 writer.Write ((byte) BinaryElement.NullValue);\r
608                                 writer.Write ((byte) BinaryElement.NullValue);\r
609                         }\r
610                         else if (numNulls <= byte.MaxValue) {\r
611                                 writer.Write ((byte) BinaryElement.ArrayFiller8b);\r
612                                 writer.Write ((byte) numNulls);\r
613                         }\r
614                         else {\r
615                                 writer.Write ((byte) BinaryElement.ArrayFiller32b);\r
616                                 writer.Write (numNulls);\r
617                         }\r
618                 }\r
619 \r
620                 private void WriteObjectReference (BinaryWriter writer, long id)\r
621                 {\r
622 \r
623                         writer.Write ((byte) BinaryElement.ObjectReference);\r
624                         writer.Write ((int)id);\r
625                 }\r
626 \r
627                 public void WriteValue (BinaryWriter writer, Type valueType, object val)\r
628                 {\r
629                         if (val == null) \r
630                         {\r
631                                 writer.Write ((byte) BinaryElement.NullValue);\r
632                         }\r
633                         else if (BinaryCommon.IsPrimitive(val.GetType()))\r
634                         {\r
635                                 if (!BinaryCommon.IsPrimitive(valueType))\r
636                                 {\r
637                                         // It is a boxed primitive type value\r
638                                         writer.Write ((byte) BinaryElement.BoxedPrimitiveTypeValue);\r
639                                         WriteTypeSpec (writer, val.GetType());\r
640                                 }\r
641                                 WritePrimitiveValue (writer, val);\r
642                         }\r
643                         else if (valueType.IsValueType)\r
644                         {\r
645                                 // Value types are written embedded in the containing object\r
646                                 WriteObjectInstance (writer, val, true);\r
647                         }\r
648                         else if (val is string)\r
649                         {\r
650                                 // Strings are written embedded, unless already registered\r
651                                 bool firstTime;\r
652                                 long id = _idGenerator.GetId (val, out firstTime);\r
653 \r
654                                 if (firstTime) WriteObjectInstance (writer, val, false);\r
655                                 else WriteObjectReference (writer, id);\r
656                         }                       \r
657                         else\r
658                         {\r
659                                 // It is a reference type. Write a forward reference and queue the\r
660                                 // object to the pending object list (unless already written).\r
661 \r
662                                 bool firstTime;\r
663                                 long id = _idGenerator.GetId (val, out firstTime);\r
664 \r
665                                 if (firstTime) _pendingObjects.Enqueue (val);\r
666                                 WriteObjectReference (writer, id);\r
667                         }\r
668                 }\r
669                 \r
670                 private void WriteString (BinaryWriter writer, long id, string str)\r
671                 {\r
672                         writer.Write ((byte) BinaryElement.String);\r
673                         writer.Write ((int)id);\r
674                         writer.Write (str);\r
675                 }\r
676 \r
677                 public int WriteAssembly (BinaryWriter writer, Assembly assembly)\r
678                 {\r
679                         if (assembly == ObjectWriter.CorlibAssembly) return -1;\r
680                         \r
681                         bool firstTime;\r
682                         int id = RegisterAssembly (assembly, out firstTime);\r
683                         if (!firstTime) return id;\r
684                                         \r
685                         writer.Write ((byte) BinaryElement.Assembly);\r
686                         writer.Write (id);\r
687                         if (_assemblyFormat == FormatterAssemblyStyle.Full)\r
688                                 writer.Write (assembly.GetName ().FullName);\r
689                         else\r
690                                 writer.Write (assembly.GetName ().Name);\r
691                                 \r
692                         return id;\r
693                 }\r
694 \r
695                 public int GetAssemblyId (Assembly assembly)\r
696                 {\r
697                         return (int)_assemblyCache[assembly];\r
698                 }\r
699 \r
700                 private int RegisterAssembly (Assembly assembly, out bool firstTime)\r
701                 {\r
702                         if (_assemblyCache.ContainsKey (assembly))\r
703                         {\r
704                                 firstTime = false;\r
705                                 return (int)_assemblyCache[assembly];\r
706                         }\r
707                         else\r
708                         {\r
709                                 int id = (int)_idGenerator.GetId (0, out firstTime);\r
710                                 _assemblyCache.Add (assembly, id);\r
711                                 return id;\r
712                         }\r
713                 }\r
714 \r
715                 public static void WritePrimitiveValue (BinaryWriter writer, object value)\r
716                 {\r
717                         Type type = value.GetType();\r
718 \r
719                         switch (Type.GetTypeCode (type))\r
720                         {\r
721                                 case TypeCode.Boolean:\r
722                                         writer.Write ((bool)value);\r
723                                         break;\r
724 \r
725                                 case TypeCode.Byte:\r
726                                         writer.Write ((byte) value);\r
727                                         break;\r
728 \r
729                                 case TypeCode.Char:\r
730                                         writer.Write ((char) value);\r
731                                         break;\r
732 \r
733                                 case TypeCode.DateTime: \r
734                                         writer.Write ( ((DateTime)value).Ticks);\r
735                                         break;\r
736 \r
737                                 case TypeCode.Decimal:\r
738                                         writer.Write (((decimal) value).ToString (CultureInfo.InvariantCulture));\r
739                                         break;\r
740 \r
741                                 case TypeCode.Double:\r
742                                         writer.Write ((double) value);\r
743                                         break;\r
744 \r
745                                 case TypeCode.Int16:\r
746                                         writer.Write ((short) value);\r
747                                         break;\r
748 \r
749                                 case TypeCode.Int32:\r
750                                         writer.Write ((int) value);\r
751                                         break;\r
752 \r
753                                 case TypeCode.Int64:\r
754                                         writer.Write ((long) value);\r
755                                         break;\r
756 \r
757                                 case TypeCode.SByte:\r
758                                         writer.Write ((sbyte) value);\r
759                                         break;\r
760 \r
761                                 case TypeCode.Single:\r
762                                         writer.Write ((float) value);\r
763                                         break;\r
764 \r
765                                 case TypeCode.UInt16:\r
766                                         writer.Write ((ushort) value);\r
767                                         break;\r
768 \r
769                                 case TypeCode.UInt32:\r
770                                         writer.Write ((uint) value);\r
771                                         break;\r
772 \r
773                                 case TypeCode.UInt64:\r
774                                         writer.Write ((ulong) value);\r
775                                         break;\r
776 \r
777                                 case TypeCode.String:\r
778                                         writer.Write ((string) value);\r
779                                         break;\r
780 \r
781                                 default:\r
782                                         if (type == typeof (TimeSpan))\r
783                                                 writer.Write (((TimeSpan)value).Ticks);\r
784                                         else\r
785                                                 throw new NotSupportedException ("Unsupported primitive type: " + value.GetType().FullName);\r
786                                         break;\r
787                         }\r
788                 }\r
789 \r
790                 public static void WriteTypeCode (BinaryWriter writer, Type type)\r
791                 {\r
792                         writer.Write ((byte) GetTypeTag (type));\r
793                 }\r
794 \r
795                 public static TypeTag GetTypeTag (Type type)\r
796                 {\r
797                         if (type == typeof (string)) {\r
798                                 return TypeTag.String;\r
799                         }\r
800                         else if (BinaryCommon.IsPrimitive (type)) {\r
801                                 return TypeTag.PrimitiveType;\r
802                         }\r
803                         else if (type == typeof (object)) {\r
804                                 return TypeTag.ObjectType;\r
805                         }\r
806                         else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (object)) {\r
807                                 return TypeTag.ArrayOfObject; \r
808                         }\r
809                         else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (string)){\r
810                                 return TypeTag.ArrayOfString;\r
811                         }\r
812                         else if (type.IsArray && type.GetArrayRank() == 1 && BinaryCommon.IsPrimitive(type.GetElementType())) {\r
813                                 return TypeTag.ArrayOfPrimitiveType;\r
814                         }\r
815                         else if (type.Assembly == CorlibAssembly) {\r
816                                 return TypeTag.RuntimeType;\r
817                         }\r
818                         else\r
819                                 return TypeTag.GenericType;\r
820                 }\r
821 \r
822                 public void WriteTypeSpec (BinaryWriter writer, Type type)\r
823                 {\r
824                         // WARNING Keep in sync with EmitWriteTypeSpec\r
825                         \r
826                         switch (GetTypeTag (type))\r
827                         {\r
828                                 case TypeTag.PrimitiveType:\r
829                                         writer.Write (BinaryCommon.GetTypeCode (type));\r
830                                         break;\r
831 \r
832                                 case TypeTag.RuntimeType:\r
833                                         writer.Write (type.FullName);\r
834                                         break;\r
835 \r
836                                 case TypeTag.GenericType:\r
837                                         writer.Write (type.FullName);\r
838                                         writer.Write ((int)GetAssemblyId (type.Assembly));\r
839                                         break;\r
840 \r
841                                 case TypeTag.ArrayOfPrimitiveType:\r
842                                         writer.Write (BinaryCommon.GetTypeCode (type.GetElementType()));\r
843                                         break;\r
844 \r
845                                 default:\r
846                                         // Type spec not needed\r
847                                         break;\r
848                         }\r
849                 }\r
850         }\r
851 }\r