* ObjectWriter.cs: Factorized some serialization code in new classes, so it
[mono.git] / mcs / class / corlib / System.Runtime.Serialization.Formatters.Binary / ObjectWriter.cs
1 // ObjectWriter.cs\r
2 //\r
3 // Author:\r
4 //   Lluis Sanchez Gual (lluis@ideary.com)\r
5 //\r
6 // (C) 2003 Lluis Sanchez Gual\r
7 \r
8 // FIXME: Implement the missing binary elements\r
9 \r
10 using System;\r
11 using System.IO;\r
12 using System.Collections;\r
13 using System.Runtime.Serialization;\r
14 using System.Runtime.Remoting.Messaging;\r
15 using System.Reflection;\r
16 \r
17 namespace System.Runtime.Serialization.Formatters.Binary\r
18 {\r
19         abstract class TypeMetadata\r
20         {\r
21                 public TypeMetadata (Type instanceType)\r
22                 {\r
23                         InstanceType = instanceType;\r
24                         TypeAssembly = instanceType.Assembly;\r
25                 }\r
26                 \r
27                 public Assembly TypeAssembly;\r
28                 public Type InstanceType;\r
29                 \r
30                 public abstract void WriteAssemblies (ObjectWriter ow, BinaryWriter writer);\r
31                 public abstract void WriteTypeData (ObjectWriter ow, BinaryWriter writer);\r
32                 public abstract void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data);\r
33                 \r
34                 public virtual bool IsCompatible (TypeMetadata other)\r
35                 {\r
36                         return true;\r
37                 }\r
38         }\r
39         \r
40         class SerializableTypeMetadata: TypeMetadata\r
41         {\r
42                 Type[] types;\r
43                 string[] names;\r
44                 \r
45                 public SerializableTypeMetadata (Type itype, SerializationInfo info): base (itype)\r
46                 {\r
47                         types = new Type [info.MemberCount];\r
48                         names = new string [info.MemberCount];\r
49 \r
50                         SerializationInfoEnumerator e = info.GetEnumerator ();\r
51 \r
52                         int n = 0;\r
53                         while (e.MoveNext ())\r
54                         {\r
55                                 types[n] = e.ObjectType;\r
56                                 names[n] = e.Name;\r
57                                 n++;\r
58                         }\r
59 \r
60                         if (info.FullTypeName != InstanceType.FullName || info.AssemblyName != TypeAssembly.FullName) \r
61                         {\r
62                                 TypeAssembly = Assembly.Load (info.AssemblyName);\r
63                                 InstanceType = TypeAssembly.GetType (info.FullTypeName);\r
64                         }\r
65                 }\r
66                 \r
67                 public override bool IsCompatible (TypeMetadata other)\r
68                 {\r
69                         if (!(other is SerializableTypeMetadata)) return false;\r
70                         \r
71                         SerializableTypeMetadata tm = (SerializableTypeMetadata)other;\r
72                         if (types.Length != tm.types.Length) return false;\r
73                         if (TypeAssembly != tm.TypeAssembly) return false;\r
74                         if (InstanceType != tm.InstanceType) return false;\r
75                         for (int n=0; n<types.Length; n++)\r
76                         {\r
77                                 if (types[n] != tm.types[n]) return false;\r
78                                 if (names[n] != tm.names[n]) return false;\r
79                         }\r
80                         return true;\r
81                 }\r
82                 \r
83                 public override void WriteAssemblies (ObjectWriter ow, BinaryWriter writer)\r
84                 {\r
85                         foreach (Type mtype in types)\r
86                         {\r
87                                 Type type = mtype;\r
88                                 while (type.IsArray) \r
89                                         type = type.GetElementType();\r
90                                         \r
91                                 ow.WriteAssembly (writer, type.Assembly);\r
92                         }\r
93                 }\r
94                 \r
95                 public override void WriteTypeData (ObjectWriter ow, BinaryWriter writer)\r
96                 {\r
97                         writer.Write (types.Length);\r
98 \r
99                         // Names of fields\r
100                         foreach (string name in names)\r
101                                 writer.Write (name);\r
102 \r
103                         // Types of fields\r
104                         foreach (Type type in types)\r
105                                 ObjectWriter.WriteTypeCode (writer, type);\r
106 \r
107                         // Type specs of fields\r
108                         foreach (Type type in types)\r
109                                 ow.WriteTypeSpec (writer, type);\r
110                 }\r
111                 \r
112                 public override void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data)\r
113                 {\r
114                         SerializationInfo info = (SerializationInfo) data;\r
115                         SerializationInfoEnumerator e = info.GetEnumerator ();\r
116 \r
117                         while (e.MoveNext ())\r
118                                 ow.WriteValue (writer, e.ObjectType, e.Value);\r
119                 }\r
120         }\r
121         \r
122         class MemberTypeMetadata: TypeMetadata\r
123         {\r
124                 MemberInfo[] members;\r
125                 \r
126                 public MemberTypeMetadata (Type type, StreamingContext context): base (type)\r
127                 {\r
128                         members = FormatterServices.GetSerializableMembers (type, context);\r
129                 }\r
130 \r
131                 public override void WriteAssemblies (ObjectWriter ow, BinaryWriter writer)\r
132                 {\r
133                         foreach (FieldInfo field in members)\r
134                         {\r
135                                 Type type = field.FieldType;\r
136                                 while (type.IsArray) \r
137                                         type = type.GetElementType();\r
138                                         \r
139                                 ow.WriteAssembly (writer, type.Assembly);\r
140                         }\r
141                 }\r
142                 \r
143                 public override void WriteTypeData (ObjectWriter ow, BinaryWriter writer)\r
144                 {\r
145                         writer.Write (members.Length);\r
146 \r
147                         // Names of fields\r
148                         foreach (FieldInfo field in members)\r
149                                 writer.Write (field.Name);\r
150 \r
151                         // Types of fields\r
152                         foreach (FieldInfo field in members)\r
153                                 ObjectWriter.WriteTypeCode (writer, field.FieldType);\r
154 \r
155                         // Type specs of fields\r
156                         foreach (FieldInfo field in members)\r
157                                 ow.WriteTypeSpec (writer, field.FieldType);\r
158                 }\r
159                 \r
160                 public override void WriteObjectData (ObjectWriter ow, BinaryWriter writer, object data)\r
161                 {\r
162                         object[] values = FormatterServices.GetObjectData (data, members);\r
163                         for (int n=0; n<values.Length; n++)\r
164                                 ow.WriteValue (writer, ((FieldInfo)members[n]).FieldType, values[n]);\r
165                 }\r
166         }\r
167         \r
168         internal class ObjectWriter\r
169         {\r
170                 ObjectIDGenerator _idGenerator = new ObjectIDGenerator();\r
171                 Hashtable _cachedMetadata = new Hashtable();\r
172                 Queue _pendingObjects = new Queue();\r
173                 Hashtable _assemblyCache = new Hashtable();\r
174                 \r
175                 // Type metadata that can be shared with all serializers\r
176                 static Hashtable _cachedTypes = new Hashtable();\r
177 \r
178                 internal static Assembly CorlibAssembly = typeof(string).Assembly;\r
179 \r
180                 ISurrogateSelector _surrogateSelector;\r
181                 StreamingContext _context;\r
182                 FormatterAssemblyStyle _assemblyFormat;\r
183                 \r
184                 class MetadataReference\r
185                 {\r
186                         public TypeMetadata Metadata;\r
187                         public long ObjectID;\r
188                         \r
189                         public MetadataReference (TypeMetadata metadata, long id)\r
190                         {\r
191                                 Metadata = metadata;\r
192                                 ObjectID = id;\r
193                         }\r
194                 }\r
195                 \r
196                 public ObjectWriter (ISurrogateSelector surrogateSelector, StreamingContext context, FormatterAssemblyStyle assemblyFormat)\r
197                 {\r
198                         _surrogateSelector = surrogateSelector;\r
199                         _context = context;\r
200                         _assemblyFormat = assemblyFormat;\r
201                 }\r
202 \r
203                 public void WriteObjectGraph (BinaryWriter writer, object obj, Header[] headers)\r
204                 {\r
205                         _pendingObjects.Clear();\r
206                         if (headers != null) QueueObject (headers);\r
207                         QueueObject (obj);\r
208                         WriteQueuedObjects (writer);\r
209                         WriteSerializationEnd (writer);\r
210                 }\r
211 \r
212                 public void QueueObject (object obj)\r
213                 {\r
214                         _pendingObjects.Enqueue (obj);\r
215                 }\r
216 \r
217                 public void WriteQueuedObjects (BinaryWriter writer)\r
218                 {\r
219 \r
220                         while (_pendingObjects.Count > 0)\r
221                                 WriteObjectInstance (writer, _pendingObjects.Dequeue(), false);\r
222                 }\r
223 \r
224                 public void WriteObjectInstance (BinaryWriter writer, object obj, bool isValueObject)\r
225                 {\r
226                         bool firstTime;\r
227                         long id;\r
228 \r
229                         // If the object is a value type (not boxed) then there is no need\r
230                         // to register it in the id generator, because it won't have other\r
231                         // references to it\r
232 \r
233                         if (isValueObject) id = _idGenerator.NextId;\r
234                         else id = _idGenerator.GetId (obj, out firstTime);\r
235 \r
236                         if (obj is string) {\r
237                                 WriteString (writer, id, (string)obj);\r
238                         }\r
239                         else if (obj is Array) {\r
240                                 WriteArray (writer, id, (Array)obj);\r
241                         }\r
242                         else\r
243                                 WriteObject (writer, id, obj);\r
244                 }\r
245 \r
246                 public static void WriteSerializationEnd (BinaryWriter writer)\r
247                 {\r
248                         writer.Write ((byte) BinaryElement.End);\r
249                 }\r
250 \r
251                 private void WriteObject (BinaryWriter writer, long id, object obj)\r
252                 {\r
253                         object data;\r
254                         TypeMetadata metadata;\r
255 \r
256                         GetObjectData (obj, out metadata, out data);\r
257                         MetadataReference metadataReference = (MetadataReference)_cachedMetadata [metadata.InstanceType];\r
258 \r
259                         if (metadataReference != null && metadata.IsCompatible (metadataReference.Metadata))\r
260                         {\r
261                                 // An object of the same type has already been serialized\r
262                                 // It is not necessary to write again type metadata\r
263 \r
264                                 writer.Write ((byte) BinaryElement.RefTypeObject);\r
265                                 writer.Write ((int)id);\r
266 \r
267                                 writer.Write ((int)metadataReference.ObjectID);\r
268                                 metadata.WriteObjectData (this, writer, data);\r
269                                 return;\r
270                         }\r
271 \r
272                         if (metadataReference == null)\r
273                         {\r
274                                 metadataReference = new MetadataReference (metadata, id);\r
275                                 _cachedMetadata [metadata.InstanceType] = metadataReference;\r
276                         }\r
277 \r
278                         BinaryElement objectTag;\r
279 \r
280                         int assemblyId;\r
281                         if (metadata.TypeAssembly == CorlibAssembly)\r
282                         {\r
283                                 // A corlib type\r
284                                 objectTag = BinaryElement.RuntimeObject;\r
285                                 assemblyId = -1;\r
286                         }\r
287                         else\r
288                         {\r
289                                 objectTag = BinaryElement.ExternalObject;\r
290                                 assemblyId = WriteAssembly (writer, metadata.TypeAssembly);\r
291                         }\r
292 \r
293                         // Registers the assemblies needed for each field\r
294                         // If there are assemblies that where not registered before this object,\r
295                         // write them now\r
296 \r
297                         metadata.WriteAssemblies (this, writer);\r
298 \r
299                         // Writes the object\r
300 \r
301                         writer.Write ((byte) objectTag);\r
302                         writer.Write ((int)id);\r
303                         writer.Write (metadata.InstanceType.FullName);\r
304                         \r
305                         metadata.WriteTypeData (this, writer);\r
306                         if (assemblyId != -1) writer.Write (assemblyId);\r
307                         \r
308                         metadata.WriteObjectData (this, writer, data);\r
309                 }\r
310 \r
311                 private void GetObjectData (object obj, out TypeMetadata metadata, out object data)\r
312                 {\r
313                         Type instanceType = obj.GetType();\r
314 \r
315                         // Check if the formatter has a surrogate selector \96 if it does, \r
316                         // check if the surrogate selector handles objects of the given type. \r
317 \r
318                         if (_surrogateSelector != null)\r
319                         {\r
320                                 ISurrogateSelector selector;\r
321                                 ISerializationSurrogate surrogate = _surrogateSelector.GetSurrogate (instanceType, _context, out selector);\r
322                                 if (surrogate != null)\r
323                                 {\r
324                                         SerializationInfo info = new SerializationInfo (instanceType, new FormatterConverter ());\r
325                                         surrogate.GetObjectData (obj, info, _context);\r
326                                         metadata = new SerializableTypeMetadata (instanceType, info);\r
327                                         data = info;\r
328                                         return;\r
329                                 }\r
330                         }\r
331 \r
332                         // Check if the object is marked with the Serializable attribute\r
333 \r
334                         if (!instanceType.IsSerializable)\r
335                                 throw new SerializationException ("Type " + instanceType +\r
336                                                                   " is not marked as Serializable " + \r
337                                                                   "and does not implement ISerializable.");\r
338 \r
339                         ISerializable ser = obj as ISerializable;\r
340 \r
341                         if (ser != null) \r
342                         {\r
343                                 SerializationInfo info = new SerializationInfo (instanceType, new FormatterConverter ());\r
344                                 ser.GetObjectData (info, _context);\r
345                                 metadata = new SerializableTypeMetadata (instanceType, info);\r
346                                 data = info;\r
347                         } \r
348                         else \r
349                         {\r
350                                 data = obj;\r
351                                 if (_context.Context != null)\r
352                                 {\r
353                                         // Don't cache metadata info when the Context property is not null sice\r
354                                         // we can't control the number of possible contexts in this case\r
355                                         metadata = new MemberTypeMetadata (instanceType, _context);\r
356                                         return;\r
357                                 }\r
358                                 \r
359                                 metadata = null;\r
360                                 lock (_cachedTypes)\r
361                                 {\r
362                                         Hashtable typesTable = (Hashtable) _cachedTypes [_context.State];\r
363                                         if (typesTable != null)\r
364                                         {\r
365                                                 metadata = (TypeMetadata) typesTable [instanceType];\r
366                                                 if (metadata == null) \r
367                                                 {\r
368                                                         metadata = CreateMemberTypeMetadata (instanceType);\r
369                                                         typesTable [instanceType] = metadata;\r
370                                                 }\r
371                                         }\r
372                                         else\r
373                                         {\r
374                                                 metadata = CreateMemberTypeMetadata (instanceType);\r
375                                                 typesTable = new Hashtable ();\r
376                                                 typesTable [instanceType] = metadata;\r
377                                                 _cachedTypes [_context.State] = typesTable;\r
378                                         }\r
379                                 }\r
380                         }\r
381                 }\r
382                 \r
383                 TypeMetadata CreateMemberTypeMetadata (Type type)\r
384                 {\r
385                         // This environment variable is only for test and benchmarking pourposes.\r
386                         // By default, mono will always use IL generated class serializers.\r
387                         if (Environment.GetEnvironmentVariable("MONO_REFLECTION_SERIALIZER") == null) {\r
388                                 Type metaType = CodeGenerator.GenerateMetadataType (type, _context);\r
389                                 return (TypeMetadata) Activator.CreateInstance (metaType);\r
390                         }\r
391                         else\r
392                                 return new MemberTypeMetadata (type, _context);\r
393                 }\r
394 \r
395                 private void WriteArray (BinaryWriter writer, long id, Array array)\r
396                 {\r
397                         // There are 4 ways of serializing arrays:\r
398                         // The element GenericArray (7) can be used for all arrays.\r
399                         // The element ArrayOfPrimitiveType (15) can be used for single-dimensional\r
400                         // arrays of primitive types\r
401                         // The element ArrayOfObject (16) can be used for single-dimensional Object arrays\r
402                         // The element ArrayOfString (17) can be used for single-dimensional string arrays\r
403 \r
404                         Type elementType = array.GetType().GetElementType();\r
405 \r
406                         if (elementType == typeof (object) && array.Rank == 1) {\r
407                                 WriteObjectArray (writer, id, array);\r
408                         }\r
409                         else if (elementType == typeof (string) && array.Rank == 1) {\r
410                                 WriteStringArray (writer, id, array);\r
411                         }\r
412                         else if (BinaryCommon.IsPrimitive(elementType) && array.Rank == 1) {\r
413                                 WritePrimitiveTypeArray (writer, id, array);\r
414                         }\r
415                         else\r
416                                 WriteGenericArray (writer, id, array);\r
417                 }\r
418 \r
419                 private void WriteGenericArray (BinaryWriter writer, long id, Array array)\r
420                 {\r
421                         Type elementType = array.GetType().GetElementType();\r
422 \r
423                         // Registers and writes the assembly of the array element type if needed\r
424 \r
425                         if (!elementType.IsArray)\r
426                                 WriteAssembly (writer, elementType.Assembly);\r
427 \r
428                         // Writes the array\r
429 \r
430                         writer.Write ((byte) BinaryElement.GenericArray);\r
431                         writer.Write ((int)id);\r
432                         \r
433                         // Write the structure of the array\r
434 \r
435                         if (elementType.IsArray) \r
436                                 writer.Write ((byte) ArrayStructure.Jagged);\r
437                         else if (array.Rank == 1)\r
438                                 writer.Write ((byte) ArrayStructure.SingleDimensional);\r
439                         else\r
440                                 writer.Write ((byte) ArrayStructure.MultiDimensional);\r
441 \r
442                         // Write the number of dimensions and the length\r
443                         // of each dimension\r
444 \r
445                         writer.Write (array.Rank);\r
446                         for (int n=0; n<array.Rank; n++)\r
447                                 writer.Write (array.GetUpperBound (n) + 1);\r
448 \r
449                         // Writes the type\r
450                         WriteTypeCode (writer, elementType);\r
451                         WriteTypeSpec (writer, elementType);\r
452 \r
453                         // Writes the values. For single-dimension array, a special tag is used\r
454                         // to represent multiple consecutive null values. I don't know why this\r
455                         // optimization is not used for multidimensional arrays.\r
456 \r
457                         if (array.Rank == 1 && !elementType.IsValueType)\r
458                         {\r
459                                 WriteSingleDimensionArrayElements (writer, array, elementType);\r
460                         }\r
461                         else\r
462                         {\r
463                                 int[] indices = new int[array.Rank];\r
464 \r
465                                 // Initialize indexes\r
466                                 for (int dim = array.Rank-1; dim >= 0; dim--)\r
467                                         indices[dim] = array.GetLowerBound (dim);\r
468 \r
469                                 bool end = false;\r
470                                 while (!end)\r
471                                 {\r
472                                         WriteValue (writer, elementType, array.GetValue (indices));\r
473 \r
474                                         for (int dim = array.Rank-1; dim >= 0; dim--)\r
475                                         {\r
476                                                 indices[dim]++;\r
477                                                 if (indices[dim] > array.GetUpperBound (dim))\r
478                                                 {\r
479                                                         if (dim > 0) {\r
480                                                                 indices[dim] = array.GetLowerBound (dim);\r
481                                                                 continue;       // Increment the next dimension's index\r
482                                                         }\r
483                                                         end = true;     // That was the last dimension. Finished.\r
484                                                 }\r
485                                                 break;\r
486                                         }\r
487                                 }\r
488                         }\r
489                 }\r
490 \r
491                 private void WriteObjectArray (BinaryWriter writer, long id, Array array)\r
492                 {\r
493                         writer.Write ((byte) BinaryElement.ArrayOfObject);\r
494                         writer.Write ((int)id);\r
495                         writer.Write (array.Length);    // Single dimension. Just write the length\r
496                         WriteSingleDimensionArrayElements (writer, array, typeof (object));\r
497                 }\r
498 \r
499                 private void WriteStringArray (BinaryWriter writer, long id, Array array)\r
500                 {\r
501                         writer.Write ((byte) BinaryElement.ArrayOfString);\r
502                         writer.Write ((int)id);\r
503                         writer.Write (array.Length);    // Single dimension. Just write the length\r
504                         WriteSingleDimensionArrayElements (writer, array, typeof (string));\r
505                 }\r
506 \r
507                 private void WritePrimitiveTypeArray (BinaryWriter writer, long id, Array array)\r
508                 {\r
509                         writer.Write ((byte) BinaryElement.ArrayOfPrimitiveType);\r
510                         writer.Write ((int)id);\r
511                         writer.Write (array.Length);    // Single dimension. Just write the length\r
512 \r
513                         Type elementType = array.GetType().GetElementType();\r
514                         WriteTypeSpec (writer, elementType);\r
515 \r
516                         switch (Type.GetTypeCode (elementType))\r
517                         {\r
518                                 case TypeCode.Boolean:\r
519                                         foreach (bool item in (bool[]) array)\r
520                                                 writer.Write (item);\r
521                                         break;\r
522 \r
523                                 case TypeCode.Byte:\r
524                                         writer.Write ((byte[]) array);\r
525                                         break;\r
526 \r
527                                 case TypeCode.Char:\r
528                                         foreach (char item in (char[]) array)\r
529                                                 writer.Write (item);\r
530                                         break;\r
531 \r
532                                 case TypeCode.DateTime: \r
533                                         foreach (DateTime item in (DateTime[]) array)\r
534                                                 writer.Write (item.Ticks);\r
535                                         break;\r
536 \r
537                                 case TypeCode.Decimal:\r
538                                         foreach (decimal item in (decimal[]) array)\r
539                                                 writer.Write (item);\r
540                                         break;\r
541 \r
542                                 case TypeCode.Double:\r
543                                         foreach (double item in (double[]) array)\r
544                                                 writer.Write (item);\r
545                                         break;\r
546 \r
547                                 case TypeCode.Int16:\r
548                                         foreach (short item in (short[]) array)\r
549                                                 writer.Write (item);\r
550                                         break;\r
551 \r
552                                 case TypeCode.Int32:\r
553                                         foreach (int item in (int[]) array)\r
554                                                 writer.Write (item);\r
555                                         break;\r
556 \r
557                                 case TypeCode.Int64:\r
558                                         foreach (long item in (long[]) array)\r
559                                                 writer.Write (item);\r
560                                         break;\r
561 \r
562                                 case TypeCode.SByte:\r
563                                         foreach (sbyte item in (sbyte[]) array)\r
564                                                 writer.Write (item);\r
565                                         break;\r
566 \r
567                                 case TypeCode.Single:\r
568                                         foreach (float item in (float[]) array)\r
569                                                 writer.Write (item);\r
570                                         break;\r
571 \r
572                                 case TypeCode.UInt16:\r
573                                         foreach (ushort item in (ushort[]) array)\r
574                                                 writer.Write (item);\r
575                                         break;\r
576 \r
577                                 case TypeCode.UInt32:\r
578                                         foreach (uint item in (uint[]) array)\r
579                                                 writer.Write (item);\r
580                                         break;\r
581 \r
582                                 case TypeCode.UInt64:\r
583                                         foreach (ulong item in (ulong[]) array)\r
584                                                 writer.Write (item);\r
585                                         break;\r
586 \r
587                                 case TypeCode.String:\r
588                                         foreach (string item in (string[]) array)\r
589                                                 writer.Write (item);\r
590                                         break;\r
591 \r
592                                 default:\r
593                                         if (elementType == typeof (TimeSpan)) {\r
594                                                 foreach (TimeSpan item in (TimeSpan[]) array)\r
595                                                         writer.Write (item.Ticks);\r
596                                         }\r
597                                         else\r
598                                                 throw new NotSupportedException ("Unsupported primitive type: " + elementType.FullName);\r
599                                         break;\r
600                         }                       \r
601                 }\r
602 \r
603                 private void WriteSingleDimensionArrayElements (BinaryWriter writer, Array array, Type elementType)\r
604                 {\r
605                         int numNulls = 0;\r
606                         for (int n = array.GetLowerBound (0); n<=array.GetUpperBound(0); n++)\r
607                         {\r
608                                 object val = array.GetValue (n);\r
609                                 if (val != null && numNulls > 0)\r
610                                 {\r
611                                         WriteNullFiller (writer, numNulls);\r
612                                         WriteValue (writer, elementType, val);\r
613                                         numNulls = 0;\r
614                                 }\r
615                                 else if (val == null)\r
616                                         numNulls++;\r
617                                 else\r
618                                         WriteValue (writer, elementType, val);\r
619                         }\r
620                         if (numNulls > 0)\r
621                                 WriteNullFiller (writer, numNulls);\r
622                 }\r
623 \r
624                 private void WriteNullFiller (BinaryWriter writer, int numNulls)\r
625                 {\r
626                         if (numNulls == 1) {\r
627                                 writer.Write ((byte) BinaryElement.NullValue);\r
628                         }\r
629                         else if (numNulls == 2) {\r
630                                 writer.Write ((byte) BinaryElement.NullValue);\r
631                                 writer.Write ((byte) BinaryElement.NullValue);\r
632                         }\r
633                         else if (numNulls <= byte.MaxValue) {\r
634                                 writer.Write ((byte) BinaryElement.ArrayFiller8b);\r
635                                 writer.Write ((byte) numNulls);\r
636                         }\r
637                         else {\r
638                                 writer.Write ((byte) BinaryElement.ArrayFiller32b);\r
639                                 writer.Write (numNulls);\r
640                         }\r
641                 }\r
642 \r
643                 private void WriteObjectReference (BinaryWriter writer, long id)\r
644                 {\r
645 \r
646                         writer.Write ((byte) BinaryElement.ObjectReference);\r
647                         writer.Write ((int)id);\r
648                 }\r
649 \r
650                 public void WriteValue (BinaryWriter writer, Type valueType, object val)\r
651                 {\r
652                         if (val == null) \r
653                         {\r
654                                 writer.Write ((byte) BinaryElement.NullValue);\r
655                         }\r
656                         else if (BinaryCommon.IsPrimitive(val.GetType()))\r
657                         {\r
658                                 if (!BinaryCommon.IsPrimitive(valueType))\r
659                                 {\r
660                                         // It is a boxed primitive type value\r
661                                         writer.Write ((byte) BinaryElement.BoxedPrimitiveTypeValue);\r
662                                         WriteTypeSpec (writer, val.GetType());\r
663                                 }\r
664                                 WritePrimitiveValue (writer, val);\r
665                         }\r
666                         else if (valueType.IsValueType)\r
667                         {\r
668                                 // Value types are written embedded in the containing object\r
669                                 WriteObjectInstance (writer, val, true);\r
670                         }\r
671                         else if (val is string)\r
672                         {\r
673                                 // Strings are written embedded, unless already registered\r
674                                 bool firstTime;\r
675                                 long id = _idGenerator.GetId (val, out firstTime);\r
676 \r
677                                 if (firstTime) WriteObjectInstance (writer, val, false);\r
678                                 else WriteObjectReference (writer, id);\r
679                         }                       \r
680                         else\r
681                         {\r
682                                 // It is a reference type. Write a forward reference and queue the\r
683                                 // object to the pending object list (unless already written).\r
684 \r
685                                 bool firstTime;\r
686                                 long id = _idGenerator.GetId (val, out firstTime);\r
687 \r
688                                 if (firstTime) _pendingObjects.Enqueue (val);\r
689                                 WriteObjectReference (writer, id);\r
690                         }\r
691                 }\r
692                 \r
693                 private void WriteString (BinaryWriter writer, long id, string str)\r
694                 {\r
695                         writer.Write ((byte) BinaryElement.String);\r
696                         writer.Write ((int)id);\r
697                         writer.Write (str);\r
698                 }\r
699 \r
700                 public int WriteAssembly (BinaryWriter writer, Assembly assembly)\r
701                 {\r
702                         if (assembly == ObjectWriter.CorlibAssembly) return -1;\r
703                         \r
704                         bool firstTime;\r
705                         int id = RegisterAssembly (assembly, out firstTime);\r
706                         if (!firstTime) return id;\r
707                                         \r
708                         writer.Write ((byte) BinaryElement.Assembly);\r
709                         writer.Write (id);\r
710                         if (_assemblyFormat == FormatterAssemblyStyle.Full)\r
711                                 writer.Write (assembly.GetName ().FullName);\r
712                         else\r
713                                 writer.Write (assembly.GetName ().Name);\r
714                                 \r
715                         return id;\r
716                 }\r
717 \r
718                 public int GetAssemblyId (Assembly assembly)\r
719                 {\r
720                         return (int)_assemblyCache[assembly];\r
721                 }\r
722 \r
723                 private int RegisterAssembly (Assembly assembly, out bool firstTime)\r
724                 {\r
725                         if (_assemblyCache.ContainsKey (assembly))\r
726                         {\r
727                                 firstTime = false;\r
728                                 return (int)_assemblyCache[assembly];\r
729                         }\r
730                         else\r
731                         {\r
732                                 int id = (int)_idGenerator.GetId (0, out firstTime);\r
733                                 _assemblyCache.Add (assembly, id);\r
734                                 return id;\r
735                         }\r
736                 }\r
737 \r
738                 public static void WritePrimitiveValue (BinaryWriter writer, object value)\r
739                 {\r
740                         Type type = value.GetType();\r
741 \r
742                         switch (Type.GetTypeCode (type))\r
743                         {\r
744                                 case TypeCode.Boolean:\r
745                                         writer.Write ((bool)value);\r
746                                         break;\r
747 \r
748                                 case TypeCode.Byte:\r
749                                         writer.Write ((byte) value);\r
750                                         break;\r
751 \r
752                                 case TypeCode.Char:\r
753                                         writer.Write ((char) value);\r
754                                         break;\r
755 \r
756                                 case TypeCode.DateTime: \r
757                                         writer.Write ( ((DateTime)value).Ticks);\r
758                                         break;\r
759 \r
760                                 case TypeCode.Decimal:\r
761                                         writer.Write ((decimal) value);\r
762                                         break;\r
763 \r
764                                 case TypeCode.Double:\r
765                                         writer.Write ((double) value);\r
766                                         break;\r
767 \r
768                                 case TypeCode.Int16:\r
769                                         writer.Write ((short) value);\r
770                                         break;\r
771 \r
772                                 case TypeCode.Int32:\r
773                                         writer.Write ((int) value);\r
774                                         break;\r
775 \r
776                                 case TypeCode.Int64:\r
777                                         writer.Write ((long) value);\r
778                                         break;\r
779 \r
780                                 case TypeCode.SByte:\r
781                                         writer.Write ((sbyte) value);\r
782                                         break;\r
783 \r
784                                 case TypeCode.Single:\r
785                                         writer.Write ((float) value);\r
786                                         break;\r
787 \r
788                                 case TypeCode.UInt16:\r
789                                         writer.Write ((ushort) value);\r
790                                         break;\r
791 \r
792                                 case TypeCode.UInt32:\r
793                                         writer.Write ((uint) value);\r
794                                         break;\r
795 \r
796                                 case TypeCode.UInt64:\r
797                                         writer.Write ((ulong) value);\r
798                                         break;\r
799 \r
800                                 case TypeCode.String:\r
801                                         writer.Write ((string) value);\r
802                                         break;\r
803 \r
804                                 default:\r
805                                         if (type == typeof (TimeSpan))\r
806                                                 writer.Write (((TimeSpan)value).Ticks);\r
807                                         else\r
808                                                 throw new NotSupportedException ("Unsupported primitive type: " + value.GetType().FullName);\r
809                                         break;\r
810                         }\r
811                 }\r
812 \r
813                 public static void WriteTypeCode (BinaryWriter writer, Type type)\r
814                 {\r
815                         writer.Write ((byte) GetTypeTag (type));\r
816                 }\r
817 \r
818                 public static TypeTag GetTypeTag (Type type)\r
819                 {\r
820                         if (type == typeof (string)) {\r
821                                 return TypeTag.String;\r
822                         }\r
823                         else if (BinaryCommon.IsPrimitive (type)) {\r
824                                 return TypeTag.PrimitiveType;\r
825                         }\r
826                         else if (type == typeof (object)) {\r
827                                 return TypeTag.ObjectType;\r
828                         }\r
829                         else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (object)) {\r
830                                 return TypeTag.ArrayOfObject; \r
831                         }\r
832                         else if (type.IsArray && type.GetArrayRank() == 1 && type.GetElementType() == typeof (string)){\r
833                                 return TypeTag.ArrayOfString;\r
834                         }\r
835                         else if (type.IsArray && type.GetArrayRank() == 1 && BinaryCommon.IsPrimitive(type.GetElementType())) {\r
836                                 return TypeTag.ArrayOfPrimitiveType;\r
837                         }\r
838                         else if (type.Assembly == CorlibAssembly) {\r
839                                 return TypeTag.RuntimeType;\r
840                         }\r
841                         else\r
842                                 return TypeTag.GenericType;\r
843                 }\r
844 \r
845                 public void WriteTypeSpec (BinaryWriter writer, Type type)\r
846                 {\r
847                         // WARNING Keep in sync with EmitWriteTypeSpec\r
848                         \r
849                         switch (GetTypeTag (type))\r
850                         {\r
851                                 case TypeTag.PrimitiveType:\r
852                                         writer.Write (BinaryCommon.GetTypeCode (type));\r
853                                         break;\r
854 \r
855                                 case TypeTag.RuntimeType:\r
856                                         writer.Write (type.FullName);\r
857                                         break;\r
858 \r
859                                 case TypeTag.GenericType:\r
860                                         writer.Write (type.FullName);\r
861                                         writer.Write ((int)GetAssemblyId (type.Assembly));\r
862                                         break;\r
863 \r
864                                 case TypeTag.ArrayOfPrimitiveType:\r
865                                         writer.Write (BinaryCommon.GetTypeCode (type.GetElementType()));\r
866                                         break;\r
867 \r
868                                 default:\r
869                                         // Type spec not needed\r
870                                         break;\r
871                         }\r
872                 }\r
873         }\r
874 }\r